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-rw-r--r--src/common/thread.cpp35
1 files changed, 7 insertions, 28 deletions
diff --git a/src/common/thread.cpp b/src/common/thread.cpp
index 9e207118f..5144c0d9f 100644
--- a/src/common/thread.cpp
+++ b/src/common/thread.cpp
@@ -25,23 +25,6 @@
namespace Common {
-int CurrentThreadId() {
-#ifdef _MSC_VER
- return GetCurrentThreadId();
-#elif defined __APPLE__
- return mach_thread_self();
-#else
- return 0;
-#endif
-}
-
-#ifdef _WIN32
-// Supporting functions
-void SleepCurrentThread(int ms) {
- Sleep(ms);
-}
-#endif
-
#ifdef _MSC_VER
void SetThreadAffinity(std::thread::native_handle_type thread, u32 mask) {
@@ -62,7 +45,7 @@ void SwitchCurrentThread() {
// This is implemented much nicer in upcoming msvc++, see:
// http://msdn.microsoft.com/en-us/library/xcb2z8hs(VS.100).aspx
-void SetCurrentThreadName(const char* szThreadName) {
+void SetCurrentThreadName(const char* name) {
static const DWORD MS_VC_EXCEPTION = 0x406D1388;
#pragma pack(push, 8)
@@ -75,7 +58,7 @@ void SetCurrentThreadName(const char* szThreadName) {
#pragma pack(pop)
info.dwType = 0x1000;
- info.szName = szThreadName;
+ info.szName = name;
info.dwThreadID = -1; // dwThreadID;
info.dwFlags = 0;
@@ -107,10 +90,6 @@ void SetCurrentThreadAffinity(u32 mask) {
}
#ifndef _WIN32
-void SleepCurrentThread(int ms) {
- usleep(1000 * ms);
-}
-
void SwitchCurrentThread() {
usleep(1000 * 1);
}
@@ -118,15 +97,15 @@ void SwitchCurrentThread() {
// MinGW with the POSIX threading model does not support pthread_setname_np
#if !defined(_WIN32) || defined(_MSC_VER)
-void SetCurrentThreadName(const char* szThreadName) {
+void SetCurrentThreadName(const char* name) {
#ifdef __APPLE__
- pthread_setname_np(szThreadName);
+ pthread_setname_np(name);
#elif defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
- pthread_set_name_np(pthread_self(), szThreadName);
+ pthread_set_name_np(pthread_self(), name);
#elif defined(__NetBSD__)
- pthread_setname_np(pthread_self(), "%s", (void*)szThreadName);
+ pthread_setname_np(pthread_self(), "%s", (void*)name);
#else
- pthread_setname_np(pthread_self(), szThreadName);
+ pthread_setname_np(pthread_self(), name);
#endif
}
#endif