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Diffstat (limited to 'src/audio_core/sink/sink_stream.cpp')
-rw-r--r--src/audio_core/sink/sink_stream.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp
index 1af96f793..a54c61845 100644
--- a/src/audio_core/sink/sink_stream.cpp
+++ b/src/audio_core/sink/sink_stream.cpp
@@ -205,6 +205,10 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
// If we're paused or going to shut down, we don't want to consume buffers as coretiming is
// paused and we'll desync, so just play silence.
if (system.IsPaused() || system.IsShuttingDown()) {
+ if (system.IsShuttingDown()) {
+ release_cv.notify_one();
+ }
+
static constexpr std::array<s16, 6> silence{};
for (size_t i = frames_written; i < num_frames; i++) {
std::memcpy(&output_buffer[i * frame_size], &silence[0], frame_size_bytes);
@@ -240,6 +244,12 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
}
// Successfully dequeued a new buffer.
queued_buffers--;
+
+ {
+ std::unique_lock lk{release_mutex};
+ }
+
+ release_cv.notify_one();
}
// Get the minimum frames available between the currently playing buffer, and the
@@ -303,4 +313,9 @@ u64 SinkStream::GetExpectedPlayedSampleCount() {
return std::min<u64>(exp_played_sample_count, max_played_sample_count);
}
+void SinkStream::WaitFreeSpace() {
+ std::unique_lock lk{release_mutex};
+ release_cv.wait(lk, [this]() { return queued_buffers < max_queue_size || system.IsShuttingDown(); });
+}
+
} // namespace AudioCore::Sink