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-rw-r--r--src/common/address_space.h134
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diff --git a/src/common/address_space.h b/src/common/address_space.h
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+// Copyright © 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
+// Licensed under GPLv3 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <concepts>
+#include <functional>
+#include <mutex>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace Common {
+template <typename VaType, size_t AddressSpaceBits>
+concept AddressSpaceValid = std::is_unsigned_v<VaType> && sizeof(VaType) * 8 >= AddressSpaceBits;
+
+struct EmptyStruct {};
+
+/**
+ * @brief FlatAddressSpaceMap provides a generic VA->PA mapping implementation using a sorted vector
+ */
+template <typename VaType, VaType UnmappedVa, typename PaType, PaType UnmappedPa,
+ bool PaContigSplit, size_t AddressSpaceBits, typename ExtraBlockInfo = EmptyStruct>
+requires AddressSpaceValid<VaType, AddressSpaceBits> class FlatAddressSpaceMap {
+private:
+ std::function<void(VaType, VaType)>
+ unmapCallback{}; //!< Callback called when the mappings in an region have changed
+
+protected:
+ /**
+ * @brief Represents a block of memory in the AS, the physical mapping is contiguous until
+ * another block with a different phys address is hit
+ */
+ struct Block {
+ VaType virt{UnmappedVa}; //!< VA of the block
+ PaType phys{UnmappedPa}; //!< PA of the block, will increase 1-1 with VA until a new block
+ //!< is encountered
+ [[no_unique_address]] ExtraBlockInfo extraInfo;
+
+ Block() = default;
+
+ Block(VaType virt, PaType phys, ExtraBlockInfo extraInfo)
+ : virt(virt), phys(phys), extraInfo(extraInfo) {}
+
+ constexpr bool Valid() {
+ return virt != UnmappedVa;
+ }
+
+ constexpr bool Mapped() {
+ return phys != UnmappedPa;
+ }
+
+ constexpr bool Unmapped() {
+ return phys == UnmappedPa;
+ }
+
+ bool operator<(const VaType& pVirt) const {
+ return virt < pVirt;
+ }
+ };
+
+ std::mutex blockMutex;
+ std::vector<Block> blocks{Block{}};
+
+ /**
+ * @brief Maps a PA range into the given AS region
+ * @note blockMutex MUST be locked when calling this
+ */
+ void MapLocked(VaType virt, PaType phys, VaType size, ExtraBlockInfo extraInfo);
+
+ /**
+ * @brief Unmaps the given range and merges it with other unmapped regions
+ * @note blockMutex MUST be locked when calling this
+ */
+ void UnmapLocked(VaType virt, VaType size);
+
+public:
+ static constexpr VaType VaMaximum{(1ULL << (AddressSpaceBits - 1)) +
+ ((1ULL << (AddressSpaceBits - 1)) -
+ 1)}; //!< The maximum VA that this AS can technically reach
+
+ VaType vaLimit{VaMaximum}; //!< A soft limit on the maximum VA of the AS
+
+ FlatAddressSpaceMap(VaType vaLimit, std::function<void(VaType, VaType)> unmapCallback = {});
+
+ FlatAddressSpaceMap() = default;
+
+ void Map(VaType virt, PaType phys, VaType size, ExtraBlockInfo extraInfo = {}) {
+ std::scoped_lock lock(blockMutex);
+ MapLocked(virt, phys, size, extraInfo);
+ }
+
+ void Unmap(VaType virt, VaType size) {
+ std::scoped_lock lock(blockMutex);
+ UnmapLocked(virt, size);
+ }
+};
+
+/**
+ * @brief FlatMemoryManager specialises FlatAddressSpaceMap to work as an allocator, with an
+ * initial, fast linear pass and a subsequent slower pass that iterates until it finds a free block
+ */
+template <typename VaType, VaType UnmappedVa, size_t AddressSpaceBits>
+requires AddressSpaceValid<VaType, AddressSpaceBits> class FlatAllocator
+ : public FlatAddressSpaceMap<VaType, UnmappedVa, bool, false, false, AddressSpaceBits> {
+private:
+ using Base = FlatAddressSpaceMap<VaType, UnmappedVa, bool, false, false, AddressSpaceBits>;
+
+ VaType currentLinearAllocEnd; //!< The end address for the initial linear allocation pass, once
+ //!< this reaches the AS limit the slower allocation path will be
+ //!< used
+
+public:
+ VaType vaStart; //!< The base VA of the allocator, no allocations will be below this
+
+ FlatAllocator(VaType vaStart, VaType vaLimit = Base::VaMaximum);
+
+ /**
+ * @brief Allocates a region in the AS of the given size and returns its address
+ */
+ VaType Allocate(VaType size);
+
+ /**
+ * @brief Marks the given region in the AS as allocated
+ */
+ void AllocateFixed(VaType virt, VaType size);
+
+ /**
+ * @brief Frees an AS region so it can be used again
+ */
+ void Free(VaType virt, VaType size);
+};
+} // namespace Common