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Diffstat (limited to 'src/core/hle/service/nvflinger/buffer_queue_producer.cpp')
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue_producer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
index 41ba44b21..e601b5da1 100644
--- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
+++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp
@@ -121,8 +121,8 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
return Status::NoError;
}
-Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
- Status* return_flags) const {
+Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags,
+ std::unique_lock<std::mutex>& lk) const {
bool try_again = true;
while (try_again) {
@@ -214,7 +214,7 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
return Status::WouldBlock;
}
- if (!core->WaitForDequeueCondition()) {
+ if (!core->WaitForDequeueCondition(lk)) {
// We are no longer running
return Status::NoError;
}
@@ -237,7 +237,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status return_flags = Status::NoError;
bool attached_by_consumer = false;
{
- std::scoped_lock lock{core->mutex};
+ std::unique_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (format == PixelFormat::NoFormat) {
@@ -248,7 +248,7 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
usage |= core->consumer_usage_bit;
s32 found{};
- Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
+ Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags, lock);
if (status != Status::NoError) {
return status;
}
@@ -400,13 +400,13 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return Status::BadValue;
}
- std::scoped_lock lock{core->mutex};
+ std::unique_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
Status return_flags = Status::NoError;
s32 found{};
- const auto status = WaitForFreeSlotThenRelock(false, &found, &return_flags);
+ const auto status = WaitForFreeSlotThenRelock(false, &found, &return_flags, lock);
if (status != Status::NoError) {
return status;
}