summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/nvflinger/nvflinger.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle/service/nvflinger/nvflinger.cpp')
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp29
1 files changed, 15 insertions, 14 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 4246e5e25..aa14d2cbc 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -24,6 +24,8 @@
#include "core/hle/service/vi/layer/vi_layer.h"
#include "core/hle/service/vi/vi_results.h"
#include "video_core/gpu.h"
+#include "video_core/host1x/host1x.h"
+#include "video_core/host1x/syncpoint_manager.h"
namespace Service::NVFlinger {
@@ -105,10 +107,15 @@ NVFlinger::~NVFlinger() {
display.GetLayer(layer).Core().NotifyShutdown();
}
}
+
+ if (nvdrv) {
+ nvdrv->Close(disp_fd);
+ }
}
void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
nvdrv = std::move(instance);
+ disp_fd = nvdrv->Open("/dev/nvdisp_disp0");
}
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
@@ -142,7 +149,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) {
const auto buffer_id = next_buffer_queue_id++;
- display.CreateLayer(layer_id, buffer_id);
+ display.CreateLayer(layer_id, buffer_id, nvdrv->container);
}
void NVFlinger::CloseLayer(u64 layer_id) {
@@ -262,30 +269,24 @@ void NVFlinger::Compose() {
return; // We are likely shutting down
}
- auto& gpu = system.GPU();
- const auto& multi_fence = buffer.fence;
- guard->unlock();
- for (u32 fence_id = 0; fence_id < multi_fence.num_fences; fence_id++) {
- const auto& fence = multi_fence.fences[fence_id];
- gpu.WaitFence(fence.id, fence.value);
- }
- guard->lock();
-
- MicroProfileFlip();
-
// Now send the buffer to the GPU for drawing.
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
- auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
+ auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>(disp_fd);
ASSERT(nvdisp);
+ guard->unlock();
Common::Rectangle<int> crop_rect{
static_cast<int>(buffer.crop.Left()), static_cast<int>(buffer.crop.Top()),
static_cast<int>(buffer.crop.Right()), static_cast<int>(buffer.crop.Bottom())};
nvdisp->flip(igbp_buffer.BufferId(), igbp_buffer.Offset(), igbp_buffer.ExternalFormat(),
igbp_buffer.Width(), igbp_buffer.Height(), igbp_buffer.Stride(),
- static_cast<android::BufferTransformFlags>(buffer.transform), crop_rect);
+ static_cast<android::BufferTransformFlags>(buffer.transform), crop_rect,
+ buffer.fence.fences, buffer.fence.num_fences);
+
+ MicroProfileFlip();
+ guard->lock();
swap_interval = buffer.swap_interval;