summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/audio/audren_u.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle/service/audio/audren_u.cpp')
-rw-r--r--src/core/hle/service/audio/audren_u.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp
index 1a48c155e..0ee28752c 100644
--- a/src/core/hle/service/audio/audren_u.cpp
+++ b/src/core/hle/service/audio/audren_u.cpp
@@ -112,7 +112,7 @@ private:
void RequestUpdate(Kernel::HLERequestContext& ctx) {
LOG_TRACE(Service_Audio, "called");
- const auto input{ctx.ReadBufferSpan(0)};
+ const auto input{ctx.ReadBuffer(0)};
// These buffers are written manually to avoid an issue with WriteBuffer throwing errors for
// checking size 0. Performance size is 0 for most games.
@@ -306,7 +306,7 @@ private:
IPC::RequestParser rp{ctx};
const f32 volume = rp.Pop<f32>();
- const auto device_name_buffer = ctx.ReadBufferSpan();
+ const auto device_name_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(device_name_buffer);
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", name, volume);
@@ -320,7 +320,7 @@ private:
}
void GetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
- const auto device_name_buffer = ctx.ReadBufferSpan();
+ const auto device_name_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(device_name_buffer);
LOG_DEBUG(Service_Audio, "called. Name={}", name);