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-rw-r--r--src/common/hash.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/common/hash.cpp b/src/common/hash.cpp
index 2309320bb..f3d390dc5 100644
--- a/src/common/hash.cpp
+++ b/src/common/hash.cpp
@@ -16,7 +16,7 @@ namespace Common {
// Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
// the conversion here
-static FORCE_INLINE u64 getblock64(const u64* p, int i) {
+static FORCE_INLINE u64 getblock64(const u64* p, size_t i) {
return p[i];
}
@@ -34,9 +34,9 @@ static FORCE_INLINE u64 fmix64(u64 k) {
// This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
// platforms (MurmurHash3_x64_128). It was taken from:
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
-void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
+void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out) {
const u8* data = (const u8*)key;
- const int nblocks = len / 16;
+ const size_t nblocks = len / 16;
u64 h1 = seed;
u64 h2 = seed;
@@ -48,7 +48,7 @@ void MurmurHash3_128(const void* key, int len, u32 seed, void* out) {
const u64* blocks = (const u64*)(data);
- for (int i = 0; i < nblocks; i++) {
+ for (size_t i = 0; i < nblocks; i++) {
u64 k1 = getblock64(blocks, i * 2 + 0);
u64 k2 = getblock64(blocks, i * 2 + 1);