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-rw-r--r--src/core/hle/kernel/thread.cpp32
1 files changed, 28 insertions, 4 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index b5c16cfbb..354043c53 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -70,7 +70,7 @@ void Thread::Stop() {
void WaitCurrentThread_Sleep() {
Thread* thread = GetCurrentThread();
- thread->status = ThreadStatus::WaitSleep;
+ thread->SetStatus(ThreadStatus::WaitSleep);
}
void ExitCurrentThread() {
@@ -269,9 +269,9 @@ SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 pri
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
// Register 1 must be a handle to the main thread
- thread->guest_handle = kernel.HandleTable().Create(thread).Unwrap();
-
- thread->context.cpu_registers[1] = thread->guest_handle;
+ const Handle guest_handle = kernel.HandleTable().Create(thread).Unwrap();
+ thread->SetGuestHandle(guest_handle);
+ thread->GetContext().cpu_registers[1] = guest_handle;
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
thread->ResumeFromWait();
@@ -299,6 +299,18 @@ VAddr Thread::GetCommandBufferAddress() const {
return GetTLSAddress() + CommandHeaderOffset;
}
+void Thread::SetStatus(ThreadStatus new_status) {
+ if (new_status == status) {
+ return;
+ }
+
+ if (status == ThreadStatus::Running) {
+ last_running_ticks = CoreTiming::GetTicks();
+ }
+
+ status = new_status;
+}
+
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
if (thread->lock_owner == this) {
// If the thread is already waiting for this thread to release the mutex, ensure that the
@@ -393,6 +405,18 @@ void Thread::ChangeCore(u32 core, u64 mask) {
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
}
+bool Thread::AllWaitObjectsReady() {
+ return std::none_of(
+ wait_objects.begin(), wait_objects.end(),
+ [this](const SharedPtr<WaitObject>& object) { return object->ShouldWait(this); });
+}
+
+bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
+ SharedPtr<WaitObject> object, std::size_t index) {
+ ASSERT(wakeup_callback);
+ return wakeup_callback(reason, std::move(thread), std::move(object), index);
+}
+
////////////////////////////////////////////////////////////////////////////////////////////////////
/**