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-rw-r--r--src/audio_core/renderer/command/effect/biquad_filter.cpp118
1 files changed, 118 insertions, 0 deletions
diff --git a/src/audio_core/renderer/command/effect/biquad_filter.cpp b/src/audio_core/renderer/command/effect/biquad_filter.cpp
new file mode 100644
index 000000000..1baae74fd
--- /dev/null
+++ b/src/audio_core/renderer/command/effect/biquad_filter.cpp
@@ -0,0 +1,118 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/renderer/command/effect/biquad_filter.h"
+#include "audio_core/renderer/voice/voice_state.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Biquad filter float implementation.
+ *
+ * @param output - Output container for filtered samples.
+ * @param input - Input container for samples to be filtered.
+ * @param b - Feedforward coefficients.
+ * @param a - Feedback coefficients.
+ * @param state - State to track previous samples between calls.
+ * @param sample_count - Number of samples to process.
+ */
+void ApplyBiquadFilterFloat(std::span<s32> output, std::span<const s32> input,
+ std::array<s16, 3>& b_, std::array<s16, 2>& a_,
+ VoiceState::BiquadFilterState& state, const u32 sample_count) {
+ constexpr s64 min{std::numeric_limits<s32>::min()};
+ constexpr s64 max{std::numeric_limits<s32>::max()};
+ std::array<f64, 3> b{Common::FixedPoint<50, 14>::from_base(b_[0]).to_double(),
+ Common::FixedPoint<50, 14>::from_base(b_[1]).to_double(),
+ Common::FixedPoint<50, 14>::from_base(b_[2]).to_double()};
+ std::array<f64, 2> a{Common::FixedPoint<50, 14>::from_base(a_[0]).to_double(),
+ Common::FixedPoint<50, 14>::from_base(a_[1]).to_double()};
+ std::array<f64, 4> s{state.s0.to_double(), state.s1.to_double(), state.s2.to_double(),
+ state.s3.to_double()};
+
+ for (u32 i = 0; i < sample_count; i++) {
+ f64 in_sample{static_cast<f64>(input[i])};
+ auto sample{in_sample * b[0] + s[0] * b[1] + s[1] * b[2] + s[2] * a[0] + s[3] * a[1]};
+
+ output[i] = static_cast<s32>(std::clamp(static_cast<s64>(sample), min, max));
+
+ s[1] = s[0];
+ s[0] = in_sample;
+ s[3] = s[2];
+ s[2] = sample;
+ }
+
+ state.s0 = s[0];
+ state.s1 = s[1];
+ state.s2 = s[2];
+ state.s3 = s[3];
+}
+
+/**
+ * Biquad filter s32 implementation.
+ *
+ * @param output - Output container for filtered samples.
+ * @param input - Input container for samples to be filtered.
+ * @param b - Feedforward coefficients.
+ * @param a - Feedback coefficients.
+ * @param state - State to track previous samples between calls.
+ * @param sample_count - Number of samples to process.
+ */
+static void ApplyBiquadFilterInt(std::span<s32> output, std::span<const s32> input,
+ std::array<s16, 3>& b_, std::array<s16, 2>& a_,
+ VoiceState::BiquadFilterState& state, const u32 sample_count) {
+ constexpr s64 min{std::numeric_limits<s32>::min()};
+ constexpr s64 max{std::numeric_limits<s32>::max()};
+ std::array<Common::FixedPoint<50, 14>, 3> b{
+ Common::FixedPoint<50, 14>::from_base(b_[0]),
+ Common::FixedPoint<50, 14>::from_base(b_[1]),
+ Common::FixedPoint<50, 14>::from_base(b_[2]),
+ };
+ std::array<Common::FixedPoint<50, 14>, 3> a{
+ Common::FixedPoint<50, 14>::from_base(a_[0]),
+ Common::FixedPoint<50, 14>::from_base(a_[1]),
+ };
+
+ for (u32 i = 0; i < sample_count; i++) {
+ s64 in_sample{input[i]};
+ auto sample{in_sample * b[0] + state.s0};
+ const auto out_sample{std::clamp(sample.to_long(), min, max)};
+
+ output[i] = static_cast<s32>(out_sample);
+
+ state.s0 = state.s1 + b[1] * in_sample + a[0] * out_sample;
+ state.s1 = 0 + b[2] * in_sample + a[1] * out_sample;
+ }
+}
+
+void BiquadFilterCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+ std::string& string) {
+ string += fmt::format(
+ "BiquadFilterCommand\n\tinput {:02X} output {:02X} needs_init {} use_float_processing {}\n",
+ input, output, needs_init, use_float_processing);
+}
+
+void BiquadFilterCommand::Process(const ADSP::CommandListProcessor& processor) {
+ auto state_{reinterpret_cast<VoiceState::BiquadFilterState*>(state)};
+ if (needs_init) {
+ std::memset(state_, 0, sizeof(VoiceState::BiquadFilterState));
+ }
+
+ auto input_buffer{
+ processor.mix_buffers.subspan(input * processor.sample_count, processor.sample_count)};
+ auto output_buffer{
+ processor.mix_buffers.subspan(output * processor.sample_count, processor.sample_count)};
+
+ if (use_float_processing) {
+ ApplyBiquadFilterFloat(output_buffer, input_buffer, biquad.b, biquad.a, *state_,
+ processor.sample_count);
+ } else {
+ ApplyBiquadFilterInt(output_buffer, input_buffer, biquad.b, biquad.a, *state_,
+ processor.sample_count);
+ }
+}
+
+bool BiquadFilterCommand::Verify(const ADSP::CommandListProcessor& processor) {
+ return true;
+}
+
+} // namespace AudioCore::AudioRenderer