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-rw-r--r--src/audio_core/sink/sink_details.cpp66
1 files changed, 44 insertions, 22 deletions
diff --git a/src/audio_core/sink/sink_details.cpp b/src/audio_core/sink/sink_details.cpp
index 67bdab779..b878bf23f 100644
--- a/src/audio_core/sink/sink_details.cpp
+++ b/src/audio_core/sink/sink_details.cpp
@@ -21,58 +21,80 @@ namespace {
struct SinkDetails {
using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view);
using ListDevicesFn = std::vector<std::string> (*)(bool);
+ using LatencyFn = u32 (*)();
/// Name for this sink.
- const char* id;
+ std::string_view id;
/// A method to call to construct an instance of this type of sink.
FactoryFn factory;
/// A method to call to list available devices.
ListDevicesFn list_devices;
+ /// Method to get the latency of this backend.
+ LatencyFn latency;
};
// sink_details is ordered in terms of desirability, with the best choice at the top.
constexpr SinkDetails sink_details[] = {
#ifdef HAVE_CUBEB
- SinkDetails{"cubeb",
- [](std::string_view device_id) -> std::unique_ptr<Sink> {
- return std::make_unique<CubebSink>(device_id);
- },
- &ListCubebSinkDevices},
+ SinkDetails{
+ "cubeb",
+ [](std::string_view device_id) -> std::unique_ptr<Sink> {
+ return std::make_unique<CubebSink>(device_id);
+ },
+ &ListCubebSinkDevices,
+ &GetCubebLatency,
+ },
#endif
#ifdef HAVE_SDL2
- SinkDetails{"sdl2",
- [](std::string_view device_id) -> std::unique_ptr<Sink> {
- return std::make_unique<SDLSink>(device_id);
- },
- &ListSDLSinkDevices},
+ SinkDetails{
+ "sdl",
+ [](std::string_view device_id) -> std::unique_ptr<Sink> {
+ return std::make_unique<SDLSink>(device_id);
+ },
+ &ListSDLSinkDevices,
+ &GetSDLLatency,
+ },
#endif
SinkDetails{"null",
[](std::string_view device_id) -> std::unique_ptr<Sink> {
return std::make_unique<NullSink>(device_id);
},
- [](bool capture) { return std::vector<std::string>{"null"}; }},
+ [](bool capture) { return std::vector<std::string>{"null"}; }, []() { return 0u; }},
};
const SinkDetails& GetOutputSinkDetails(std::string_view sink_id) {
- auto iter =
- std::find_if(std::begin(sink_details), std::end(sink_details),
- [sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
+ const auto find_backend{[](std::string_view id) {
+ return std::find_if(std::begin(sink_details), std::end(sink_details),
+ [&id](const auto& sink_detail) { return sink_detail.id == id; });
+ }};
- if (sink_id == "auto" || iter == std::end(sink_details)) {
- if (sink_id != "auto") {
- LOG_ERROR(Audio, "Invalid sink_id {}", sink_id);
+ auto iter = find_backend(sink_id);
+
+ if (sink_id == "auto") {
+ // Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which
+ // causes audio issues, in that case go with SDL.
+#if defined(HAVE_CUBEB) && defined(HAVE_SDL2)
+ iter = find_backend("cubeb");
+ if (iter->latency() > TargetSampleCount * 3) {
+ iter = find_backend("sdl");
}
- // Auto-select.
- // sink_details is ordered in terms of desirability, with the best choice at the front.
+#else
iter = std::begin(sink_details);
+#endif
+ LOG_INFO(Service_Audio, "Auto-selecting the {} backend", iter->id);
+ }
+
+ if (iter == std::end(sink_details)) {
+ LOG_ERROR(Audio, "Invalid sink_id {}", sink_id);
+ iter = find_backend("null");
}
return *iter;
}
} // Anonymous namespace
-std::vector<const char*> GetSinkIDs() {
- std::vector<const char*> sink_ids(std::size(sink_details));
+std::vector<std::string_view> GetSinkIDs() {
+ std::vector<std::string_view> sink_ids(std::size(sink_details));
std::transform(std::begin(sink_details), std::end(sink_details), std::begin(sink_ids),
[](const auto& sink) { return sink.id; });