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Diffstat (limited to 'src/audio_core/renderer/command/effect/i3dl2_reverb.cpp')
-rw-r--r--src/audio_core/renderer/command/effect/i3dl2_reverb.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp
index d2bfb67cc..ecfdfabc6 100644
--- a/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp
+++ b/src/audio_core/renderer/command/effect/i3dl2_reverb.cpp
@@ -3,11 +3,11 @@
#include <numbers>
-#include "audio_core/renderer/adsp/command_list_processor.h"
+#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h"
#include "audio_core/renderer/command/effect/i3dl2_reverb.h"
#include "common/polyfill_ranges.h"
-namespace AudioCore::AudioRenderer {
+namespace AudioCore::Renderer {
constexpr std::array<f32, I3dl2ReverbInfo::MaxDelayLines> MinDelayLineTimes{
5.0f,
@@ -394,7 +394,7 @@ static void ApplyI3dl2ReverbEffect(const I3dl2ReverbInfo::ParameterVersion1& par
}
}
-void I3dl2ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor& processor,
+void I3dl2ReverbCommand::Dump([[maybe_unused]] const AudioRenderer::CommandListProcessor& processor,
std::string& string) {
string += fmt::format("I3dl2ReverbCommand\n\tenabled {} \n\tinputs: ", effect_enabled);
for (u32 i = 0; i < parameter.channel_count; i++) {
@@ -407,7 +407,7 @@ void I3dl2ReverbCommand::Dump([[maybe_unused]] const ADSP::CommandListProcessor&
string += "\n";
}
-void I3dl2ReverbCommand::Process(const ADSP::CommandListProcessor& processor) {
+void I3dl2ReverbCommand::Process(const AudioRenderer::CommandListProcessor& processor) {
std::array<std::span<const s32>, MaxChannels> input_buffers{};
std::array<std::span<s32>, MaxChannels> output_buffers{};
@@ -431,8 +431,8 @@ void I3dl2ReverbCommand::Process(const ADSP::CommandListProcessor& processor) {
processor.sample_count);
}
-bool I3dl2ReverbCommand::Verify(const ADSP::CommandListProcessor& processor) {
+bool I3dl2ReverbCommand::Verify(const AudioRenderer::CommandListProcessor& processor) {
return true;
}
-} // namespace AudioCore::AudioRenderer
+} // namespace AudioCore::Renderer