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diff --git a/src/audio_core/sdl2_sink.h b/src/audio_core/sdl2_sink.h
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+++ b/src/audio_core/sdl2_sink.h
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+// Copyright 2018 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <string>
+#include <vector>
+
+#include "audio_core/sink.h"
+
+namespace AudioCore {
+
+class SDLSink final : public Sink {
+public:
+ explicit SDLSink(std::string_view device_id);
+ ~SDLSink() override;
+
+ SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
+ const std::string& name) override;
+
+private:
+ std::string output_device;
+ std::vector<SinkStreamPtr> sink_streams;
+};
+
+std::vector<std::string> ListSDLSinkDevices();
+
+} // namespace AudioCore