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-rw-r--r--src/common/thread.cpp24
1 files changed, 2 insertions, 22 deletions
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index 919e33af9..34cc1527b 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -11,6 +11,7 @@
#include <mach/mach.h>
#elif defined(_WIN32)
#include <windows.h>
+#include "common/string_util.h"
#else
#if defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
#include <pthread_np.h>
@@ -82,29 +83,8 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
#ifdef _MSC_VER
// Sets the debugger-visible name of the current thread.
-// Uses trick documented in:
-// https://docs.microsoft.com/en-us/visualstudio/debugger/how-to-set-a-thread-name-in-native-code
void SetCurrentThreadName(const char* name) {
- static const DWORD MS_VC_EXCEPTION = 0x406D1388;
-
-#pragma pack(push, 8)
- struct THREADNAME_INFO {
- DWORD dwType; // must be 0x1000
- LPCSTR szName; // pointer to name (in user addr space)
- DWORD dwThreadID; // thread ID (-1=caller thread)
- DWORD dwFlags; // reserved for future use, must be zero
- } info;
-#pragma pack(pop)
-
- info.dwType = 0x1000;
- info.szName = name;
- info.dwThreadID = std::numeric_limits<DWORD>::max();
- info.dwFlags = 0;
-
- __try {
- RaiseException(MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR*)&info);
- } __except (EXCEPTION_CONTINUE_EXECUTION) {
- }
+ SetThreadDescription(GetCurrentThread(), UTF8ToUTF16W(name).data());
}
#else // !MSVC_VER, so must be POSIX threads