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-rw-r--r--src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp629
1 files changed, 629 insertions, 0 deletions
diff --git a/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
new file mode 100644
index 000000000..b75b94ef8
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+++ b/src/citra_qt/debugger/graphics/graphics_vertex_shader.cpp
@@ -0,0 +1,629 @@
+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <iomanip>
+#include <sstream>
+#include <QBoxLayout>
+#include <QFileDialog>
+#include <QFormLayout>
+#include <QGroupBox>
+#include <QLabel>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QSignalMapper>
+#include <QSpinBox>
+#include <QTreeView>
+#include "citra_qt/debugger/graphics/graphics_vertex_shader.h"
+#include "citra_qt/util/util.h"
+#include "video_core/pica.h"
+#include "video_core/pica_state.h"
+#include "video_core/shader/shader.h"
+
+using nihstro::OpCode;
+using nihstro::Instruction;
+using nihstro::SourceRegister;
+using nihstro::SwizzlePattern;
+
+GraphicsVertexShaderModel::GraphicsVertexShaderModel(GraphicsVertexShaderWidget* parent)
+ : QAbstractTableModel(parent), par(parent) {}
+
+int GraphicsVertexShaderModel::columnCount(const QModelIndex& parent) const {
+ return 3;
+}
+
+int GraphicsVertexShaderModel::rowCount(const QModelIndex& parent) const {
+ return static_cast<int>(par->info.code.size());
+}
+
+QVariant GraphicsVertexShaderModel::headerData(int section, Qt::Orientation orientation,
+ int role) const {
+ switch (role) {
+ case Qt::DisplayRole: {
+ if (section == 0) {
+ return tr("Offset");
+ } else if (section == 1) {
+ return tr("Raw");
+ } else if (section == 2) {
+ return tr("Disassembly");
+ }
+
+ break;
+ }
+ }
+
+ return QVariant();
+}
+
+static std::string SelectorToString(u32 selector) {
+ std::string ret;
+ for (int i = 0; i < 4; ++i) {
+ int component = (selector >> ((3 - i) * 2)) & 3;
+ ret += "xyzw"[component];
+ }
+ return ret;
+}
+
+// e.g. "-c92[a0.x].xyzw"
+static void print_input(std::ostringstream& output, const SourceRegister& input, bool negate,
+ const std::string& swizzle_mask, bool align = true,
+ const std::string& address_register_name = std::string()) {
+ if (align)
+ output << std::setw(4) << std::right;
+ output << ((negate ? "-" : "") + input.GetName());
+
+ if (!address_register_name.empty())
+ output << '[' << address_register_name << ']';
+ output << '.' << swizzle_mask;
+};
+
+QVariant GraphicsVertexShaderModel::data(const QModelIndex& index, int role) const {
+ switch (role) {
+ case Qt::DisplayRole: {
+ switch (index.column()) {
+ case 0:
+ if (par->info.HasLabel(index.row()))
+ return QString::fromStdString(par->info.GetLabel(index.row()));
+
+ return QString("%1").arg(4 * index.row(), 4, 16, QLatin1Char('0'));
+
+ case 1:
+ return QString("%1").arg(par->info.code[index.row()].hex, 8, 16, QLatin1Char('0'));
+
+ case 2: {
+ std::ostringstream output;
+ output.flags(std::ios::uppercase);
+
+ // To make the code aligning columns of assembly easier to keep track of, this function
+ // keeps track of the start of the start of the previous column, allowing alignment
+ // based on desired field widths.
+ int current_column = 0;
+ auto AlignToColumn = [&](int col_width) {
+ // Prints spaces to the output to pad previous column to size and advances the
+ // column marker.
+ current_column += col_width;
+ int to_add = std::max(1, current_column - (int)output.tellp());
+ for (int i = 0; i < to_add; ++i) {
+ output << ' ';
+ }
+ };
+
+ const Instruction instr = par->info.code[index.row()];
+ const OpCode opcode = instr.opcode;
+ const OpCode::Info opcode_info = opcode.GetInfo();
+ const u32 operand_desc_id = opcode_info.type == OpCode::Type::MultiplyAdd
+ ? instr.mad.operand_desc_id.Value()
+ : instr.common.operand_desc_id.Value();
+ const SwizzlePattern swizzle = par->info.swizzle_info[operand_desc_id].pattern;
+
+ // longest known instruction name: "setemit "
+ int kOpcodeColumnWidth = 8;
+ // "rXX.xyzw "
+ int kOutputColumnWidth = 10;
+ // "-rXX.xyzw ", no attempt is made to align indexed inputs
+ int kInputOperandColumnWidth = 11;
+
+ output << opcode_info.name;
+
+ switch (opcode_info.type) {
+ case OpCode::Type::Trivial:
+ // Nothing to do here
+ break;
+
+ case OpCode::Type::Arithmetic:
+ case OpCode::Type::MultiplyAdd: {
+ // Use custom code for special instructions
+ switch (opcode.EffectiveOpCode()) {
+ case OpCode::Id::CMP: {
+ AlignToColumn(kOpcodeColumnWidth);
+
+ // NOTE: CMP always writes both cc components, so we do not consider the dest
+ // mask here.
+ output << " cc.xy";
+ AlignToColumn(kOutputColumnWidth);
+
+ SourceRegister src1 = instr.common.GetSrc1(false);
+ SourceRegister src2 = instr.common.GetSrc2(false);
+
+ output << ' ';
+ print_input(output, src1, swizzle.negate_src1,
+ swizzle.SelectorToString(false).substr(0, 1), false,
+ instr.common.AddressRegisterName());
+ output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.x)
+ << ' ';
+ print_input(output, src2, swizzle.negate_src2,
+ swizzle.SelectorToString(true).substr(0, 1), false);
+
+ output << ", ";
+
+ print_input(output, src1, swizzle.negate_src1,
+ swizzle.SelectorToString(false).substr(1, 1), false,
+ instr.common.AddressRegisterName());
+ output << ' ' << instr.common.compare_op.ToString(instr.common.compare_op.y)
+ << ' ';
+ print_input(output, src2, swizzle.negate_src2,
+ swizzle.SelectorToString(true).substr(1, 1), false);
+
+ break;
+ }
+
+ case OpCode::Id::MAD:
+ case OpCode::Id::MADI: {
+ AlignToColumn(kOpcodeColumnWidth);
+
+ bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed);
+ SourceRegister src1 = instr.mad.GetSrc1(src_is_inverted);
+ SourceRegister src2 = instr.mad.GetSrc2(src_is_inverted);
+ SourceRegister src3 = instr.mad.GetSrc3(src_is_inverted);
+
+ output << std::setw(3) << std::right << instr.mad.dest.Value().GetName() << '.'
+ << swizzle.DestMaskToString();
+ AlignToColumn(kOutputColumnWidth);
+ print_input(output, src1, swizzle.negate_src1,
+ SelectorToString(swizzle.src1_selector));
+ AlignToColumn(kInputOperandColumnWidth);
+ if (src_is_inverted) {
+ print_input(output, src2, swizzle.negate_src2,
+ SelectorToString(swizzle.src2_selector));
+ } else {
+ print_input(output, src2, swizzle.negate_src2,
+ SelectorToString(swizzle.src2_selector), true,
+ instr.mad.AddressRegisterName());
+ }
+ AlignToColumn(kInputOperandColumnWidth);
+ if (src_is_inverted) {
+ print_input(output, src3, swizzle.negate_src3,
+ SelectorToString(swizzle.src3_selector), true,
+ instr.mad.AddressRegisterName());
+ } else {
+ print_input(output, src3, swizzle.negate_src3,
+ SelectorToString(swizzle.src3_selector));
+ }
+ AlignToColumn(kInputOperandColumnWidth);
+ break;
+ }
+
+ default: {
+ AlignToColumn(kOpcodeColumnWidth);
+
+ bool src_is_inverted = 0 != (opcode_info.subtype & OpCode::Info::SrcInversed);
+
+ if (opcode_info.subtype & OpCode::Info::Dest) {
+ // e.g. "r12.xy__"
+ output << std::setw(3) << std::right << instr.common.dest.Value().GetName()
+ << '.' << swizzle.DestMaskToString();
+ } else if (opcode_info.subtype == OpCode::Info::MOVA) {
+ output << " a0." << swizzle.DestMaskToString();
+ }
+ AlignToColumn(kOutputColumnWidth);
+
+ if (opcode_info.subtype & OpCode::Info::Src1) {
+ SourceRegister src1 = instr.common.GetSrc1(src_is_inverted);
+ print_input(output, src1, swizzle.negate_src1,
+ swizzle.SelectorToString(false), true,
+ instr.common.AddressRegisterName());
+ AlignToColumn(kInputOperandColumnWidth);
+ }
+
+ // TODO: In some cases, the Address Register is used as an index for SRC2
+ // instead of SRC1
+ if (opcode_info.subtype & OpCode::Info::Src2) {
+ SourceRegister src2 = instr.common.GetSrc2(src_is_inverted);
+ print_input(output, src2, swizzle.negate_src2,
+ swizzle.SelectorToString(true));
+ AlignToColumn(kInputOperandColumnWidth);
+ }
+ break;
+ }
+ }
+
+ break;
+ }
+
+ case OpCode::Type::Conditional:
+ case OpCode::Type::UniformFlowControl: {
+ output << ' ';
+
+ switch (opcode.EffectiveOpCode()) {
+ case OpCode::Id::LOOP:
+ output << "(unknown instruction format)";
+ break;
+
+ default:
+ if (opcode_info.subtype & OpCode::Info::HasCondition) {
+ output << '(';
+
+ if (instr.flow_control.op != instr.flow_control.JustY) {
+ if (instr.flow_control.refx)
+ output << '!';
+ output << "cc.x";
+ }
+
+ if (instr.flow_control.op == instr.flow_control.Or) {
+ output << " || ";
+ } else if (instr.flow_control.op == instr.flow_control.And) {
+ output << " && ";
+ }
+
+ if (instr.flow_control.op != instr.flow_control.JustX) {
+ if (instr.flow_control.refy)
+ output << '!';
+ output << "cc.y";
+ }
+
+ output << ") ";
+ } else if (opcode_info.subtype & OpCode::Info::HasUniformIndex) {
+ output << 'b' << instr.flow_control.bool_uniform_id << ' ';
+ }
+
+ u32 target_addr = instr.flow_control.dest_offset;
+ u32 target_addr_else = instr.flow_control.dest_offset;
+
+ if (opcode_info.subtype & OpCode::Info::HasAlternative) {
+ output << "else jump to 0x" << std::setw(4) << std::right
+ << std::setfill('0') << std::hex
+ << (4 * instr.flow_control.dest_offset);
+ } else if (opcode_info.subtype & OpCode::Info::HasExplicitDest) {
+ output << "jump to 0x" << std::setw(4) << std::right << std::setfill('0')
+ << std::hex << (4 * instr.flow_control.dest_offset);
+ } else {
+ // TODO: Handle other cases
+ output << "(unknown destination)";
+ }
+
+ if (opcode_info.subtype & OpCode::Info::HasFinishPoint) {
+ output << " (return on 0x" << std::setw(4) << std::right
+ << std::setfill('0') << std::hex
+ << (4 * instr.flow_control.dest_offset +
+ 4 * instr.flow_control.num_instructions)
+ << ')';
+ }
+
+ break;
+ }
+ break;
+ }
+
+ default:
+ output << " (unknown instruction format)";
+ break;
+ }
+
+ return QString::fromLatin1(output.str().c_str());
+ }
+
+ default:
+ break;
+ }
+ }
+
+ case Qt::FontRole:
+ return GetMonospaceFont();
+
+ case Qt::BackgroundRole: {
+ // Highlight current instruction
+ int current_record_index = par->cycle_index->value();
+ if (current_record_index < static_cast<int>(par->debug_data.records.size())) {
+ const auto& current_record = par->debug_data.records[current_record_index];
+ if (index.row() == static_cast<int>(current_record.instruction_offset)) {
+ return QColor(255, 255, 63);
+ }
+ }
+
+ // Use a grey background for instructions which have no debug data associated to them
+ for (const auto& record : par->debug_data.records)
+ if (index.row() == static_cast<int>(record.instruction_offset))
+ return QVariant();
+
+ return QBrush(QColor(192, 192, 192));
+ }
+
+ // TODO: Draw arrows for each "reachable" instruction to visualize control flow
+
+ default:
+ break;
+ }
+
+ return QVariant();
+}
+
+void GraphicsVertexShaderWidget::DumpShader() {
+ QString filename = QFileDialog::getSaveFileName(
+ this, tr("Save Shader Dump"), "shader_dump.shbin", tr("Shader Binary (*.shbin)"));
+
+ if (filename.isEmpty()) {
+ // If the user canceled the dialog, don't dump anything.
+ return;
+ }
+
+ auto& setup = Pica::g_state.vs;
+ auto& config = Pica::g_state.regs.vs;
+
+ Pica::DebugUtils::DumpShader(filename.toStdString(), config, setup,
+ Pica::g_state.regs.vs_output_attributes);
+}
+
+GraphicsVertexShaderWidget::GraphicsVertexShaderWidget(
+ std::shared_ptr<Pica::DebugContext> debug_context, QWidget* parent)
+ : BreakPointObserverDock(debug_context, "Pica Vertex Shader", parent) {
+ setObjectName("PicaVertexShader");
+
+ // Clear input vertex data so that it contains valid float values in case a debug shader
+ // execution happens before the first Vertex Loaded breakpoint.
+ // TODO: This makes a crash in the interpreter much less likely, but not impossible. The
+ // interpreter should guard against out-of-bounds accesses to ensure crashes in it aren't
+ // possible.
+ std::memset(&input_vertex, 0, sizeof(input_vertex));
+
+ auto input_data_mapper = new QSignalMapper(this);
+
+ // TODO: Support inputting data in hexadecimal raw format
+ for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) {
+ input_data[i] = new QLineEdit;
+ input_data[i]->setValidator(new QDoubleValidator(input_data[i]));
+ }
+
+ breakpoint_warning =
+ new QLabel(tr("(data only available at vertex shader invocation breakpoints)"));
+
+ // TODO: Add some button for jumping to the shader entry point
+
+ model = new GraphicsVertexShaderModel(this);
+ binary_list = new QTreeView;
+ binary_list->setModel(model);
+ binary_list->setRootIsDecorated(false);
+ binary_list->setAlternatingRowColors(true);
+
+ auto dump_shader = new QPushButton(QIcon::fromTheme("document-save"), tr("Dump"));
+
+ instruction_description = new QLabel;
+
+ cycle_index = new QSpinBox;
+
+ connect(dump_shader, SIGNAL(clicked()), this, SLOT(DumpShader()));
+
+ connect(cycle_index, SIGNAL(valueChanged(int)), this, SLOT(OnCycleIndexChanged(int)));
+
+ for (unsigned i = 0; i < ARRAY_SIZE(input_data); ++i) {
+ connect(input_data[i], SIGNAL(textEdited(const QString&)), input_data_mapper, SLOT(map()));
+ input_data_mapper->setMapping(input_data[i], i);
+ }
+ connect(input_data_mapper, SIGNAL(mapped(int)), this, SLOT(OnInputAttributeChanged(int)));
+
+ auto main_widget = new QWidget;
+ auto main_layout = new QVBoxLayout;
+ {
+ auto input_data_group = new QGroupBox(tr("Input Data"));
+
+ // For each vertex attribute, add a QHBoxLayout consisting of:
+ // - A QLabel denoting the source attribute index
+ // - Four QLineEdits for showing and manipulating attribute data
+ // - A QLabel denoting the shader input attribute index
+ auto sub_layout = new QVBoxLayout;
+ for (unsigned i = 0; i < 16; ++i) {
+ // Create an HBoxLayout to store the widgets used to specify a particular attribute
+ // and store it in a QWidget to allow for easy hiding and unhiding.
+ auto row_layout = new QHBoxLayout;
+ // Remove unnecessary padding between rows
+ row_layout->setContentsMargins(0, 0, 0, 0);
+
+ row_layout->addWidget(new QLabel(tr("Attribute %1").arg(i, 2)));
+ for (unsigned comp = 0; comp < 4; ++comp)
+ row_layout->addWidget(input_data[4 * i + comp]);
+
+ row_layout->addWidget(input_data_mapping[i] = new QLabel);
+
+ input_data_container[i] = new QWidget;
+ input_data_container[i]->setLayout(row_layout);
+ input_data_container[i]->hide();
+
+ sub_layout->addWidget(input_data_container[i]);
+ }
+
+ sub_layout->addWidget(breakpoint_warning);
+ breakpoint_warning->hide();
+
+ input_data_group->setLayout(sub_layout);
+ main_layout->addWidget(input_data_group);
+ }
+
+ // Make program listing expand to fill available space in the dialog
+ binary_list->setSizePolicy(QSizePolicy::Preferred, QSizePolicy::MinimumExpanding);
+ main_layout->addWidget(binary_list);
+
+ main_layout->addWidget(dump_shader);
+ {
+ auto sub_layout = new QFormLayout;
+ sub_layout->addRow(tr("Cycle Index:"), cycle_index);
+
+ main_layout->addLayout(sub_layout);
+ }
+
+ // Set a minimum height so that the size of this label doesn't cause the rest of the bottom
+ // part of the UI to keep jumping up and down when cycling through instructions.
+ instruction_description->setMinimumHeight(instruction_description->fontMetrics().lineSpacing() *
+ 6);
+ instruction_description->setAlignment(Qt::AlignLeft | Qt::AlignTop);
+ main_layout->addWidget(instruction_description);
+
+ main_widget->setLayout(main_layout);
+ setWidget(main_widget);
+
+ widget()->setEnabled(false);
+}
+
+void GraphicsVertexShaderWidget::OnBreakPointHit(Pica::DebugContext::Event event, void* data) {
+ auto input = static_cast<Pica::Shader::InputVertex*>(data);
+ if (event == Pica::DebugContext::Event::VertexShaderInvocation) {
+ Reload(true, data);
+ } else {
+ // No vertex data is retrievable => invalidate currently stored vertex data
+ Reload(true, nullptr);
+ }
+ widget()->setEnabled(true);
+}
+
+void GraphicsVertexShaderWidget::Reload(bool replace_vertex_data, void* vertex_data) {
+ model->beginResetModel();
+
+ if (replace_vertex_data) {
+ if (vertex_data) {
+ memcpy(&input_vertex, vertex_data, sizeof(input_vertex));
+ for (unsigned attr = 0; attr < 16; ++attr) {
+ for (unsigned comp = 0; comp < 4; ++comp) {
+ input_data[4 * attr + comp]->setText(
+ QString("%1").arg(input_vertex.attr[attr][comp].ToFloat32()));
+ }
+ }
+ breakpoint_warning->hide();
+ } else {
+ for (unsigned attr = 0; attr < 16; ++attr) {
+ for (unsigned comp = 0; comp < 4; ++comp) {
+ input_data[4 * attr + comp]->setText(QString("???"));
+ }
+ }
+ breakpoint_warning->show();
+ }
+ }
+
+ // Reload shader code
+ info.Clear();
+
+ auto& shader_setup = Pica::g_state.vs;
+ auto& shader_config = Pica::g_state.regs.vs;
+ for (auto instr : shader_setup.program_code)
+ info.code.push_back({instr});
+ int num_attributes = Pica::g_state.regs.vertex_attributes.GetNumTotalAttributes();
+
+ for (auto pattern : shader_setup.swizzle_data)
+ info.swizzle_info.push_back({pattern});
+
+ u32 entry_point = Pica::g_state.regs.vs.main_offset;
+ info.labels.insert({entry_point, "main"});
+
+ // Generate debug information
+ debug_data = Pica::g_state.vs.ProduceDebugInfo(input_vertex, num_attributes, shader_config,
+ shader_setup);
+
+ // Reload widget state
+ for (int attr = 0; attr < num_attributes; ++attr) {
+ unsigned source_attr = shader_config.input_register_map.GetRegisterForAttribute(attr);
+ input_data_mapping[attr]->setText(QString("-> v%1").arg(source_attr));
+ input_data_container[attr]->setVisible(true);
+ }
+ // Only show input attributes which are used as input to the shader
+ for (unsigned int attr = num_attributes; attr < 16; ++attr) {
+ input_data_container[attr]->setVisible(false);
+ }
+
+ // Initialize debug info text for current cycle count
+ cycle_index->setMaximum(static_cast<int>(debug_data.records.size() - 1));
+ OnCycleIndexChanged(cycle_index->value());
+
+ model->endResetModel();
+}
+
+void GraphicsVertexShaderWidget::OnResumed() {
+ widget()->setEnabled(false);
+}
+
+void GraphicsVertexShaderWidget::OnInputAttributeChanged(int index) {
+ float value = input_data[index]->text().toFloat();
+ input_vertex.attr[index / 4][index % 4] = Pica::float24::FromFloat32(value);
+ // Re-execute shader with updated value
+ Reload();
+}
+
+void GraphicsVertexShaderWidget::OnCycleIndexChanged(int index) {
+ QString text;
+
+ auto& record = debug_data.records[index];
+ if (record.mask & Pica::Shader::DebugDataRecord::SRC1)
+ text += tr("SRC1: %1, %2, %3, %4\n")
+ .arg(record.src1.x.ToFloat32())
+ .arg(record.src1.y.ToFloat32())
+ .arg(record.src1.z.ToFloat32())
+ .arg(record.src1.w.ToFloat32());
+ if (record.mask & Pica::Shader::DebugDataRecord::SRC2)
+ text += tr("SRC2: %1, %2, %3, %4\n")
+ .arg(record.src2.x.ToFloat32())
+ .arg(record.src2.y.ToFloat32())
+ .arg(record.src2.z.ToFloat32())
+ .arg(record.src2.w.ToFloat32());
+ if (record.mask & Pica::Shader::DebugDataRecord::SRC3)
+ text += tr("SRC3: %1, %2, %3, %4\n")
+ .arg(record.src3.x.ToFloat32())
+ .arg(record.src3.y.ToFloat32())
+ .arg(record.src3.z.ToFloat32())
+ .arg(record.src3.w.ToFloat32());
+ if (record.mask & Pica::Shader::DebugDataRecord::DEST_IN)
+ text += tr("DEST_IN: %1, %2, %3, %4\n")
+ .arg(record.dest_in.x.ToFloat32())
+ .arg(record.dest_in.y.ToFloat32())
+ .arg(record.dest_in.z.ToFloat32())
+ .arg(record.dest_in.w.ToFloat32());
+ if (record.mask & Pica::Shader::DebugDataRecord::DEST_OUT)
+ text += tr("DEST_OUT: %1, %2, %3, %4\n")
+ .arg(record.dest_out.x.ToFloat32())
+ .arg(record.dest_out.y.ToFloat32())
+ .arg(record.dest_out.z.ToFloat32())
+ .arg(record.dest_out.w.ToFloat32());
+
+ if (record.mask & Pica::Shader::DebugDataRecord::ADDR_REG_OUT)
+ text += tr("Address Registers: %1, %2\n")
+ .arg(record.address_registers[0])
+ .arg(record.address_registers[1]);
+ if (record.mask & Pica::Shader::DebugDataRecord::CMP_RESULT)
+ text += tr("Compare Result: %1, %2\n")
+ .arg(record.conditional_code[0] ? "true" : "false")
+ .arg(record.conditional_code[1] ? "true" : "false");
+
+ if (record.mask & Pica::Shader::DebugDataRecord::COND_BOOL_IN)
+ text += tr("Static Condition: %1\n").arg(record.cond_bool ? "true" : "false");
+ if (record.mask & Pica::Shader::DebugDataRecord::COND_CMP_IN)
+ text += tr("Dynamic Conditions: %1, %2\n")
+ .arg(record.cond_cmp[0] ? "true" : "false")
+ .arg(record.cond_cmp[1] ? "true" : "false");
+ if (record.mask & Pica::Shader::DebugDataRecord::LOOP_INT_IN)
+ text += tr("Loop Parameters: %1 (repeats), %2 (initializer), %3 (increment), %4\n")
+ .arg(record.loop_int.x)
+ .arg(record.loop_int.y)
+ .arg(record.loop_int.z)
+ .arg(record.loop_int.w);
+
+ text +=
+ tr("Instruction offset: 0x%1").arg(4 * record.instruction_offset, 4, 16, QLatin1Char('0'));
+ if (record.mask & Pica::Shader::DebugDataRecord::NEXT_INSTR) {
+ text += tr(" -> 0x%2").arg(4 * record.next_instruction, 4, 16, QLatin1Char('0'));
+ } else {
+ text += tr(" (last instruction)");
+ }
+
+ instruction_description->setText(text);
+
+ // Emit model update notification and scroll to current instruction
+ QModelIndex instr_index = model->index(record.instruction_offset, 0);
+ emit model->dataChanged(instr_index,
+ model->index(record.instruction_offset, model->columnCount()));
+ binary_list->scrollTo(instr_index, QAbstractItemView::EnsureVisible);
+}