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-rw-r--r--src/core/frontend/framebuffer_layout.cpp18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index f3815170d..d2d02f9ff 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -5,16 +5,20 @@
#include <cmath>
#include "common/assert.h"
+#include "core/3ds.h"
#include "core/frontend/framebuffer_layout.h"
#include "core/settings.h"
-#include "video_core/video_core.h"
namespace Layout {
static const float TOP_SCREEN_ASPECT_RATIO =
- static_cast<float>(VideoCore::kScreenTopHeight) / VideoCore::kScreenTopWidth;
+ static_cast<float>(Core::kScreenTopHeight) / Core::kScreenTopWidth;
static const float BOT_SCREEN_ASPECT_RATIO =
- static_cast<float>(VideoCore::kScreenBottomHeight) / VideoCore::kScreenBottomWidth;
+ static_cast<float>(Core::kScreenBottomHeight) / Core::kScreenBottomWidth;
+
+float FramebufferLayout::GetScalingRatio() const {
+ return static_cast<float>(top_screen.GetWidth()) / Core::kScreenTopWidth;
+}
// Finds the largest size subrectangle contained in window area that is confined to the aspect ratio
template <class T>
@@ -106,10 +110,10 @@ FramebufferLayout LargeFrameLayout(unsigned width, unsigned height, bool swapped
float window_aspect_ratio = static_cast<float>(height) / width;
float emulation_aspect_ratio =
swapped
- ? VideoCore::kScreenBottomHeight * 4 /
- (VideoCore::kScreenBottomWidth * 4.0f + VideoCore::kScreenTopWidth)
- : VideoCore::kScreenTopHeight * 4 /
- (VideoCore::kScreenTopWidth * 4.0f + VideoCore::kScreenBottomWidth);
+ ? Core::kScreenBottomHeight * 4 /
+ (Core::kScreenBottomWidth * 4.0f + Core::kScreenTopWidth)
+ : Core::kScreenTopHeight * 4 /
+ (Core::kScreenTopWidth * 4.0f + Core::kScreenBottomWidth);
float large_screen_aspect_ratio = swapped ? BOT_SCREEN_ASPECT_RATIO : TOP_SCREEN_ASPECT_RATIO;
float small_screen_aspect_ratio = swapped ? TOP_SCREEN_ASPECT_RATIO : BOT_SCREEN_ASPECT_RATIO;