diff options
Diffstat (limited to 'src/core/hle/service/nvflinger')
5 files changed, 30 insertions, 8 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp index 4b3d5efd6..a0330ab4a 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.cpp @@ -5,15 +5,18 @@ // https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/BufferQueueConsumer.cpp #include "common/logging/log.h" +#include "core/hle/service/nvdrv/core/nvmap.h" #include "core/hle/service/nvflinger/buffer_item.h" #include "core/hle/service/nvflinger/buffer_queue_consumer.h" #include "core/hle/service/nvflinger/buffer_queue_core.h" #include "core/hle/service/nvflinger/producer_listener.h" +#include "core/hle/service/nvflinger/ui/graphic_buffer.h" namespace Service::android { -BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_) - : core{std::move(core_)}, slots{core->slots} {} +BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_, + Service::Nvidia::NvCore::NvMap& nvmap_) + : core{std::move(core_)}, slots{core->slots}, nvmap(nvmap_) {} BufferQueueConsumer::~BufferQueueConsumer() = default; @@ -133,6 +136,8 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc slots[slot].buffer_state = BufferState::Free; + nvmap.FreeHandle(slots[slot].graphic_buffer->BufferId(), false); + listener = core->connected_producer_listener; LOG_DEBUG(Service_NVFlinger, "releasing slot {}", slot); diff --git a/src/core/hle/service/nvflinger/buffer_queue_consumer.h b/src/core/hle/service/nvflinger/buffer_queue_consumer.h index b598c314f..4ec06ca13 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_consumer.h +++ b/src/core/hle/service/nvflinger/buffer_queue_consumer.h @@ -13,6 +13,10 @@ #include "core/hle/service/nvflinger/buffer_queue_defs.h" #include "core/hle/service/nvflinger/status.h" +namespace Service::Nvidia::NvCore { +class NvMap; +} // namespace Service::Nvidia::NvCore + namespace Service::android { class BufferItem; @@ -21,7 +25,8 @@ class IConsumerListener; class BufferQueueConsumer final { public: - explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_); + explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_, + Service::Nvidia::NvCore::NvMap& nvmap_); ~BufferQueueConsumer(); Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present); @@ -32,6 +37,7 @@ public: private: std::shared_ptr<BufferQueueCore> core; BufferQueueDefs::SlotsType& slots; + Service::Nvidia::NvCore::NvMap& nvmap; }; } // namespace Service::android diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp index 337431488..a4e46964c 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.cpp +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.cpp @@ -14,7 +14,7 @@ #include "core/hle/kernel/k_writable_event.h" #include "core/hle/kernel/kernel.h" #include "core/hle/service/kernel_helpers.h" -#include "core/hle/service/nvdrv/nvdrv.h" +#include "core/hle/service/nvdrv/core/nvmap.h" #include "core/hle/service/nvflinger/buffer_queue_core.h" #include "core/hle/service/nvflinger/buffer_queue_producer.h" #include "core/hle/service/nvflinger/consumer_listener.h" @@ -26,8 +26,10 @@ namespace Service::android { BufferQueueProducer::BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_, - std::shared_ptr<BufferQueueCore> buffer_queue_core_) - : service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots) { + std::shared_ptr<BufferQueueCore> buffer_queue_core_, + Service::Nvidia::NvCore::NvMap& nvmap_) + : service_context{service_context_}, core{std::move(buffer_queue_core_)}, slots(core->slots), + nvmap(nvmap_) { buffer_wait_event = service_context.CreateEvent("BufferQueue:WaitEvent"); } @@ -530,6 +532,8 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input, item.is_droppable = core->dequeue_buffer_cannot_block || async; item.swap_interval = swap_interval; + nvmap.DuplicateHandle(item.graphic_buffer->BufferId()); + sticky_transform = sticky_transform_; if (core->queue.empty()) { diff --git a/src/core/hle/service/nvflinger/buffer_queue_producer.h b/src/core/hle/service/nvflinger/buffer_queue_producer.h index 42d4722dc..0ba03a568 100644 --- a/src/core/hle/service/nvflinger/buffer_queue_producer.h +++ b/src/core/hle/service/nvflinger/buffer_queue_producer.h @@ -31,6 +31,10 @@ namespace Service::KernelHelpers { class ServiceContext; } // namespace Service::KernelHelpers +namespace Service::Nvidia::NvCore { +class NvMap; +} // namespace Service::Nvidia::NvCore + namespace Service::android { class BufferQueueCore; @@ -39,7 +43,8 @@ class IProducerListener; class BufferQueueProducer final : public IBinder { public: explicit BufferQueueProducer(Service::KernelHelpers::ServiceContext& service_context_, - std::shared_ptr<BufferQueueCore> buffer_queue_core_); + std::shared_ptr<BufferQueueCore> buffer_queue_core_, + Service::Nvidia::NvCore::NvMap& nvmap_); ~BufferQueueProducer(); void Transact(Kernel::HLERequestContext& ctx, android::TransactionId code, u32 flags) override; @@ -78,6 +83,8 @@ private: s32 next_callback_ticket{}; s32 current_callback_ticket{}; std::condition_variable_any callback_condition; + + Service::Nvidia::NvCore::NvMap& nvmap; }; } // namespace Service::android diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 4658f1e8b..aa14d2cbc 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -149,7 +149,7 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) { void NVFlinger::CreateLayerAtId(VI::Display& display, u64 layer_id) { const auto buffer_id = next_buffer_queue_id++; - display.CreateLayer(layer_id, buffer_id); + display.CreateLayer(layer_id, buffer_id, nvdrv->container); } void NVFlinger::CloseLayer(u64 layer_id) { |