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-rw-r--r--src/core/hardware_interrupt_manager.cpp32
1 files changed, 0 insertions, 32 deletions
diff --git a/src/core/hardware_interrupt_manager.cpp b/src/core/hardware_interrupt_manager.cpp
deleted file mode 100644
index d08cc3315..000000000
--- a/src/core/hardware_interrupt_manager.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/hardware_interrupt_manager.h"
-#include "core/hle/service/nvdrv/nvdrv_interface.h"
-#include "core/hle/service/sm/sm.h"
-
-namespace Core::Hardware {
-
-InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
- gpu_interrupt_event = Core::Timing::CreateEvent(
- "GPUInterrupt",
- [this](std::uintptr_t message, u64 time,
- std::chrono::nanoseconds) -> std::optional<std::chrono::nanoseconds> {
- auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
- const u32 syncpt = static_cast<u32>(message >> 32);
- const u32 value = static_cast<u32>(message);
- nvdrv->SignalGPUInterruptSyncpt(syncpt, value);
- return std::nullopt;
- });
-}
-
-InterruptManager::~InterruptManager() = default;
-
-void InterruptManager::GPUInterruptSyncpt(const u32 syncpoint_id, const u32 value) {
- const u64 msg = (static_cast<u64>(syncpoint_id) << 32ULL) | value;
- system.CoreTiming().ScheduleEvent(std::chrono::nanoseconds{10}, gpu_interrupt_event, msg);
-}
-
-} // namespace Core::Hardware