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-rw-r--r--src/core/hle/kernel/hle_ipc.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/core/hle/kernel/hle_ipc.h b/src/core/hle/kernel/hle_ipc.h
index b5cc0d0af..8b35da4c9 100644
--- a/src/core/hle/kernel/hle_ipc.h
+++ b/src/core/hle/kernel/hle_ipc.h
@@ -6,6 +6,7 @@
#include <array>
#include <memory>
+#include <string>
#include <vector>
#include <boost/container/small_vector.hpp>
#include "common/common_types.h"
@@ -25,6 +26,7 @@ class Domain;
class HandleTable;
class HLERequestContext;
class Process;
+class Event;
/**
* Interface implemented by HLE Session handlers.
@@ -103,6 +105,24 @@ public:
return server_session;
}
+ using WakeupCallback = std::function<void(SharedPtr<Thread> thread, HLERequestContext& context,
+ ThreadWakeupReason reason)>;
+
+ /**
+ * Puts the specified guest thread to sleep until the returned event is signaled or until the
+ * specified timeout expires.
+ * @param thread Thread to be put to sleep.
+ * @param reason Reason for pausing the thread, to be used for debugging purposes.
+ * @param timeout Timeout in nanoseconds after which the thread will be awoken and the callback
+ * invoked with a Timeout reason.
+ * @param callback Callback to be invoked when the thread is resumed. This callback must write
+ * the entire command response once again, regardless of the state of it before this function
+ * was called.
+ * @returns Event that when signaled will resume the thread and call the callback function.
+ */
+ SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
+ u64 timeout, WakeupCallback&& callback);
+
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
/// Populates this context with data from the requesting process/thread.