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-rw-r--r--src/core/hle/service/gsp.cpp143
1 files changed, 101 insertions, 42 deletions
diff --git a/src/core/hle/service/gsp.cpp b/src/core/hle/service/gsp.cpp
index 1fdbdf342..b20203e27 100644
--- a/src/core/hle/service/gsp.cpp
+++ b/src/core/hle/service/gsp.cpp
@@ -47,11 +47,6 @@ Handle g_shared_memory = 0;
u32 g_thread_id = 0;
-enum {
- REG_FRAMEBUFFER_1 = 0x00400468,
- REG_FRAMEBUFFER_2 = 0x00400494,
-};
-
/// Gets a pointer to the start (header) of a command buffer in GSP shared memory
static inline u8* GX_GetCmdBufferPointer(u32 thread_id, u32 offset=0) {
return Kernel::GetSharedMemoryPointer(g_shared_memory, 0x800 + (thread_id * 0x200) + offset);
@@ -67,38 +62,62 @@ void GX_FinishCommand(u32 thread_id) {
// TODO: Increment header->index?
}
+/// Write a GSP GPU hardware register
+void WriteHWRegs(Service::Interface* self) {
+ u32* cmd_buff = Service::GetCommandBuffer();
+ u32 reg_addr = cmd_buff[1];
+ u32 size = cmd_buff[2];
+
+ // TODO: Return proper error codes
+ if (reg_addr + size >= 0x420000) {
+ ERROR_LOG(GPU, "Write address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
+ return;
+ }
+
+ // size should be word-aligned
+ if ((size % 4) != 0) {
+ ERROR_LOG(GPU, "Invalid size 0x%08x", size);
+ return;
+ }
+
+ u32* src = (u32*)Memory::GetPointer(cmd_buff[0x4]);
+
+ while (size > 0) {
+ GPU::Write<u32>(reg_addr + 0x1EB00000, *src);
+
+ size -= 4;
+ ++src;
+ reg_addr += 4;
+ }
+}
+
/// Read a GSP GPU hardware register
void ReadHWRegs(Service::Interface* self) {
- static const u32 framebuffer_1[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME1, GPU::PADDR_VRAM_TOP_RIGHT_FRAME1};
- static const u32 framebuffer_2[] = {GPU::PADDR_VRAM_TOP_LEFT_FRAME2, GPU::PADDR_VRAM_TOP_RIGHT_FRAME2};
-
u32* cmd_buff = Service::GetCommandBuffer();
u32 reg_addr = cmd_buff[1];
u32 size = cmd_buff[2];
- u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
- switch (reg_addr) {
+ // TODO: Return proper error codes
+ if (reg_addr + size >= 0x420000) {
+ ERROR_LOG(GPU, "Read address out of range! (address=0x%08x, size=0x%08x)", reg_addr, size);
+ return;
+ }
- // NOTE: Calling SetFramebufferLocation here is a hack... Not sure the correct way yet to set
- // whether the framebuffers should be in VRAM or GSP heap, but from what I understand, if the
- // user application is reading from either of these registers, then its going to be in VRAM.
+ // size should be word-aligned
+ if ((size % 4) != 0) {
+ ERROR_LOG(GPU, "Invalid size 0x%08x", size);
+ return;
+ }
- // Top framebuffer 1 addresses
- case REG_FRAMEBUFFER_1:
- GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM);
- memcpy(dst, framebuffer_1, size);
- break;
+ u32* dst = (u32*)Memory::GetPointer(cmd_buff[0x41]);
- // Top framebuffer 2 addresses
- case REG_FRAMEBUFFER_2:
- GPU::SetFramebufferLocation(GPU::FRAMEBUFFER_LOCATION_VRAM);
- memcpy(dst, framebuffer_2, size);
- break;
+ while (size > 0) {
+ GPU::Read<u32>(*dst, reg_addr + 0x1EB00000);
- default:
- ERROR_LOG(GSP, "unknown register read at address %08X", reg_addr);
+ size -= 4;
+ ++dst;
+ reg_addr += 4;
}
-
}
/**
@@ -120,8 +139,8 @@ void RegisterInterruptRelayQueue(Service::Interface* self) {
Kernel::SetEventLocked(g_event, false);
- // Hack - This function will permanently set the state of the GSP event such that GPU command
- // synchronization barriers always passthrough. Correct solution would be to set this after the
+ // Hack - This function will permanently set the state of the GSP event such that GPU command
+ // synchronization barriers always passthrough. Correct solution would be to set this after the
// GPU as processed all queued up commands, but due to the emulator being single-threaded they
// will always be ready.
Kernel::SetPermanentLock(g_event, true);
@@ -134,52 +153,92 @@ void RegisterInterruptRelayQueue(Service::Interface* self) {
/// This triggers handling of the GX command written to the command buffer in shared memory.
void TriggerCmdReqQueue(Service::Interface* self) {
+
+ // Utility function to convert register ID to address
+ auto WriteGPURegister = [](u32 id, u32 data) {
+ GPU::Write<u32>(0x1EF00000 + 4 * id, data);
+ };
+
GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id);
- u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
+ auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
- switch (static_cast<GXCommandId>(cmd_buff[0])) {
+ switch (command.id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM
case GXCommandId::REQUEST_DMA:
- memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]);
+ memcpy(Memory::GetPointer(command.dma_request.dest_address),
+ Memory::GetPointer(command.dma_request.source_address),
+ command.dma_request.size);
break;
+ // ctrulib homebrew sends all relevant command list data with this command,
+ // hence we do all "interesting" stuff here and do nothing in SET_COMMAND_LIST_FIRST.
+ // TODO: This will need some rework in the future.
case GXCommandId::SET_COMMAND_LIST_LAST:
- GPU::Write<u32>(GPU::Registers::CommandListAddress, cmd_buff[1] >> 3);
- GPU::Write<u32>(GPU::Registers::CommandListSize, cmd_buff[2] >> 3);
- GPU::Write<u32>(GPU::Registers::ProcessCommandList, 1); // TODO: Not sure if we are supposed to always write this
+ {
+ auto& params = command.set_command_list_last;
+ WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3);
+ WriteGPURegister(GPU::Regs::CommandProcessor, params.size >> 3);
+ WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
// TODO: Move this to GPU
// TODO: Not sure what units the size is measured in
- g_debugger.CommandListCalled(cmd_buff[1], (u32*)Memory::GetPointer(cmd_buff[1]), cmd_buff[2]);
+ g_debugger.CommandListCalled(params.address,
+ (u32*)Memory::GetPointer(params.address),
+ params.size);
break;
+ }
+ // It's assumed that the two "blocks" behave equivalently.
+ // Presumably this is done simply to allow two memory fills to run in parallel.
case GXCommandId::SET_MEMORY_FILL:
+ {
+ auto& params = command.memory_fill;
+ WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3);
+ WriteGPURegister(GPU::Regs::MemoryFill + 1, params.end1 >> 3);
+ WriteGPURegister(GPU::Regs::MemoryFill + 2, params.end1 - params.start1);
+ WriteGPURegister(GPU::Regs::MemoryFill + 3, params.value1);
+
+ WriteGPURegister(GPU::Regs::MemoryFill + 4, params.start2 >> 3);
+ WriteGPURegister(GPU::Regs::MemoryFill + 5, params.end2 >> 3);
+ WriteGPURegister(GPU::Regs::MemoryFill + 6, params.end2 - params.start2);
+ WriteGPURegister(GPU::Regs::MemoryFill + 7, params.value2);
break;
+ }
+ // TODO: Check if texture copies are implemented correctly..
case GXCommandId::SET_DISPLAY_TRANSFER:
- break;
-
case GXCommandId::SET_TEXTURE_COPY:
+ {
+ auto& params = command.image_copy;
+ WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3);
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 1, params.out_buffer_address >> 3);
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 3, params.in_buffer_size);
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 2, params.out_buffer_size);
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 4, params.flags);
+
+ // TODO: Should this only be ORed with 1 for texture copies?
+ // trigger transfer
+ WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1);
break;
+ }
+ // TODO: Figure out what exactly SET_COMMAND_LIST_FIRST and SET_COMMAND_LIST_LAST
+ // are supposed to do.
case GXCommandId::SET_COMMAND_LIST_FIRST:
{
- //u32* buf0_data = (u32*)Memory::GetPointer(cmd_buff[1]);
- //u32* buf1_data = (u32*)Memory::GetPointer(cmd_buff[3]);
- //u32* buf2_data = (u32*)Memory::GetPointer(cmd_buff[5]);
break;
}
default:
- ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]);
+ ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value());
}
GX_FinishCommand(g_thread_id);
}
const Interface::FunctionInfo FunctionTable[] = {
- {0x00010082, nullptr, "WriteHWRegs"},
+ {0x00010082, WriteHWRegs, "WriteHWRegs"},
{0x00020084, nullptr, "WriteHWRegsWithMask"},
{0x00030082, nullptr, "WriteHWRegRepeat"},
{0x00040080, ReadHWRegs, "ReadHWRegs"},