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-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp127
1 files changed, 101 insertions, 26 deletions
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
index 0df395e85..5219f2dad 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.cpp
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <algorithm>
#include <cstring>
#include "common/common_types.h"
#include "core/core_timing.h"
@@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {}
Controller_Touchscreen::~Controller_Touchscreen() = default;
-void Controller_Touchscreen::OnInit() {}
+void Controller_Touchscreen::OnInit() {
+ for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
+ mouse_finger_id[id] = MAX_FINGERS;
+ keyboard_finger_id[id] = MAX_FINGERS;
+ udp_finger_id[id] = MAX_FINGERS;
+ }
+}
void Controller_Touchscreen::OnRelease() {}
@@ -40,38 +47,106 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
cur_entry.sampling_number = last_entry.sampling_number + 1;
cur_entry.sampling_number2 = cur_entry.sampling_number;
- bool pressed = false;
- float x, y;
- std::tie(x, y, pressed) = touch_device->GetStatus();
- auto& touch_entry = cur_entry.states[0];
- touch_entry.attribute.raw = 0;
- if (!pressed && touch_btn_device) {
- std::tie(x, y, pressed) = touch_btn_device->GetStatus();
+ const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
+ const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
+ for (std::size_t id = 0; id < mouse_status.size(); ++id) {
+ mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
+ udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
}
- if (pressed && Settings::values.touchscreen.enabled) {
- touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
- touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
- touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
- touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
- touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
- const u64 tick = core_timing.GetCPUTicks();
- touch_entry.delta_time = tick - last_touch;
- last_touch = tick;
- touch_entry.finger = Settings::values.touchscreen.finger;
- cur_entry.entry_count = 1;
- } else {
- cur_entry.entry_count = 0;
+
+ if (Settings::values.use_touch_from_button) {
+ const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
+ for (std::size_t id = 0; id < mouse_status.size(); ++id) {
+ keyboard_finger_id[id] =
+ UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
+ }
}
+ std::array<Finger, 16> active_fingers;
+ const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
+ [](const auto& finger) { return finger.pressed; });
+ const auto active_fingers_count =
+ static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
+
+ const u64 tick = core_timing.GetCPUTicks();
+ cur_entry.entry_count = static_cast<s32_le>(active_fingers_count);
+ for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
+ auto& touch_entry = cur_entry.states[id];
+ if (id < active_fingers_count) {
+ touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width);
+ touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height);
+ touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
+ touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
+ touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
+ touch_entry.delta_time = tick - active_fingers[id].last_touch;
+ fingers[active_fingers[id].id].last_touch = tick;
+ touch_entry.finger = active_fingers[id].id;
+ touch_entry.attribute.raw = active_fingers[id].attribute.raw;
+ } else {
+ // Clear touch entry
+ touch_entry.attribute.raw = 0;
+ touch_entry.x = 0;
+ touch_entry.y = 0;
+ touch_entry.diameter_x = 0;
+ touch_entry.diameter_y = 0;
+ touch_entry.rotation_angle = 0;
+ touch_entry.delta_time = 0;
+ touch_entry.finger = 0;
+ }
+ }
std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
}
void Controller_Touchscreen::OnLoadInputDevices() {
- touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device);
- if (Settings::values.use_touch_from_button) {
- touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
- } else {
- touch_btn_device.reset();
+ touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
+ touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
+ touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
+}
+
+std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const {
+ std::size_t first_free_id = 0;
+ while (first_free_id < MAX_FINGERS) {
+ if (!fingers[first_free_id].pressed) {
+ return first_free_id;
+ } else {
+ first_free_id++;
+ }
+ }
+ return std::nullopt;
+}
+
+std::size_t Controller_Touchscreen::UpdateTouchInputEvent(
+ const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
+ const auto& [x, y, pressed] = touch_input;
+ if (pressed) {
+ Attributes attribute{};
+ if (finger_id == MAX_FINGERS) {
+ const auto first_free_id = GetUnusedFingerID();
+ if (!first_free_id) {
+ // Invalid finger id do nothing
+ return MAX_FINGERS;
+ }
+ finger_id = first_free_id.value();
+ fingers[finger_id].pressed = true;
+ fingers[finger_id].id = static_cast<u32_le>(finger_id);
+ attribute.start_touch.Assign(1);
+ }
+ fingers[finger_id].x = x;
+ fingers[finger_id].y = y;
+ fingers[finger_id].attribute = attribute;
+ return finger_id;
}
+
+ if (finger_id != MAX_FINGERS) {
+ if (!fingers[finger_id].attribute.end_touch) {
+ fingers[finger_id].attribute.end_touch.Assign(1);
+ fingers[finger_id].attribute.start_touch.Assign(0);
+ return finger_id;
+ }
+ fingers[finger_id].pressed = false;
+ }
+
+ return MAX_FINGERS;
}
+
} // namespace Service::HID