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-rw-r--r--src/core/hle/service/acc/acc.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index cfac8ca9a..4f4e1f083 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -428,6 +428,17 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
rb.PushIpcInterface<IProfileEditor>(user_id, *profile_manager);
}
+void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_ACC, "called");
+
+ // All users should be qualified. We don't actually have parental control or anything to do with
+ // nintendo online currently. We're just going to assume the user running the game has access to
+ // the game regardless of parental control settings.
+ ctx.WriteBuffer(profile_manager->GetAllUsers());
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(RESULT_SUCCESS);
+}
+
void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");
// A u8 is passed into this function which we can safely ignore. It's to determine if we have