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-rw-r--r--src/core/core.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/core/core.h b/src/core/core.h
index fb5cda2f5..0042ac170 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -184,8 +184,8 @@ public:
/// Forcibly detach the debugger if it is running.
void DetachDebugger();
- std::unique_lock<std::mutex> StallProcesses();
- void UnstallProcesses();
+ std::unique_lock<std::mutex> StallApplication();
+ void UnstallApplication();
/**
* Initialize the debugger.
@@ -295,11 +295,11 @@ public:
/// Gets the manager for the guest device memory
[[nodiscard]] const Core::DeviceMemory& DeviceMemory() const;
- /// Provides a pointer to the current process
- [[nodiscard]] Kernel::KProcess* CurrentProcess();
+ /// Provides a pointer to the application process
+ [[nodiscard]] Kernel::KProcess* ApplicationProcess();
- /// Provides a constant pointer to the current process.
- [[nodiscard]] const Kernel::KProcess* CurrentProcess() const;
+ /// Provides a constant pointer to the application process.
+ [[nodiscard]] const Kernel::KProcess* ApplicationProcess() const;
/// Provides a reference to the core timing instance.
[[nodiscard]] Timing::CoreTiming& CoreTiming();
@@ -331,7 +331,7 @@ public:
/// Provides a constant reference to the speed limiter
[[nodiscard]] const Core::SpeedLimiter& SpeedLimiter() const;
- [[nodiscard]] u64 GetCurrentProcessProgramID() const;
+ [[nodiscard]] u64 GetApplicationProcessProgramID() const;
/// Gets the name of the current game
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
@@ -396,8 +396,8 @@ public:
void SetExitLock(bool locked);
[[nodiscard]] bool GetExitLock() const;
- void SetCurrentProcessBuildID(const CurrentBuildProcessID& id);
- [[nodiscard]] const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
+ void SetApplicationProcessBuildID(const CurrentBuildProcessID& id);
+ [[nodiscard]] const CurrentBuildProcessID& GetApplicationProcessBuildID() const;
/// Register a host thread as an emulated CPU Core.
void RegisterCoreThread(std::size_t id);