diff options
Diffstat (limited to 'src/citra_qt/bootmanager.cpp')
-rw-r--r-- | src/citra_qt/bootmanager.cpp | 310 |
1 files changed, 0 insertions, 310 deletions
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp deleted file mode 100644 index eb542ad4e..000000000 --- a/src/citra_qt/bootmanager.cpp +++ /dev/null @@ -1,310 +0,0 @@ -#include <QApplication> -#include <QHBoxLayout> -#include <QKeyEvent> - -#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) -// Required for screen DPI information -#include <QScreen> -#include <QWindow> -#endif - -#include "citra_qt/bootmanager.h" -#include "common/microprofile.h" -#include "common/scm_rev.h" -#include "common/string_util.h" -#include "core/core.h" -#include "core/frontend/framebuffer_layout.h" -#include "core/settings.h" -#include "input_common/keyboard.h" -#include "input_common/main.h" -#include "input_common/motion_emu.h" -#include "network/network.h" - -EmuThread::EmuThread(GRenderWindow* render_window) - : exec_step(false), running(false), stop_run(false), render_window(render_window) {} - -void EmuThread::run() { - render_window->MakeCurrent(); - - MicroProfileOnThreadCreate("EmuThread"); - - stop_run = false; - - // holds whether the cpu was running during the last iteration, - // so that the DebugModeLeft signal can be emitted before the - // next execution step - bool was_active = false; - while (!stop_run) { - if (running) { - if (!was_active) - emit DebugModeLeft(); - - Core::System::ResultStatus result = Core::System::GetInstance().RunLoop(); - if (result != Core::System::ResultStatus::Success) { - emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails()); - } - - was_active = running || exec_step; - if (!was_active && !stop_run) - emit DebugModeEntered(); - } else if (exec_step) { - if (!was_active) - emit DebugModeLeft(); - - exec_step = false; - Core::System::GetInstance().SingleStep(); - emit DebugModeEntered(); - yieldCurrentThread(); - - was_active = false; - } else { - std::unique_lock<std::mutex> lock(running_mutex); - running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; }); - } - } - - // Shutdown the core emulation - Core::System::GetInstance().Shutdown(); - -#if MICROPROFILE_ENABLED - MicroProfileOnThreadExit(); -#endif - - render_window->moveContext(); -} - -// This class overrides paintEvent and resizeEvent to prevent the GUI thread from stealing GL -// context. -// The corresponding functionality is handled in EmuThread instead -class GGLWidgetInternal : public QGLWidget { -public: - GGLWidgetInternal(QGLFormat fmt, GRenderWindow* parent) - : QGLWidget(fmt, parent), parent(parent) {} - - void paintEvent(QPaintEvent* ev) override { - if (do_painting) { - QPainter painter(this); - } - } - - void resizeEvent(QResizeEvent* ev) override { - parent->OnClientAreaResized(ev->size().width(), ev->size().height()); - parent->OnFramebufferSizeChanged(); - } - - void DisablePainting() { - do_painting = false; - } - void EnablePainting() { - do_painting = true; - } - -private: - GRenderWindow* parent; - bool do_painting; -}; - -GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread) - : QWidget(parent), child(nullptr), emu_thread(emu_thread) { - - std::string window_title = Common::StringFromFormat("Citra %s| %s-%s", Common::g_build_name, - Common::g_scm_branch, Common::g_scm_desc); - setWindowTitle(QString::fromStdString(window_title)); - - InputCommon::Init(); - Network::Init(); -} - -GRenderWindow::~GRenderWindow() { - InputCommon::Shutdown(); - Network::Shutdown(); -} - -void GRenderWindow::moveContext() { - DoneCurrent(); -// We need to move GL context to the swapping thread in Qt5 -#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0) - // If the thread started running, move the GL Context to the new thread. Otherwise, move it - // back. - auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr) - ? emu_thread - : qApp->thread(); - child->context()->moveToThread(thread); -#endif -} - -void GRenderWindow::SwapBuffers() { -#if !defined(QT_NO_DEBUG) - // Qt debug runtime prints a bogus warning on the console if you haven't called makeCurrent - // since the last time you called swapBuffers. This presumably means something if you're using - // QGLWidget the "regular" way, but in our multi-threaded use case is harmless since we never - // call doneCurrent in this thread. - child->makeCurrent(); -#endif - child->swapBuffers(); -} - -void GRenderWindow::MakeCurrent() { - child->makeCurrent(); -} - -void GRenderWindow::DoneCurrent() { - child->doneCurrent(); -} - -void GRenderWindow::PollEvents() {} - -// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels). -// -// Older versions get the window size (density independent pixels), -// and hence, do not support DPI scaling ("retina" displays). -// The result will be a viewport that is smaller than the extent of the window. -void GRenderWindow::OnFramebufferSizeChanged() { - // Screen changes potentially incur a change in screen DPI, hence we should update the - // framebuffer size - qreal pixelRatio = windowPixelRatio(); - unsigned width = child->QPaintDevice::width() * pixelRatio; - unsigned height = child->QPaintDevice::height() * pixelRatio; - UpdateCurrentFramebufferLayout(width, height); -} - -void GRenderWindow::BackupGeometry() { - geometry = ((QGLWidget*)this)->saveGeometry(); -} - -void GRenderWindow::RestoreGeometry() { - // We don't want to back up the geometry here (obviously) - QWidget::restoreGeometry(geometry); -} - -void GRenderWindow::restoreGeometry(const QByteArray& geometry) { - // Make sure users of this class don't need to deal with backing up the geometry themselves - QWidget::restoreGeometry(geometry); - BackupGeometry(); -} - -QByteArray GRenderWindow::saveGeometry() { - // If we are a top-level widget, store the current geometry - // otherwise, store the last backup - if (parent() == nullptr) - return ((QGLWidget*)this)->saveGeometry(); - else - return geometry; -} - -qreal GRenderWindow::windowPixelRatio() { -#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) - // windowHandle() might not be accessible until the window is displayed to screen. - return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f; -#else - return 1.0f; -#endif -} - -void GRenderWindow::closeEvent(QCloseEvent* event) { - emit Closed(); - QWidget::closeEvent(event); -} - -void GRenderWindow::keyPressEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->PressKey(event->key()); -} - -void GRenderWindow::keyReleaseEvent(QKeyEvent* event) { - InputCommon::GetKeyboard()->ReleaseKey(event->key()); -} - -void GRenderWindow::mousePressEvent(QMouseEvent* event) { - auto pos = event->pos(); - if (event->button() == Qt::LeftButton) { - qreal pixelRatio = windowPixelRatio(); - this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio), - static_cast<unsigned>(pos.y() * pixelRatio)); - } else if (event->button() == Qt::RightButton) { - InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y()); - } -} - -void GRenderWindow::mouseMoveEvent(QMouseEvent* event) { - auto pos = event->pos(); - qreal pixelRatio = windowPixelRatio(); - this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u), - std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u)); - InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y()); -} - -void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { - if (event->button() == Qt::LeftButton) - this->TouchReleased(); - else if (event->button() == Qt::RightButton) - InputCommon::GetMotionEmu()->EndTilt(); -} - -void GRenderWindow::focusOutEvent(QFocusEvent* event) { - QWidget::focusOutEvent(event); - InputCommon::GetKeyboard()->ReleaseAllKeys(); -} - -void GRenderWindow::OnClientAreaResized(unsigned width, unsigned height) { - NotifyClientAreaSizeChanged(std::make_pair(width, height)); -} - -void GRenderWindow::InitRenderTarget() { - if (child) { - delete child; - } - - if (layout()) { - delete layout(); - } - - // TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground, - // WA_DontShowOnScreen, WA_DeleteOnClose - QGLFormat fmt; - fmt.setVersion(3, 3); - fmt.setProfile(QGLFormat::CoreProfile); - fmt.setSwapInterval(Settings::values.use_vsync); - - // Requests a forward-compatible context, which is required to get a 3.2+ context on OS X - fmt.setOption(QGL::NoDeprecatedFunctions); - - child = new GGLWidgetInternal(fmt, this); - QBoxLayout* layout = new QHBoxLayout(this); - - resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height); - layout->addWidget(child); - layout->setMargin(0); - setLayout(layout); - - OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); - - OnFramebufferSizeChanged(); - NotifyClientAreaSizeChanged(std::pair<unsigned, unsigned>(child->width(), child->height())); - - BackupGeometry(); -} - -void GRenderWindow::OnMinimalClientAreaChangeRequest( - const std::pair<unsigned, unsigned>& minimal_size) { - setMinimumSize(minimal_size.first, minimal_size.second); -} - -void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { - this->emu_thread = emu_thread; - child->DisablePainting(); -} - -void GRenderWindow::OnEmulationStopping() { - emu_thread = nullptr; - child->EnablePainting(); -} - -void GRenderWindow::showEvent(QShowEvent* event) { - QWidget::showEvent(event); - -#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0) - // windowHandle() is not initialized until the Window is shown, so we connect it here. - connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this, - SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection); -#endif -} |