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-rw-r--r--src/audio_core/sink.h45
1 files changed, 0 insertions, 45 deletions
diff --git a/src/audio_core/sink.h b/src/audio_core/sink.h
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index c69cb2c74..000000000
--- a/src/audio_core/sink.h
+++ /dev/null
@@ -1,45 +0,0 @@
-// Copyright 2016 Citra Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <vector>
-#include "common/common_types.h"
-
-namespace AudioCore {
-
-/**
- * This class is an interface for an audio sink. An audio sink accepts samples in stereo signed
- * PCM16 format to be output. Sinks *do not* handle resampling and expect the correct sample rate.
- * They are dumb outputs.
- */
-class Sink {
-public:
- virtual ~Sink() = default;
-
- /// The native rate of this sink. The sink expects to be fed samples that respect this. (Units:
- /// samples/sec)
- virtual unsigned int GetNativeSampleRate() const = 0;
-
- /**
- * Feed stereo samples to sink.
- * @param samples Samples in interleaved stereo PCM16 format.
- * @param sample_count Number of samples.
- */
- virtual void EnqueueSamples(const s16* samples, size_t sample_count) = 0;
-
- /// Samples enqueued that have not been played yet.
- virtual std::size_t SamplesInQueue() const = 0;
-
- /**
- * Sets the desired output device.
- * @param device_id ID of the desired device.
- */
- virtual void SetDevice(int device_id) = 0;
-
- /// Returns the list of available devices.
- virtual std::vector<std::string> GetDeviceList() const = 0;
-};
-
-} // namespace