diff options
Diffstat (limited to 'src/core/hle/kernel/k_server_session.cpp')
-rw-r--r-- | src/core/hle/kernel/k_server_session.cpp | 143 |
1 files changed, 90 insertions, 53 deletions
diff --git a/src/core/hle/kernel/k_server_session.cpp b/src/core/hle/kernel/k_server_session.cpp index 4252c9adb..685a2a6e6 100644 --- a/src/core/hle/kernel/k_server_session.cpp +++ b/src/core/hle/kernel/k_server_session.cpp @@ -29,8 +29,6 @@ namespace Kernel { using ThreadQueueImplForKServerSessionRequest = KThreadQueue; -static constexpr u32 MessageBufferSize = 0x100; - KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_}, m_lock{kernel_} {} @@ -73,7 +71,7 @@ bool KServerSession::IsSignaled() const { } // Otherwise, we're signaled if we have a request and aren't handling one. - return !m_thread_request_list.empty() && m_current_thread_request == nullptr; + return !m_request_list.empty() && m_current_request == nullptr; } void KServerSession::AppendDomainHandler(SessionRequestHandlerPtr handler) { @@ -178,7 +176,7 @@ Result KServerSession::CompleteSyncRequest(HLERequestContext& context) { return result; } -Result KServerSession::OnRequest() { +Result KServerSession::OnRequest(KSessionRequest* request) { // Create the wait queue. ThreadQueueImplForKServerSessionRequest wait_queue{kernel}; @@ -198,14 +196,13 @@ Result KServerSession::OnRequest() { this->QueueSyncRequest(GetCurrentThreadPointer(kernel), memory); } else { // Non-HLE request. - auto* thread{GetCurrentThreadPointer(kernel)}; // Get whether we're empty. - const bool was_empty = m_thread_request_list.empty(); + const bool was_empty = m_request_list.empty(); - // Add the thread to the list. - thread->Open(); - m_thread_request_list.push_back(thread); + // Add the request to the list. + request->Open(); + m_request_list.push_back(*request); // If we were empty, signal. if (was_empty) { @@ -213,6 +210,9 @@ Result KServerSession::OnRequest() { } } + // If we have a request event, this is asynchronous, and we don't need to wait. + R_SUCCEED_IF(request->GetEvent() != nullptr); + // This is a synchronous request, so we should wait for our request to complete. GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC); GetCurrentThread(kernel).BeginWait(&wait_queue); @@ -223,32 +223,32 @@ Result KServerSession::OnRequest() { Result KServerSession::SendReply() { // Lock the session. - KScopedLightLock lk(m_lock); + KScopedLightLock lk{m_lock}; // Get the request. - KThread* client_thread; + KSessionRequest* request; { KScopedSchedulerLock sl{kernel}; // Get the current request. - client_thread = m_current_thread_request; - R_UNLESS(client_thread != nullptr, ResultInvalidState); + request = m_current_request; + R_UNLESS(request != nullptr, ResultInvalidState); // Clear the current request, since we're processing it. - m_current_thread_request = nullptr; - if (!m_thread_request_list.empty()) { + m_current_request = nullptr; + if (!m_request_list.empty()) { this->NotifyAvailable(); } } // Close reference to the request once we're done processing it. - SCOPE_EXIT({ client_thread->Close(); }); + SCOPE_EXIT({ request->Close(); }); // Extract relevant information from the request. - // const uintptr_t client_message = request->GetAddress(); - // const size_t client_buffer_size = request->GetSize(); - // KThread *client_thread = request->GetThread(); - // KEvent *event = request->GetEvent(); + const uintptr_t client_message = request->GetAddress(); + const size_t client_buffer_size = request->GetSize(); + KThread* client_thread = request->GetThread(); + KEvent* event = request->GetEvent(); // Check whether we're closed. const bool closed = (client_thread == nullptr || parent->IsClientClosed()); @@ -261,8 +261,8 @@ Result KServerSession::SendReply() { UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess()); auto* src_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress()); - auto* dst_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress()); - std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize); + auto* dst_msg_buffer = memory.GetPointer(client_message); + std::memcpy(dst_msg_buffer, src_msg_buffer, client_buffer_size); } else { result = ResultSessionClosed; } @@ -278,11 +278,30 @@ Result KServerSession::SendReply() { // If there's a client thread, update it. if (client_thread != nullptr) { - // End the client thread's wait. - KScopedSchedulerLock sl{kernel}; + if (event != nullptr) { + // // Get the client process/page table. + // KProcess *client_process = client_thread->GetOwnerProcess(); + // KPageTable *client_page_table = &client_process->PageTable(); + + // // If we need to, reply with an async error. + // if (R_FAILED(client_result)) { + // ReplyAsyncError(client_process, client_message, client_buffer_size, + // client_result); + // } + + // // Unlock the client buffer. + // // NOTE: Nintendo does not check the result of this. + // client_page_table->UnlockForIpcUserBuffer(client_message, client_buffer_size); + + // Signal the event. + event->Signal(); + } else { + // End the client thread's wait. + KScopedSchedulerLock sl{kernel}; - if (!client_thread->IsTerminationRequested()) { - client_thread->EndWait(client_result); + if (!client_thread->IsTerminationRequested()) { + client_thread->EndWait(client_result); + } } } @@ -291,10 +310,10 @@ Result KServerSession::SendReply() { Result KServerSession::ReceiveRequest() { // Lock the session. - KScopedLightLock lk(m_lock); + KScopedLightLock lk{m_lock}; // Get the request and client thread. - // KSessionRequest *request; + KSessionRequest* request; KThread* client_thread; { @@ -304,35 +323,41 @@ Result KServerSession::ReceiveRequest() { R_UNLESS(!parent->IsClientClosed(), ResultSessionClosed); // Ensure we aren't already servicing a request. - R_UNLESS(m_current_thread_request == nullptr, ResultNotFound); + R_UNLESS(m_current_request == nullptr, ResultNotFound); // Ensure we have a request to service. - R_UNLESS(!m_thread_request_list.empty(), ResultNotFound); + R_UNLESS(!m_request_list.empty(), ResultNotFound); // Pop the first request from the list. - client_thread = m_thread_request_list.front(); - m_thread_request_list.pop_front(); + request = &m_request_list.front(); + m_request_list.pop_front(); // Get the thread for the request. + client_thread = request->GetThread(); R_UNLESS(client_thread != nullptr, ResultSessionClosed); // Open the client thread. client_thread->Open(); } - // SCOPE_EXIT({ client_thread->Close(); }); + SCOPE_EXIT({ client_thread->Close(); }); // Set the request as our current. - m_current_thread_request = client_thread; + m_current_request = request; + + // Get the client address. + uintptr_t client_message = request->GetAddress(); + size_t client_buffer_size = request->GetSize(); + // bool recv_list_broken = false; // Receive the message. Core::Memory::Memory& memory{kernel.System().Memory()}; KThread* server_thread{GetCurrentThreadPointer(kernel)}; UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess()); - auto* src_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress()); + auto* src_msg_buffer = memory.GetPointer(client_message); auto* dst_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress()); - std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize); + std::memcpy(dst_msg_buffer, src_msg_buffer, client_buffer_size); // We succeeded. return ResultSuccess; @@ -344,35 +369,34 @@ void KServerSession::CleanupRequests() { // Clean up any pending requests. while (true) { // Get the next request. - // KSessionRequest *request = nullptr; - KThread* client_thread = nullptr; + KSessionRequest* request = nullptr; { KScopedSchedulerLock sl{kernel}; - if (m_current_thread_request) { + if (m_current_request) { // Choose the current request if we have one. - client_thread = m_current_thread_request; - m_current_thread_request = nullptr; - } else if (!m_thread_request_list.empty()) { + request = m_current_request; + m_current_request = nullptr; + } else if (!m_request_list.empty()) { // Pop the request from the front of the list. - client_thread = m_thread_request_list.front(); - m_thread_request_list.pop_front(); + request = &m_request_list.front(); + m_request_list.pop_front(); } } // If there's no request, we're done. - if (client_thread == nullptr) { + if (request == nullptr) { break; } // Close a reference to the request once it's cleaned up. - SCOPE_EXIT({ client_thread->Close(); }); + SCOPE_EXIT({ request->Close(); }); // Extract relevant information from the request. // const uintptr_t client_message = request->GetAddress(); // const size_t client_buffer_size = request->GetSize(); - // KThread *client_thread = request->GetThread(); - // KEvent *event = request->GetEvent(); + KThread* client_thread = request->GetThread(); + KEvent* event = request->GetEvent(); // KProcess *server_process = request->GetServerProcess(); // KProcess *client_process = (client_thread != nullptr) ? @@ -385,11 +409,24 @@ void KServerSession::CleanupRequests() { // If there's a client thread, update it. if (client_thread != nullptr) { - // End the client thread's wait. - KScopedSchedulerLock sl{kernel}; - - if (!client_thread->IsTerminationRequested()) { - client_thread->EndWait(ResultSessionClosed); + if (event != nullptr) { + // // We need to reply async. + // ReplyAsyncError(client_process, client_message, client_buffer_size, + // (R_SUCCEEDED(result) ? ResultSessionClosed : result)); + + // // Unlock the client buffer. + // NOTE: Nintendo does not check the result of this. + // client_page_table->UnlockForIpcUserBuffer(client_message, client_buffer_size); + + // Signal the event. + event->Signal(); + } else { + // End the client thread's wait. + KScopedSchedulerLock sl{kernel}; + + if (!client_thread->IsTerminationRequested()) { + client_thread->EndWait(ResultSessionClosed); + } } } } |