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-rw-r--r--src/core/hle/service/audio/audio_out.cpp146
1 files changed, 146 insertions, 0 deletions
diff --git a/src/core/hle/service/audio/audio_out.cpp b/src/core/hle/service/audio/audio_out.cpp
new file mode 100644
index 000000000..53009d5d7
--- /dev/null
+++ b/src/core/hle/service/audio/audio_out.cpp
@@ -0,0 +1,146 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/out/audio_out.h"
+#include "audio_core/out/audio_out_system.h"
+#include "core/hle/kernel/k_process.h"
+#include "core/hle/service/audio/audio_out.h"
+#include "core/hle/service/cmif_serialization.h"
+#include "core/hle/service/kernel_helpers.h"
+#include "core/hle/service/service.h"
+
+namespace Service::Audio {
+using namespace AudioCore::AudioOut;
+
+IAudioOut::IAudioOut(Core::System& system_, Manager& manager, size_t session_id,
+ const std::string& device_name, const AudioOutParameter& in_params,
+ Kernel::KProcess* handle, u64 applet_resource_user_id)
+ : ServiceFramework{system_, "IAudioOut"}, service_context{system_, "IAudioOut"},
+ event{service_context.CreateEvent("AudioOutEvent")}, process{handle},
+ impl{std::make_shared<AudioCore::AudioOut::Out>(system_, manager, event, session_id)} {
+
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, D<&IAudioOut::GetAudioOutState>, "GetAudioOutState"},
+ {1, D<&IAudioOut::Start>, "Start"},
+ {2, D<&IAudioOut::Stop>, "Stop"},
+ {3, D<&IAudioOut::AppendAudioOutBuffer>, "AppendAudioOutBuffer"},
+ {4, D<&IAudioOut::RegisterBufferEvent>, "RegisterBufferEvent"},
+ {5, D<&IAudioOut::GetReleasedAudioOutBuffers>, "GetReleasedAudioOutBuffers"},
+ {6, D<&IAudioOut::ContainsAudioOutBuffer>, "ContainsAudioOutBuffer"},
+ {7, D<&IAudioOut::AppendAudioOutBufferAuto>, "AppendAudioOutBufferAuto"},
+ {8, D<&IAudioOut::GetReleasedAudioOutBuffersAuto>, "GetReleasedAudioOutBuffersAuto"},
+ {9, D<&IAudioOut::GetAudioOutBufferCount>, "GetAudioOutBufferCount"},
+ {10, D<&IAudioOut::GetAudioOutPlayedSampleCount>, "GetAudioOutPlayedSampleCount"},
+ {11, D<&IAudioOut::FlushAudioOutBuffers>, "FlushAudioOutBuffers"},
+ {12, D<&IAudioOut::SetAudioOutVolume>, "SetAudioOutVolume"},
+ {13, D<&IAudioOut::GetAudioOutVolume>, "GetAudioOutVolume"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+
+ process->Open();
+}
+
+IAudioOut::~IAudioOut() {
+ impl->Free();
+ service_context.CloseEvent(event);
+ process->Close();
+}
+
+Result IAudioOut::GetAudioOutState(Out<u32> out_state) {
+ *out_state = static_cast<u32>(impl->GetState());
+ LOG_DEBUG(Service_Audio, "called. state={}", *out_state);
+ R_SUCCEED();
+}
+
+Result IAudioOut::Start() {
+ LOG_DEBUG(Service_Audio, "called");
+ R_RETURN(impl->StartSystem());
+}
+
+Result IAudioOut::Stop() {
+ LOG_DEBUG(Service_Audio, "called");
+ R_RETURN(impl->StopSystem());
+}
+
+Result IAudioOut::AppendAudioOutBuffer(
+ InArray<AudioOutBuffer, BufferAttr_HipcMapAlias> audio_out_buffer, u64 buffer_client_ptr) {
+ R_RETURN(this->AppendAudioOutBufferAuto(audio_out_buffer, buffer_client_ptr));
+}
+
+Result IAudioOut::AppendAudioOutBufferAuto(
+ InArray<AudioOutBuffer, BufferAttr_HipcAutoSelect> audio_out_buffer, u64 buffer_client_ptr) {
+ if (audio_out_buffer.empty()) {
+ LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioOutBuffer!");
+ R_THROW(Audio::ResultInsufficientBuffer);
+ }
+
+ LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}",
+ impl->GetSystem().GetSessionId(), buffer_client_ptr);
+ R_RETURN(impl->AppendBuffer(audio_out_buffer[0], buffer_client_ptr));
+}
+
+Result IAudioOut::RegisterBufferEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
+ LOG_DEBUG(Service_Audio, "called");
+ *out_event = &impl->GetBufferEvent();
+ R_SUCCEED();
+}
+
+Result IAudioOut::GetReleasedAudioOutBuffers(
+ OutArray<u64, BufferAttr_HipcMapAlias> out_audio_buffer, Out<u32> out_count) {
+ R_RETURN(this->GetReleasedAudioOutBuffersAuto(out_audio_buffer, out_count));
+}
+
+Result IAudioOut::GetReleasedAudioOutBuffersAuto(
+ OutArray<u64, BufferAttr_HipcAutoSelect> out_audio_buffer, Out<u32> out_count) {
+
+ if (!out_audio_buffer.empty()) {
+ out_audio_buffer[0] = 0;
+ }
+ *out_count = impl->GetReleasedBuffers(out_audio_buffer);
+
+ LOG_TRACE(Service_Audio, "called. Session {} released {} buffers",
+ impl->GetSystem().GetSessionId(), *out_count);
+ R_SUCCEED();
+}
+
+Result IAudioOut::ContainsAudioOutBuffer(Out<bool> out_contains_buffer, u64 buffer_client_ptr) {
+ *out_contains_buffer = impl->ContainsAudioBuffer(buffer_client_ptr);
+
+ LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", buffer_client_ptr,
+ *out_contains_buffer);
+ R_SUCCEED();
+}
+
+Result IAudioOut::GetAudioOutBufferCount(Out<u32> out_buffer_count) {
+ *out_buffer_count = impl->GetBufferCount();
+ LOG_DEBUG(Service_Audio, "called. Buffer count={}", *out_buffer_count);
+ R_SUCCEED();
+}
+
+Result IAudioOut::GetAudioOutPlayedSampleCount(Out<u64> out_played_sample_count) {
+ *out_played_sample_count = impl->GetPlayedSampleCount();
+ LOG_DEBUG(Service_Audio, "called. Played samples={}", *out_played_sample_count);
+ R_SUCCEED();
+}
+
+Result IAudioOut::FlushAudioOutBuffers(Out<bool> out_flushed) {
+ *out_flushed = impl->FlushAudioOutBuffers();
+ LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", *out_flushed);
+ R_SUCCEED();
+}
+
+Result IAudioOut::SetAudioOutVolume(f32 volume) {
+ LOG_DEBUG(Service_Audio, "called. Volume={}", volume);
+ impl->SetVolume(volume);
+ R_SUCCEED();
+}
+
+Result IAudioOut::GetAudioOutVolume(Out<f32> out_volume) {
+ *out_volume = impl->GetVolume();
+ LOG_DEBUG(Service_Audio, "called. Volume={}", *out_volume);
+ R_SUCCEED();
+}
+
+} // namespace Service::Audio