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-rw-r--r--src/core/hle/service/mii/mii_manager.cpp235
-rw-r--r--src/core/hle/service/mii/mii_manager.h4
-rw-r--r--src/core/hle/service/mii/types/char_info.h3
-rw-r--r--src/core/hle/service/mii/types/ver3_store_data.cpp224
-rw-r--r--src/core/hle/service/mii/types/ver3_store_data.h13
5 files changed, 238 insertions, 241 deletions
diff --git a/src/core/hle/service/mii/mii_manager.cpp b/src/core/hle/service/mii/mii_manager.cpp
index 035eed505..9ae7fb960 100644
--- a/src/core/hle/service/mii/mii_manager.cpp
+++ b/src/core/hle/service/mii/mii_manager.cpp
@@ -394,173 +394,9 @@ CharInfo MiiManager::BuildDefault(std::size_t index) {
}
CharInfo MiiManager::ConvertV3ToCharInfo(const Ver3StoreData& mii_v3) const {
- Service::Mii::MiiManager manager;
- auto mii = manager.BuildBase(Mii::Gender::Male);
-
- if (!ValidateV3Info(mii_v3)) {
- return mii;
- }
-
- // TODO: We are ignoring a bunch of data from the mii_v3
-
- mii.gender = static_cast<u8>(mii_v3.mii_information.gender);
- mii.favorite_color = static_cast<u8>(mii_v3.mii_information.favorite_color);
- mii.height = mii_v3.height;
- mii.build = mii_v3.build;
-
- // Copy name until string terminator
- mii.name = {};
- for (std::size_t index = 0; index < mii.name.size() - 1; index++) {
- mii.name[index] = mii_v3.mii_name[index];
- if (mii.name[index] == 0) {
- break;
- }
- }
-
- mii.font_region = mii_v3.region_information.character_set;
-
- mii.faceline_type = mii_v3.appearance_bits1.face_shape;
- mii.faceline_color = mii_v3.appearance_bits1.skin_color;
- mii.faceline_wrinkle = mii_v3.appearance_bits2.wrinkles;
- mii.faceline_make = mii_v3.appearance_bits2.makeup;
-
- mii.hair_type = mii_v3.hair_style;
- mii.hair_color = mii_v3.appearance_bits3.hair_color;
- mii.hair_flip = mii_v3.appearance_bits3.flip_hair;
-
- mii.eye_type = static_cast<u8>(mii_v3.appearance_bits4.eye_type);
- mii.eye_color = static_cast<u8>(mii_v3.appearance_bits4.eye_color);
- mii.eye_scale = static_cast<u8>(mii_v3.appearance_bits4.eye_scale);
- mii.eye_aspect = static_cast<u8>(mii_v3.appearance_bits4.eye_vertical_stretch);
- mii.eye_rotate = static_cast<u8>(mii_v3.appearance_bits4.eye_rotation);
- mii.eye_x = static_cast<u8>(mii_v3.appearance_bits4.eye_spacing);
- mii.eye_y = static_cast<u8>(mii_v3.appearance_bits4.eye_y_position);
-
- mii.eyebrow_type = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_style);
- mii.eyebrow_color = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_color);
- mii.eyebrow_scale = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_scale);
- mii.eyebrow_aspect = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_yscale);
- mii.eyebrow_rotate = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_rotation);
- mii.eyebrow_x = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_spacing);
- mii.eyebrow_y = static_cast<u8>(mii_v3.appearance_bits5.eyebrow_y_position);
-
- mii.nose_type = static_cast<u8>(mii_v3.appearance_bits6.nose_type);
- mii.nose_scale = static_cast<u8>(mii_v3.appearance_bits6.nose_scale);
- mii.nose_y = static_cast<u8>(mii_v3.appearance_bits6.nose_y_position);
-
- mii.mouth_type = static_cast<u8>(mii_v3.appearance_bits7.mouth_type);
- mii.mouth_color = static_cast<u8>(mii_v3.appearance_bits7.mouth_color);
- mii.mouth_scale = static_cast<u8>(mii_v3.appearance_bits7.mouth_scale);
- mii.mouth_aspect = static_cast<u8>(mii_v3.appearance_bits7.mouth_horizontal_stretch);
- mii.mouth_y = static_cast<u8>(mii_v3.appearance_bits8.mouth_y_position);
-
- mii.mustache_type = static_cast<u8>(mii_v3.appearance_bits8.mustache_type);
- mii.mustache_scale = static_cast<u8>(mii_v3.appearance_bits9.mustache_scale);
- mii.mustache_y = static_cast<u8>(mii_v3.appearance_bits9.mustache_y_position);
-
- mii.beard_type = static_cast<u8>(mii_v3.appearance_bits9.bear_type);
- mii.beard_color = static_cast<u8>(mii_v3.appearance_bits9.facial_hair_color);
-
- mii.glasses_type = static_cast<u8>(mii_v3.appearance_bits10.glasses_type);
- mii.glasses_color = static_cast<u8>(mii_v3.appearance_bits10.glasses_color);
- mii.glasses_scale = static_cast<u8>(mii_v3.appearance_bits10.glasses_scale);
- mii.glasses_y = static_cast<u8>(mii_v3.appearance_bits10.glasses_y_position);
-
- mii.mole_type = static_cast<u8>(mii_v3.appearance_bits11.mole_enabled);
- mii.mole_scale = static_cast<u8>(mii_v3.appearance_bits11.mole_scale);
- mii.mole_x = static_cast<u8>(mii_v3.appearance_bits11.mole_x_position);
- mii.mole_y = static_cast<u8>(mii_v3.appearance_bits11.mole_y_position);
-
- // TODO: Validate mii data
-
- return mii;
-}
-
-Ver3StoreData MiiManager::BuildFromStoreData(const CharInfo& mii) const {
- Service::Mii::MiiManager manager;
- Ver3StoreData mii_v3{};
-
- // TODO: We are ignoring a bunch of data from the mii_v3
-
- mii_v3.version = 1;
- mii_v3.mii_information.gender.Assign(mii.gender);
- mii_v3.mii_information.favorite_color.Assign(mii.favorite_color);
- mii_v3.height = mii.height;
- mii_v3.build = mii.build;
-
- // Copy name until string terminator
- mii_v3.mii_name = {};
- for (std::size_t index = 0; index < mii.name.size() - 1; index++) {
- mii_v3.mii_name[index] = mii.name[index];
- if (mii_v3.mii_name[index] == 0) {
- break;
- }
- }
-
- mii_v3.region_information.character_set.Assign(mii.font_region);
-
- mii_v3.appearance_bits1.face_shape.Assign(mii.faceline_type);
- mii_v3.appearance_bits2.wrinkles.Assign(mii.faceline_wrinkle);
- mii_v3.appearance_bits2.makeup.Assign(mii.faceline_make);
-
- mii_v3.hair_style = mii.hair_type;
- mii_v3.appearance_bits3.flip_hair.Assign(mii.hair_flip);
-
- mii_v3.appearance_bits4.eye_type.Assign(mii.eye_type);
- mii_v3.appearance_bits4.eye_scale.Assign(mii.eye_scale);
- mii_v3.appearance_bits4.eye_vertical_stretch.Assign(mii.eye_aspect);
- mii_v3.appearance_bits4.eye_rotation.Assign(mii.eye_rotate);
- mii_v3.appearance_bits4.eye_spacing.Assign(mii.eye_x);
- mii_v3.appearance_bits4.eye_y_position.Assign(mii.eye_y);
-
- mii_v3.appearance_bits5.eyebrow_style.Assign(mii.eyebrow_type);
- mii_v3.appearance_bits5.eyebrow_scale.Assign(mii.eyebrow_scale);
- mii_v3.appearance_bits5.eyebrow_yscale.Assign(mii.eyebrow_aspect);
- mii_v3.appearance_bits5.eyebrow_rotation.Assign(mii.eyebrow_rotate);
- mii_v3.appearance_bits5.eyebrow_spacing.Assign(mii.eyebrow_x);
- mii_v3.appearance_bits5.eyebrow_y_position.Assign(mii.eyebrow_y);
-
- mii_v3.appearance_bits6.nose_type.Assign(mii.nose_type);
- mii_v3.appearance_bits6.nose_scale.Assign(mii.nose_scale);
- mii_v3.appearance_bits6.nose_y_position.Assign(mii.nose_y);
-
- mii_v3.appearance_bits7.mouth_type.Assign(mii.mouth_type);
- mii_v3.appearance_bits7.mouth_scale.Assign(mii.mouth_scale);
- mii_v3.appearance_bits7.mouth_horizontal_stretch.Assign(mii.mouth_aspect);
- mii_v3.appearance_bits8.mouth_y_position.Assign(mii.mouth_y);
-
- mii_v3.appearance_bits8.mustache_type.Assign(mii.mustache_type);
- mii_v3.appearance_bits9.mustache_scale.Assign(mii.mustache_scale);
- mii_v3.appearance_bits9.mustache_y_position.Assign(mii.mustache_y);
-
- mii_v3.appearance_bits9.bear_type.Assign(mii.beard_type);
-
- mii_v3.appearance_bits10.glasses_scale.Assign(mii.glasses_scale);
- mii_v3.appearance_bits10.glasses_y_position.Assign(mii.glasses_y);
-
- mii_v3.appearance_bits11.mole_enabled.Assign(mii.mole_type);
- mii_v3.appearance_bits11.mole_scale.Assign(mii.mole_scale);
- mii_v3.appearance_bits11.mole_x_position.Assign(mii.mole_x);
- mii_v3.appearance_bits11.mole_y_position.Assign(mii.mole_y);
-
- // These types are converted to V3 from a table
- mii_v3.appearance_bits1.skin_color.Assign(
- RawData::FromVer3GetFacelineColor(mii.faceline_color));
- mii_v3.appearance_bits3.hair_color.Assign(RawData::FromVer3GetHairColor(mii.hair_color));
- mii_v3.appearance_bits4.eye_color.Assign(RawData::FromVer3GetEyeColor(mii.eye_color));
- mii_v3.appearance_bits5.eyebrow_color.Assign(RawData::FromVer3GetHairColor(mii.eyebrow_color));
- mii_v3.appearance_bits7.mouth_color.Assign(RawData::FromVer3GetMouthlineColor(mii.mouth_color));
- mii_v3.appearance_bits9.facial_hair_color.Assign(
- RawData::FromVer3GetHairColor(mii.beard_color));
- mii_v3.appearance_bits10.glasses_color.Assign(
- RawData::FromVer3GetGlassColor(mii.glasses_color));
- mii_v3.appearance_bits10.glasses_type.Assign(RawData::FromVer3GetGlassType(mii.glasses_type));
-
- mii_v3.crc = MiiUtil::CalculateCrc16(&mii_v3, sizeof(Ver3StoreData) - sizeof(u16));
-
- // TODO: Validate mii_v3 data
-
- return mii_v3;
+ CharInfo char_info{};
+ mii_v3.BuildToStoreData(char_info);
+ return char_info;
}
NfpStoreDataExtension MiiManager::SetFromStoreData(const CharInfo& mii) const {
@@ -576,71 +412,6 @@ NfpStoreDataExtension MiiManager::SetFromStoreData(const CharInfo& mii) const {
};
}
-bool MiiManager::ValidateV3Info(const Ver3StoreData& mii_v3) const {
- bool is_valid = mii_v3.version == 0 || mii_v3.version == 3;
-
- is_valid = is_valid && (mii_v3.mii_name[0] != 0);
-
- is_valid = is_valid && (mii_v3.mii_information.birth_month < 13);
- is_valid = is_valid && (mii_v3.mii_information.birth_day < 32);
- is_valid = is_valid && (mii_v3.mii_information.favorite_color < 12);
- is_valid = is_valid && (mii_v3.height < 128);
- is_valid = is_valid && (mii_v3.build < 128);
-
- is_valid = is_valid && (mii_v3.appearance_bits1.face_shape < 12);
- is_valid = is_valid && (mii_v3.appearance_bits1.skin_color < 7);
- is_valid = is_valid && (mii_v3.appearance_bits2.wrinkles < 12);
- is_valid = is_valid && (mii_v3.appearance_bits2.makeup < 12);
-
- is_valid = is_valid && (mii_v3.hair_style < 132);
- is_valid = is_valid && (mii_v3.appearance_bits3.hair_color < 8);
-
- is_valid = is_valid && (mii_v3.appearance_bits4.eye_type < 60);
- is_valid = is_valid && (mii_v3.appearance_bits4.eye_color < 6);
- is_valid = is_valid && (mii_v3.appearance_bits4.eye_scale < 8);
- is_valid = is_valid && (mii_v3.appearance_bits4.eye_vertical_stretch < 7);
- is_valid = is_valid && (mii_v3.appearance_bits4.eye_rotation < 8);
- is_valid = is_valid && (mii_v3.appearance_bits4.eye_spacing < 13);
- is_valid = is_valid && (mii_v3.appearance_bits4.eye_y_position < 19);
-
- is_valid = is_valid && (mii_v3.appearance_bits5.eyebrow_style < 25);
- is_valid = is_valid && (mii_v3.appearance_bits5.eyebrow_color < 8);
- is_valid = is_valid && (mii_v3.appearance_bits5.eyebrow_scale < 9);
- is_valid = is_valid && (mii_v3.appearance_bits5.eyebrow_yscale < 7);
- is_valid = is_valid && (mii_v3.appearance_bits5.eyebrow_rotation < 12);
- is_valid = is_valid && (mii_v3.appearance_bits5.eyebrow_spacing < 12);
- is_valid = is_valid && (mii_v3.appearance_bits5.eyebrow_y_position < 19);
-
- is_valid = is_valid && (mii_v3.appearance_bits6.nose_type < 18);
- is_valid = is_valid && (mii_v3.appearance_bits6.nose_scale < 9);
- is_valid = is_valid && (mii_v3.appearance_bits6.nose_y_position < 19);
-
- is_valid = is_valid && (mii_v3.appearance_bits7.mouth_type < 36);
- is_valid = is_valid && (mii_v3.appearance_bits7.mouth_color < 5);
- is_valid = is_valid && (mii_v3.appearance_bits7.mouth_scale < 9);
- is_valid = is_valid && (mii_v3.appearance_bits7.mouth_horizontal_stretch < 7);
- is_valid = is_valid && (mii_v3.appearance_bits8.mouth_y_position < 19);
-
- is_valid = is_valid && (mii_v3.appearance_bits8.mustache_type < 6);
- is_valid = is_valid && (mii_v3.appearance_bits9.mustache_scale < 7);
- is_valid = is_valid && (mii_v3.appearance_bits9.mustache_y_position < 17);
-
- is_valid = is_valid && (mii_v3.appearance_bits9.bear_type < 6);
- is_valid = is_valid && (mii_v3.appearance_bits9.facial_hair_color < 8);
-
- is_valid = is_valid && (mii_v3.appearance_bits10.glasses_type < 9);
- is_valid = is_valid && (mii_v3.appearance_bits10.glasses_color < 6);
- is_valid = is_valid && (mii_v3.appearance_bits10.glasses_scale < 8);
- is_valid = is_valid && (mii_v3.appearance_bits10.glasses_y_position < 21);
-
- is_valid = is_valid && (mii_v3.appearance_bits11.mole_enabled < 2);
- is_valid = is_valid && (mii_v3.appearance_bits11.mole_scale < 9);
- is_valid = is_valid && (mii_v3.appearance_bits11.mole_x_position < 17);
- is_valid = is_valid && (mii_v3.appearance_bits11.mole_y_position < 31);
-
- return is_valid;
-}
-
std::vector<CharInfoElement> MiiManager::GetDefault(SourceFlag source_flag) {
std::vector<CharInfoElement> result;
diff --git a/src/core/hle/service/mii/mii_manager.h b/src/core/hle/service/mii/mii_manager.h
index 1f5c9e16f..0a47e613f 100644
--- a/src/core/hle/service/mii/mii_manager.h
+++ b/src/core/hle/service/mii/mii_manager.h
@@ -27,13 +27,9 @@ public:
CharInfo BuildBase(Gender gender);
CharInfo BuildDefault(std::size_t index);
CharInfo ConvertV3ToCharInfo(const Ver3StoreData& mii_v3) const;
- bool ValidateV3Info(const Ver3StoreData& mii_v3) const;
std::vector<CharInfoElement> GetDefault(SourceFlag source_flag);
Result GetIndex(const CharInfo& info, u32& index);
- // This is nn::mii::detail::Ver::StoreDataRaw::BuildFromStoreData
- Ver3StoreData BuildFromStoreData(const CharInfo& mii) const;
-
// This is nn::mii::detail::NfpStoreDataExtentionRaw::SetFromStoreData
NfpStoreDataExtension SetFromStoreData(const CharInfo& mii) const;
diff --git a/src/core/hle/service/mii/types/char_info.h b/src/core/hle/service/mii/types/char_info.h
index 5741b5089..cdebb1c9d 100644
--- a/src/core/hle/service/mii/types/char_info.h
+++ b/src/core/hle/service/mii/types/char_info.h
@@ -8,7 +8,8 @@
namespace Service::Mii {
// This is nn::mii::detail::CharInfoRaw
-struct CharInfo {
+class CharInfo {
+public:
Common::UUID create_id;
Nickname name;
u16 null_terminator;
diff --git a/src/core/hle/service/mii/types/ver3_store_data.cpp b/src/core/hle/service/mii/types/ver3_store_data.cpp
index 4c8904c12..c774f4b47 100644
--- a/src/core/hle/service/mii/types/ver3_store_data.cpp
+++ b/src/core/hle/service/mii/types/ver3_store_data.cpp
@@ -1,6 +1,228 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "core/hle/service/mii/mii_util.h"
+#include "core/hle/service/mii/types/char_info.h"
+#include "core/hle/service/mii/types/raw_data.h"
+#include "core/hle/service/mii/types/store_data.h"
#include "core/hle/service/mii/types/ver3_store_data.h"
-namespace Service::Mii {} // namespace Service::Mii
+namespace Service::Mii {
+
+void Ver3StoreData::BuildToStoreData(CharInfo& out_char_info) const {
+ if (!IsValid()) {
+ return;
+ }
+
+ // TODO: We are ignoring a bunch of data from the mii_v3
+
+ out_char_info.gender = static_cast<u8>(mii_information.gender);
+ out_char_info.favorite_color = static_cast<u8>(mii_information.favorite_color);
+ out_char_info.height = height;
+ out_char_info.build = build;
+
+ // Copy name until string terminator
+ out_char_info.name = {};
+ for (std::size_t index = 0; index < out_char_info.name.size() - 1; index++) {
+ out_char_info.name[index] = mii_name[index];
+ if (out_char_info.name[index] == 0) {
+ break;
+ }
+ }
+
+ out_char_info.font_region = region_information.character_set;
+
+ out_char_info.faceline_type = appearance_bits1.face_shape;
+ out_char_info.faceline_color = appearance_bits1.skin_color;
+ out_char_info.faceline_wrinkle = appearance_bits2.wrinkles;
+ out_char_info.faceline_make = appearance_bits2.makeup;
+
+ out_char_info.hair_type = hair_style;
+ out_char_info.hair_color = appearance_bits3.hair_color;
+ out_char_info.hair_flip = appearance_bits3.flip_hair;
+
+ out_char_info.eye_type = static_cast<u8>(appearance_bits4.eye_type);
+ out_char_info.eye_color = static_cast<u8>(appearance_bits4.eye_color);
+ out_char_info.eye_scale = static_cast<u8>(appearance_bits4.eye_scale);
+ out_char_info.eye_aspect = static_cast<u8>(appearance_bits4.eye_vertical_stretch);
+ out_char_info.eye_rotate = static_cast<u8>(appearance_bits4.eye_rotation);
+ out_char_info.eye_x = static_cast<u8>(appearance_bits4.eye_spacing);
+ out_char_info.eye_y = static_cast<u8>(appearance_bits4.eye_y_position);
+
+ out_char_info.eyebrow_type = static_cast<u8>(appearance_bits5.eyebrow_style);
+ out_char_info.eyebrow_color = static_cast<u8>(appearance_bits5.eyebrow_color);
+ out_char_info.eyebrow_scale = static_cast<u8>(appearance_bits5.eyebrow_scale);
+ out_char_info.eyebrow_aspect = static_cast<u8>(appearance_bits5.eyebrow_yscale);
+ out_char_info.eyebrow_rotate = static_cast<u8>(appearance_bits5.eyebrow_rotation);
+ out_char_info.eyebrow_x = static_cast<u8>(appearance_bits5.eyebrow_spacing);
+ out_char_info.eyebrow_y = static_cast<u8>(appearance_bits5.eyebrow_y_position);
+
+ out_char_info.nose_type = static_cast<u8>(appearance_bits6.nose_type);
+ out_char_info.nose_scale = static_cast<u8>(appearance_bits6.nose_scale);
+ out_char_info.nose_y = static_cast<u8>(appearance_bits6.nose_y_position);
+
+ out_char_info.mouth_type = static_cast<u8>(appearance_bits7.mouth_type);
+ out_char_info.mouth_color = static_cast<u8>(appearance_bits7.mouth_color);
+ out_char_info.mouth_scale = static_cast<u8>(appearance_bits7.mouth_scale);
+ out_char_info.mouth_aspect = static_cast<u8>(appearance_bits7.mouth_horizontal_stretch);
+ out_char_info.mouth_y = static_cast<u8>(appearance_bits8.mouth_y_position);
+
+ out_char_info.mustache_type = static_cast<u8>(appearance_bits8.mustache_type);
+ out_char_info.mustache_scale = static_cast<u8>(appearance_bits9.mustache_scale);
+ out_char_info.mustache_y = static_cast<u8>(appearance_bits9.mustache_y_position);
+
+ out_char_info.beard_type = static_cast<u8>(appearance_bits9.bear_type);
+ out_char_info.beard_color = static_cast<u8>(appearance_bits9.facial_hair_color);
+
+ out_char_info.glasses_type = static_cast<u8>(appearance_bits10.glasses_type);
+ out_char_info.glasses_color = static_cast<u8>(appearance_bits10.glasses_color);
+ out_char_info.glasses_scale = static_cast<u8>(appearance_bits10.glasses_scale);
+ out_char_info.glasses_y = static_cast<u8>(appearance_bits10.glasses_y_position);
+
+ out_char_info.mole_type = static_cast<u8>(appearance_bits11.mole_enabled);
+ out_char_info.mole_scale = static_cast<u8>(appearance_bits11.mole_scale);
+ out_char_info.mole_x = static_cast<u8>(appearance_bits11.mole_x_position);
+ out_char_info.mole_y = static_cast<u8>(appearance_bits11.mole_y_position);
+}
+
+void Ver3StoreData::BuildFromStoreData(const CharInfo& char_info) {
+ version = 1;
+ mii_information.gender.Assign(char_info.gender);
+ mii_information.favorite_color.Assign(char_info.favorite_color);
+ height = char_info.height;
+ build = char_info.build;
+
+ // Copy name until string terminator
+ mii_name = {};
+ for (std::size_t index = 0; index < char_info.name.size() - 1; index++) {
+ mii_name[index] = char_info.name[index];
+ if (mii_name[index] == 0) {
+ break;
+ }
+ }
+
+ region_information.character_set.Assign(char_info.font_region);
+
+ appearance_bits1.face_shape.Assign(char_info.faceline_type);
+ appearance_bits2.wrinkles.Assign(char_info.faceline_wrinkle);
+ appearance_bits2.makeup.Assign(char_info.faceline_make);
+
+ hair_style = char_info.hair_type;
+ appearance_bits3.flip_hair.Assign(char_info.hair_flip);
+
+ appearance_bits4.eye_type.Assign(char_info.eye_type);
+ appearance_bits4.eye_scale.Assign(char_info.eye_scale);
+ appearance_bits4.eye_vertical_stretch.Assign(char_info.eye_aspect);
+ appearance_bits4.eye_rotation.Assign(char_info.eye_rotate);
+ appearance_bits4.eye_spacing.Assign(char_info.eye_x);
+ appearance_bits4.eye_y_position.Assign(char_info.eye_y);
+
+ appearance_bits5.eyebrow_style.Assign(char_info.eyebrow_type);
+ appearance_bits5.eyebrow_scale.Assign(char_info.eyebrow_scale);
+ appearance_bits5.eyebrow_yscale.Assign(char_info.eyebrow_aspect);
+ appearance_bits5.eyebrow_rotation.Assign(char_info.eyebrow_rotate);
+ appearance_bits5.eyebrow_spacing.Assign(char_info.eyebrow_x);
+ appearance_bits5.eyebrow_y_position.Assign(char_info.eyebrow_y);
+
+ appearance_bits6.nose_type.Assign(char_info.nose_type);
+ appearance_bits6.nose_scale.Assign(char_info.nose_scale);
+ appearance_bits6.nose_y_position.Assign(char_info.nose_y);
+
+ appearance_bits7.mouth_type.Assign(char_info.mouth_type);
+ appearance_bits7.mouth_scale.Assign(char_info.mouth_scale);
+ appearance_bits7.mouth_horizontal_stretch.Assign(char_info.mouth_aspect);
+ appearance_bits8.mouth_y_position.Assign(char_info.mouth_y);
+
+ appearance_bits8.mustache_type.Assign(char_info.mustache_type);
+ appearance_bits9.mustache_scale.Assign(char_info.mustache_scale);
+ appearance_bits9.mustache_y_position.Assign(char_info.mustache_y);
+
+ appearance_bits9.bear_type.Assign(char_info.beard_type);
+
+ appearance_bits10.glasses_scale.Assign(char_info.glasses_scale);
+ appearance_bits10.glasses_y_position.Assign(char_info.glasses_y);
+
+ appearance_bits11.mole_enabled.Assign(char_info.mole_type);
+ appearance_bits11.mole_scale.Assign(char_info.mole_scale);
+ appearance_bits11.mole_x_position.Assign(char_info.mole_x);
+ appearance_bits11.mole_y_position.Assign(char_info.mole_y);
+
+ // These types are converted to V3 from a table
+ appearance_bits1.skin_color.Assign(RawData::FromVer3GetFacelineColor(char_info.faceline_color));
+ appearance_bits3.hair_color.Assign(RawData::FromVer3GetHairColor(char_info.hair_color));
+ appearance_bits4.eye_color.Assign(RawData::FromVer3GetEyeColor(char_info.eye_color));
+ appearance_bits5.eyebrow_color.Assign(RawData::FromVer3GetHairColor(char_info.eyebrow_color));
+ appearance_bits7.mouth_color.Assign(RawData::FromVer3GetMouthlineColor(char_info.mouth_color));
+ appearance_bits9.facial_hair_color.Assign(RawData::FromVer3GetHairColor(char_info.beard_color));
+ appearance_bits10.glasses_color.Assign(RawData::FromVer3GetGlassColor(char_info.glasses_color));
+ appearance_bits10.glasses_type.Assign(RawData::FromVer3GetGlassType(char_info.glasses_type));
+
+ crc = MiiUtil::CalculateCrc16(&version, sizeof(Ver3StoreData) - sizeof(u16));
+}
+
+u32 Ver3StoreData::IsValid() const {
+ bool is_valid = version == 0 || version == 3;
+
+ is_valid = is_valid && (mii_name[0] != 0);
+
+ is_valid = is_valid && (mii_information.birth_month < 13);
+ is_valid = is_valid && (mii_information.birth_day < 32);
+ is_valid = is_valid && (mii_information.favorite_color < 12);
+ is_valid = is_valid && (height < 128);
+ is_valid = is_valid && (build < 128);
+
+ is_valid = is_valid && (appearance_bits1.face_shape < 12);
+ is_valid = is_valid && (appearance_bits1.skin_color < 7);
+ is_valid = is_valid && (appearance_bits2.wrinkles < 12);
+ is_valid = is_valid && (appearance_bits2.makeup < 12);
+
+ is_valid = is_valid && (hair_style < 132);
+ is_valid = is_valid && (appearance_bits3.hair_color < 8);
+
+ is_valid = is_valid && (appearance_bits4.eye_type < 60);
+ is_valid = is_valid && (appearance_bits4.eye_color < 6);
+ is_valid = is_valid && (appearance_bits4.eye_scale < 8);
+ is_valid = is_valid && (appearance_bits4.eye_vertical_stretch < 7);
+ is_valid = is_valid && (appearance_bits4.eye_rotation < 8);
+ is_valid = is_valid && (appearance_bits4.eye_spacing < 13);
+ is_valid = is_valid && (appearance_bits4.eye_y_position < 19);
+
+ is_valid = is_valid && (appearance_bits5.eyebrow_style < 25);
+ is_valid = is_valid && (appearance_bits5.eyebrow_color < 8);
+ is_valid = is_valid && (appearance_bits5.eyebrow_scale < 9);
+ is_valid = is_valid && (appearance_bits5.eyebrow_yscale < 7);
+ is_valid = is_valid && (appearance_bits5.eyebrow_rotation < 12);
+ is_valid = is_valid && (appearance_bits5.eyebrow_spacing < 12);
+ is_valid = is_valid && (appearance_bits5.eyebrow_y_position < 19);
+
+ is_valid = is_valid && (appearance_bits6.nose_type < 18);
+ is_valid = is_valid && (appearance_bits6.nose_scale < 9);
+ is_valid = is_valid && (appearance_bits6.nose_y_position < 19);
+
+ is_valid = is_valid && (appearance_bits7.mouth_type < 36);
+ is_valid = is_valid && (appearance_bits7.mouth_color < 5);
+ is_valid = is_valid && (appearance_bits7.mouth_scale < 9);
+ is_valid = is_valid && (appearance_bits7.mouth_horizontal_stretch < 7);
+ is_valid = is_valid && (appearance_bits8.mouth_y_position < 19);
+
+ is_valid = is_valid && (appearance_bits8.mustache_type < 6);
+ is_valid = is_valid && (appearance_bits9.mustache_scale < 7);
+ is_valid = is_valid && (appearance_bits9.mustache_y_position < 17);
+
+ is_valid = is_valid && (appearance_bits9.bear_type < 6);
+ is_valid = is_valid && (appearance_bits9.facial_hair_color < 8);
+
+ is_valid = is_valid && (appearance_bits10.glasses_type < 9);
+ is_valid = is_valid && (appearance_bits10.glasses_color < 6);
+ is_valid = is_valid && (appearance_bits10.glasses_scale < 8);
+ is_valid = is_valid && (appearance_bits10.glasses_y_position < 21);
+
+ is_valid = is_valid && (appearance_bits11.mole_enabled < 2);
+ is_valid = is_valid && (appearance_bits11.mole_scale < 9);
+ is_valid = is_valid && (appearance_bits11.mole_x_position < 17);
+ is_valid = is_valid && (appearance_bits11.mole_y_position < 31);
+
+ return is_valid;
+}
+
+} // namespace Service::Mii
diff --git a/src/core/hle/service/mii/types/ver3_store_data.h b/src/core/hle/service/mii/types/ver3_store_data.h
index c3963548c..6b4e1eb9c 100644
--- a/src/core/hle/service/mii/types/ver3_store_data.h
+++ b/src/core/hle/service/mii/types/ver3_store_data.h
@@ -4,10 +4,9 @@
#pragma once
#include "core/hle/service/mii/mii_types.h"
-#include "core/hle/service/mii/types/core_data.h"
-#include "core/hle/service/mii/types/store_data.h"
namespace Service::Mii {
+class CharInfo;
// This is nn::mii::Ver3StoreData
// Based on citra HLE::Applets::MiiData and PretendoNetwork.
@@ -15,7 +14,15 @@ namespace Service::Mii {
// https://github.com/PretendoNetwork/mii-js/blob/master/mii.js#L299
#pragma pack(push, 4)
-struct Ver3StoreData {
+class Ver3StoreData {
+public:
+ // TODO: This function is wrong. It should use StoreData.
+ void BuildToStoreData(CharInfo& out_char_info) const;
+ // TODO: This function is wrong. It should use StoreData.
+ void BuildFromStoreData(const CharInfo& char_info);
+
+ u32 IsValid() const;
+
u8 version;
union {
u8 raw;