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-rw-r--r--src/core/hle/kernel/svc/svc_resource_limit.cpp95
1 files changed, 95 insertions, 0 deletions
diff --git a/src/core/hle/kernel/svc/svc_resource_limit.cpp b/src/core/hle/kernel/svc/svc_resource_limit.cpp
new file mode 100644
index 000000000..679ba10fa
--- /dev/null
+++ b/src/core/hle/kernel/svc/svc_resource_limit.cpp
@@ -0,0 +1,95 @@
+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/scope_exit.h"
+#include "core/core.h"
+#include "core/hle/kernel/k_process.h"
+#include "core/hle/kernel/k_resource_limit.h"
+#include "core/hle/kernel/svc.h"
+
+namespace Kernel::Svc {
+
+Result CreateResourceLimit(Core::System& system, Handle* out_handle) {
+ LOG_DEBUG(Kernel_SVC, "called");
+
+ // Create a new resource limit.
+ auto& kernel = system.Kernel();
+ KResourceLimit* resource_limit = KResourceLimit::Create(kernel);
+ R_UNLESS(resource_limit != nullptr, ResultOutOfResource);
+
+ // Ensure we don't leak a reference to the limit.
+ SCOPE_EXIT({ resource_limit->Close(); });
+
+ // Initialize the resource limit.
+ resource_limit->Initialize(&system.CoreTiming());
+
+ // Register the limit.
+ KResourceLimit::Register(kernel, resource_limit);
+
+ // Add the limit to the handle table.
+ R_TRY(kernel.CurrentProcess()->GetHandleTable().Add(out_handle, resource_limit));
+
+ return ResultSuccess;
+}
+
+Result GetResourceLimitLimitValue(Core::System& system, u64* out_limit_value,
+ Handle resource_limit_handle, LimitableResource which) {
+ LOG_DEBUG(Kernel_SVC, "called, resource_limit_handle={:08X}, which={}", resource_limit_handle,
+ which);
+
+ // Validate the resource.
+ R_UNLESS(IsValidResourceType(which), ResultInvalidEnumValue);
+
+ // Get the resource limit.
+ auto& kernel = system.Kernel();
+ KScopedAutoObject resource_limit =
+ kernel.CurrentProcess()->GetHandleTable().GetObject<KResourceLimit>(resource_limit_handle);
+ R_UNLESS(resource_limit.IsNotNull(), ResultInvalidHandle);
+
+ // Get the limit value.
+ *out_limit_value = resource_limit->GetLimitValue(which);
+
+ return ResultSuccess;
+}
+
+Result GetResourceLimitCurrentValue(Core::System& system, u64* out_current_value,
+ Handle resource_limit_handle, LimitableResource which) {
+ LOG_DEBUG(Kernel_SVC, "called, resource_limit_handle={:08X}, which={}", resource_limit_handle,
+ which);
+
+ // Validate the resource.
+ R_UNLESS(IsValidResourceType(which), ResultInvalidEnumValue);
+
+ // Get the resource limit.
+ auto& kernel = system.Kernel();
+ KScopedAutoObject resource_limit =
+ kernel.CurrentProcess()->GetHandleTable().GetObject<KResourceLimit>(resource_limit_handle);
+ R_UNLESS(resource_limit.IsNotNull(), ResultInvalidHandle);
+
+ // Get the current value.
+ *out_current_value = resource_limit->GetCurrentValue(which);
+
+ return ResultSuccess;
+}
+
+Result SetResourceLimitLimitValue(Core::System& system, Handle resource_limit_handle,
+ LimitableResource which, u64 limit_value) {
+ LOG_DEBUG(Kernel_SVC, "called, resource_limit_handle={:08X}, which={}, limit_value={}",
+ resource_limit_handle, which, limit_value);
+
+ // Validate the resource.
+ R_UNLESS(IsValidResourceType(which), ResultInvalidEnumValue);
+
+ // Get the resource limit.
+ auto& kernel = system.Kernel();
+ KScopedAutoObject resource_limit =
+ kernel.CurrentProcess()->GetHandleTable().GetObject<KResourceLimit>(resource_limit_handle);
+ R_UNLESS(resource_limit.IsNotNull(), ResultInvalidHandle);
+
+ // Set the limit value.
+ R_TRY(resource_limit->SetLimitValue(which, limit_value));
+
+ return ResultSuccess;
+}
+
+} // namespace Kernel::Svc