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-rw-r--r--src/core/file_sys/archive_savedata.cpp79
-rw-r--r--src/core/file_sys/archive_savedata.h8
-rw-r--r--src/core/file_sys/archive_source_sd_savedata.cpp93
-rw-r--r--src/core/file_sys/archive_source_sd_savedata.h30
4 files changed, 132 insertions, 78 deletions
diff --git a/src/core/file_sys/archive_savedata.cpp b/src/core/file_sys/archive_savedata.cpp
index ecb44a215..61f7654f7 100644
--- a/src/core/file_sys/archive_savedata.cpp
+++ b/src/core/file_sys/archive_savedata.cpp
@@ -2,96 +2,29 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <algorithm>
-#include <memory>
-#include "common/common_types.h"
-#include "common/file_util.h"
-#include "common/logging/log.h"
-#include "common/string_util.h"
#include "core/file_sys/archive_savedata.h"
-#include "core/file_sys/savedata_archive.h"
#include "core/hle/kernel/process.h"
-#include "core/hle/service/fs/archive.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
-static std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
- return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/", sdmc_directory.c_str(),
- SYSTEM_ID.c_str(), SDCARD_ID.c_str());
-}
-
-static std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
- u32 high = (u32)(program_id >> 32);
- u32 low = (u32)(program_id & 0xFFFFFFFF);
- return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high,
- low);
-}
-
-static std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) {
- u32 high = (u32)(program_id >> 32);
- u32 low = (u32)(program_id & 0xFFFFFFFF);
- return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(),
- high, low);
-}
-
-ArchiveFactory_SaveData::ArchiveFactory_SaveData(const std::string& sdmc_directory)
- : mount_point(GetSaveDataContainerPath(sdmc_directory)) {
- LOG_INFO(Service_FS, "Directory %s set as SaveData.", this->mount_point.c_str());
-}
+ArchiveFactory_SaveData::ArchiveFactory_SaveData(
+ std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata)
+ : sd_savedata_source(sd_savedata) {}
ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveFactory_SaveData::Open(const Path& path) {
- std::string concrete_mount_point =
- GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
- if (!FileUtil::Exists(concrete_mount_point)) {
- // When a SaveData archive is created for the first time, it is not yet formatted and the
- // save file/directory structure expected by the game has not yet been initialized.
- // Returning the NotFormatted error code will signal the game to provision the SaveData
- // archive with the files and folders that it expects.
- return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
- ErrorSummary::InvalidState, ErrorLevel::Status);
- }
-
- auto archive = std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
- return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
+ return sd_savedata_source->Open(Kernel::g_current_process->codeset->program_id);
}
ResultCode ArchiveFactory_SaveData::Format(const Path& path,
const FileSys::ArchiveFormatInfo& format_info) {
- std::string concrete_mount_point =
- GetSaveDataPath(mount_point, Kernel::g_current_process->codeset->program_id);
- FileUtil::DeleteDirRecursively(concrete_mount_point);
- FileUtil::CreateFullPath(concrete_mount_point);
-
- // Write the format metadata
- std::string metadata_path =
- GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
- FileUtil::IOFile file(metadata_path, "wb");
-
- if (file.IsOpen()) {
- file.WriteBytes(&format_info, sizeof(format_info));
- return RESULT_SUCCESS;
- }
- return RESULT_SUCCESS;
+ return sd_savedata_source->Format(Kernel::g_current_process->codeset->program_id, format_info);
}
ResultVal<ArchiveFormatInfo> ArchiveFactory_SaveData::GetFormatInfo(const Path& path) const {
- std::string metadata_path =
- GetSaveDataMetadataPath(mount_point, Kernel::g_current_process->codeset->program_id);
- FileUtil::IOFile file(metadata_path, "rb");
-
- if (!file.IsOpen()) {
- LOG_ERROR(Service_FS, "Could not open metadata information for archive");
- // TODO(Subv): Verify error code
- return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
- ErrorSummary::InvalidState, ErrorLevel::Status);
- }
-
- ArchiveFormatInfo info = {};
- file.ReadBytes(&info, sizeof(info));
- return MakeResult<ArchiveFormatInfo>(info);
+ return sd_savedata_source->GetFormatInfo(Kernel::g_current_process->codeset->program_id);
}
} // namespace FileSys
diff --git a/src/core/file_sys/archive_savedata.h b/src/core/file_sys/archive_savedata.h
index 6a372865a..41aa6f189 100644
--- a/src/core/file_sys/archive_savedata.h
+++ b/src/core/file_sys/archive_savedata.h
@@ -4,10 +4,7 @@
#pragma once
-#include <memory>
-#include <string>
-#include "core/file_sys/archive_backend.h"
-#include "core/hle/result.h"
+#include "core/file_sys/archive_source_sd_savedata.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
@@ -17,7 +14,7 @@ namespace FileSys {
/// File system interface to the SaveData archive
class ArchiveFactory_SaveData final : public ArchiveFactory {
public:
- ArchiveFactory_SaveData(const std::string& mount_point);
+ explicit ArchiveFactory_SaveData(std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source);
std::string GetName() const override {
return "SaveData";
@@ -30,6 +27,7 @@ public:
private:
std::string mount_point;
+ std::shared_ptr<ArchiveSource_SDSaveData> sd_savedata_source;
};
} // namespace FileSys
diff --git a/src/core/file_sys/archive_source_sd_savedata.cpp b/src/core/file_sys/archive_source_sd_savedata.cpp
new file mode 100644
index 000000000..2d8a950a3
--- /dev/null
+++ b/src/core/file_sys/archive_source_sd_savedata.cpp
@@ -0,0 +1,93 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/file_util.h"
+#include "common/logging/log.h"
+#include "common/string_util.h"
+#include "core/file_sys/archive_source_sd_savedata.h"
+#include "core/file_sys/savedata_archive.h"
+#include "core/hle/service/fs/archive.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+namespace {
+
+std::string GetSaveDataContainerPath(const std::string& sdmc_directory) {
+ return Common::StringFromFormat("%sNintendo 3DS/%s/%s/title/", sdmc_directory.c_str(),
+ SYSTEM_ID.c_str(), SDCARD_ID.c_str());
+}
+
+std::string GetSaveDataPath(const std::string& mount_location, u64 program_id) {
+ u32 high = static_cast<u32>(program_id >> 32);
+ u32 low = static_cast<u32>(program_id & 0xFFFFFFFF);
+ return Common::StringFromFormat("%s%08x/%08x/data/00000001/", mount_location.c_str(), high,
+ low);
+}
+
+std::string GetSaveDataMetadataPath(const std::string& mount_location, u64 program_id) {
+ u32 high = static_cast<u32>(program_id >> 32);
+ u32 low = static_cast<u32>(program_id & 0xFFFFFFFF);
+ return Common::StringFromFormat("%s%08x/%08x/data/00000001.metadata", mount_location.c_str(),
+ high, low);
+}
+
+} // namespace
+
+ArchiveSource_SDSaveData::ArchiveSource_SDSaveData(const std::string& sdmc_directory)
+ : mount_point(GetSaveDataContainerPath(sdmc_directory)) {
+ LOG_INFO(Service_FS, "Directory %s set as SaveData.", mount_point.c_str());
+}
+
+ResultVal<std::unique_ptr<ArchiveBackend>> ArchiveSource_SDSaveData::Open(u64 program_id) {
+ std::string concrete_mount_point = GetSaveDataPath(mount_point, program_id);
+ if (!FileUtil::Exists(concrete_mount_point)) {
+ // When a SaveData archive is created for the first time, it is not yet formatted and the
+ // save file/directory structure expected by the game has not yet been initialized.
+ // Returning the NotFormatted error code will signal the game to provision the SaveData
+ // archive with the files and folders that it expects.
+ return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
+ ErrorSummary::InvalidState, ErrorLevel::Status);
+ }
+
+ auto archive = std::make_unique<SaveDataArchive>(std::move(concrete_mount_point));
+ return MakeResult<std::unique_ptr<ArchiveBackend>>(std::move(archive));
+}
+
+ResultCode ArchiveSource_SDSaveData::Format(u64 program_id,
+ const FileSys::ArchiveFormatInfo& format_info) {
+ std::string concrete_mount_point = GetSaveDataPath(mount_point, program_id);
+ FileUtil::DeleteDirRecursively(concrete_mount_point);
+ FileUtil::CreateFullPath(concrete_mount_point);
+
+ // Write the format metadata
+ std::string metadata_path = GetSaveDataMetadataPath(mount_point, program_id);
+ FileUtil::IOFile file(metadata_path, "wb");
+
+ if (file.IsOpen()) {
+ file.WriteBytes(&format_info, sizeof(format_info));
+ return RESULT_SUCCESS;
+ }
+ return RESULT_SUCCESS;
+}
+
+ResultVal<ArchiveFormatInfo> ArchiveSource_SDSaveData::GetFormatInfo(u64 program_id) const {
+ std::string metadata_path = GetSaveDataMetadataPath(mount_point, program_id);
+ FileUtil::IOFile file(metadata_path, "rb");
+
+ if (!file.IsOpen()) {
+ LOG_ERROR(Service_FS, "Could not open metadata information for archive");
+ // TODO(Subv): Verify error code
+ return ResultCode(ErrorDescription::FS_NotFormatted, ErrorModule::FS,
+ ErrorSummary::InvalidState, ErrorLevel::Status);
+ }
+
+ ArchiveFormatInfo info = {};
+ file.ReadBytes(&info, sizeof(info));
+ return MakeResult<ArchiveFormatInfo>(info);
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/archive_source_sd_savedata.h b/src/core/file_sys/archive_source_sd_savedata.h
new file mode 100644
index 000000000..b33126c31
--- /dev/null
+++ b/src/core/file_sys/archive_source_sd_savedata.h
@@ -0,0 +1,30 @@
+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <string>
+#include "core/file_sys/archive_backend.h"
+#include "core/hle/result.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+// FileSys namespace
+
+namespace FileSys {
+
+/// A common source of SD save data archive
+class ArchiveSource_SDSaveData {
+public:
+ explicit ArchiveSource_SDSaveData(const std::string& mount_point);
+
+ ResultVal<std::unique_ptr<ArchiveBackend>> Open(u64 program_id);
+ ResultCode Format(u64 program_id, const FileSys::ArchiveFormatInfo& format_info);
+ ResultVal<ArchiveFormatInfo> GetFormatInfo(u64 program_id) const;
+
+private:
+ std::string mount_point;
+};
+
+} // namespace FileSys