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-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_directory.cpp1
-rw-r--r--src/core/hle/service/filesystem/fsp/fs_i_directory.h6
2 files changed, 5 insertions, 2 deletions
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_directory.cpp b/src/core/hle/service/filesystem/fsp/fs_i_directory.cpp
index 1e8ef366e..39690018b 100644
--- a/src/core/hle/service/filesystem/fsp/fs_i_directory.cpp
+++ b/src/core/hle/service/filesystem/fsp/fs_i_directory.cpp
@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "core/file_sys/fs_filesystem.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/service/filesystem/fsp/fs_i_directory.h"
#include "core/hle/service/ipc_helpers.h"
diff --git a/src/core/hle/service/filesystem/fsp/fs_i_directory.h b/src/core/hle/service/filesystem/fsp/fs_i_directory.h
index 9f5d7c054..793ecfcd7 100644
--- a/src/core/hle/service/filesystem/fsp/fs_i_directory.h
+++ b/src/core/hle/service/filesystem/fsp/fs_i_directory.h
@@ -3,12 +3,14 @@
#pragma once
-#include "core/file_sys/fs_filesystem.h"
#include "core/file_sys/vfs/vfs.h"
#include "core/hle/service/filesystem/filesystem.h"
-#include "core/hle/service/filesystem/fsp/fsp_util.h"
#include "core/hle/service/service.h"
+namespace FileSys {
+struct DirectoryEntry;
+}
+
namespace Service::FileSystem {
class IDirectory final : public ServiceFramework<IDirectory> {