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-rw-r--r--src/core/hle/service/server_manager.cpp358
1 files changed, 358 insertions, 0 deletions
diff --git a/src/core/hle/service/server_manager.cpp b/src/core/hle/service/server_manager.cpp
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+// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/scope_exit.h"
+
+#include "core/core.h"
+#include "core/hle/ipc_helpers.h"
+#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_client_port.h"
+#include "core/hle/kernel/k_client_session.h"
+#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_object_name.h"
+#include "core/hle/kernel/k_port.h"
+#include "core/hle/kernel/k_server_port.h"
+#include "core/hle/kernel/k_server_session.h"
+#include "core/hle/kernel/k_synchronization_object.h"
+#include "core/hle/kernel/svc_results.h"
+#include "core/hle/service/server_manager.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Service {
+
+constexpr size_t MaximumWaitObjects = 0x40;
+
+enum HandleType {
+ Port,
+ Session,
+ Event,
+};
+
+ServerManager::ServerManager(Core::System& system) : m_system{system}, m_serve_mutex{system} {
+ // Initialize event.
+ m_event = Kernel::KEvent::Create(system.Kernel());
+ m_event->Initialize(nullptr);
+}
+
+ServerManager::~ServerManager() {
+ // Signal stop.
+ m_stop_source.request_stop();
+ m_event->Signal();
+
+ // Wait for processing to stop.
+ m_stopped.wait(false);
+ m_threads.clear();
+
+ // Clean up ports.
+ for (const auto& [port, handler] : m_ports) {
+ port->Close();
+ }
+
+ // Clean up sessions.
+ for (const auto& [session, manager] : m_sessions) {
+ session->Close();
+ }
+
+ // Close event.
+ m_event->GetReadableEvent().Close();
+ m_event->Close();
+}
+
+void ServerManager::RunServer(std::unique_ptr<ServerManager>&& server_manager) {
+ server_manager->m_system.RunServer(std::move(server_manager));
+}
+
+Result ServerManager::RegisterSession(Kernel::KServerSession* session,
+ std::shared_ptr<Kernel::SessionRequestManager> manager) {
+ ASSERT(m_sessions.size() + m_ports.size() < MaximumWaitObjects);
+
+ // We are taking ownership of the server session, so don't open it.
+ // Begin tracking the server session.
+ {
+ std::scoped_lock ll{m_list_mutex};
+ m_sessions.emplace(session, std::move(manager));
+ }
+
+ // Signal the wakeup event.
+ m_event->Signal();
+
+ R_SUCCEED();
+}
+
+Result ServerManager::RegisterNamedService(const std::string& service_name,
+ std::shared_ptr<Kernel::SessionRequestHandler>&& handler,
+ u32 max_sessions) {
+ ASSERT(m_sessions.size() + m_ports.size() < MaximumWaitObjects);
+
+ // Add the new server to sm:.
+ ASSERT(R_SUCCEEDED(
+ m_system.ServiceManager().RegisterService(service_name, max_sessions, handler)));
+
+ // Get the registered port.
+ auto port = m_system.ServiceManager().GetServicePort(service_name);
+ ASSERT(port.Succeeded());
+
+ // Open a new reference to the server port.
+ (*port)->GetServerPort().Open();
+
+ // Begin tracking the server port.
+ {
+ std::scoped_lock ll{m_list_mutex};
+ m_ports.emplace(std::addressof((*port)->GetServerPort()), std::move(handler));
+ }
+
+ // Signal the wakeup event.
+ m_event->Signal();
+
+ R_SUCCEED();
+}
+
+Result ServerManager::ManageNamedPort(const std::string& service_name,
+ std::shared_ptr<Kernel::SessionRequestHandler>&& handler,
+ u32 max_sessions) {
+ ASSERT(m_sessions.size() + m_ports.size() < MaximumWaitObjects);
+
+ // Create a new port.
+ auto* port = Kernel::KPort::Create(m_system.Kernel());
+ port->Initialize(max_sessions, false, service_name);
+
+ // Register the port.
+ Kernel::KPort::Register(m_system.Kernel(), port);
+
+ // Ensure that our reference to the port is closed if we fail to register it.
+ SCOPE_EXIT({
+ port->GetClientPort().Close();
+ port->GetServerPort().Close();
+ });
+
+ // Register the object name with the kernel.
+ R_TRY(Kernel::KObjectName::NewFromName(m_system.Kernel(), std::addressof(port->GetClientPort()),
+ service_name.c_str()));
+
+ // Open a new reference to the server port.
+ port->GetServerPort().Open();
+
+ // Begin tracking the server port.
+ {
+ std::scoped_lock ll{m_list_mutex};
+ m_ports.emplace(std::addressof(port->GetServerPort()), std::move(handler));
+ }
+
+ // We succeeded.
+ R_SUCCEED();
+}
+
+void ServerManager::StartAdditionalHostThreads(const char* name, size_t num_threads) {
+ for (size_t i = 0; i < num_threads; i++) {
+ auto thread_name = fmt::format("{}:{}", name, i + 1);
+ m_threads.emplace_back(m_system.Kernel().RunOnHostCoreThread(
+ std::move(thread_name), [&] { this->LoopProcessImpl(); }));
+ }
+}
+
+Result ServerManager::LoopProcess() {
+ SCOPE_EXIT({
+ m_stopped.store(true);
+ m_stopped.notify_all();
+ });
+
+ R_RETURN(this->LoopProcessImpl());
+}
+
+Result ServerManager::LoopProcessImpl() {
+ while (!m_stop_source.stop_requested()) {
+ R_TRY(this->WaitAndProcessImpl());
+ }
+
+ R_SUCCEED();
+}
+
+Result ServerManager::WaitAndProcessImpl() {
+ Kernel::KScopedAutoObject<Kernel::KSynchronizationObject> wait_obj;
+ HandleType wait_type{};
+
+ // Ensure we are the only thread waiting for this server.
+ std::unique_lock sl{m_serve_mutex};
+
+ // If we're done, return before we start waiting.
+ R_SUCCEED_IF(m_stop_source.stop_requested());
+
+ // Wait for a tracked object to become signaled.
+ {
+ s32 num_objs{};
+ std::array<HandleType, MaximumWaitObjects> wait_types{};
+ std::array<Kernel::KSynchronizationObject*, MaximumWaitObjects> wait_objs{};
+
+ const auto AddWaiter{
+ [&](Kernel::KSynchronizationObject* synchronization_object, HandleType type) {
+ // Open a new reference to the object.
+ synchronization_object->Open();
+
+ // Insert into the list.
+ wait_types[num_objs] = type;
+ wait_objs[num_objs++] = synchronization_object;
+ }};
+
+ {
+ std::scoped_lock ll{m_list_mutex};
+
+ // Add all of our ports.
+ for (const auto& [port, handler] : m_ports) {
+ AddWaiter(port, HandleType::Port);
+ }
+
+ // Add all of our sessions.
+ for (const auto& [session, manager] : m_sessions) {
+ AddWaiter(session, HandleType::Session);
+ }
+ }
+
+ // Add the wakeup event.
+ AddWaiter(std::addressof(m_event->GetReadableEvent()), HandleType::Event);
+
+ // Clean up extra references on exit.
+ SCOPE_EXIT({
+ for (s32 i = 0; i < num_objs; i++) {
+ wait_objs[i]->Close();
+ }
+ });
+
+ // Wait for a signal.
+ s32 out_index{-1};
+ R_TRY(Kernel::KSynchronizationObject::Wait(m_system.Kernel(), &out_index, wait_objs.data(),
+ num_objs, -1));
+ ASSERT(out_index >= 0 && out_index < num_objs);
+
+ // Set the output index.
+ wait_obj = wait_objs[out_index];
+ wait_type = wait_types[out_index];
+ }
+
+ // Process what we just received, temporarily removing the object so it is
+ // not processed concurrently by another thread.
+ {
+ switch (wait_type) {
+ case HandleType::Port: {
+ // Port signaled.
+ auto* port = wait_obj->DynamicCast<Kernel::KServerPort*>();
+ std::shared_ptr<Kernel::SessionRequestHandler> handler;
+
+ // Remove from tracking.
+ {
+ std::scoped_lock ll{m_list_mutex};
+ ASSERT(m_ports.contains(port));
+ m_ports.at(port).swap(handler);
+ m_ports.erase(port);
+ }
+
+ // Allow other threads to serve.
+ sl.unlock();
+
+ // Finish.
+ R_RETURN(this->OnPortEvent(port, std::move(handler)));
+ }
+ case HandleType::Session: {
+ // Session signaled.
+ auto* session = wait_obj->DynamicCast<Kernel::KServerSession*>();
+ std::shared_ptr<Kernel::SessionRequestManager> manager;
+
+ // Remove from tracking.
+ {
+ std::scoped_lock ll{m_list_mutex};
+ ASSERT(m_sessions.contains(session));
+ m_sessions.at(session).swap(manager);
+ m_sessions.erase(session);
+ }
+
+ // Allow other threads to serve.
+ sl.unlock();
+
+ // Finish.
+ R_RETURN(this->OnSessionEvent(session, std::move(manager)));
+ }
+ case HandleType::Event: {
+ // Clear event and finish.
+ R_RETURN(m_event->Clear());
+ }
+ default: {
+ UNREACHABLE();
+ }
+ }
+ }
+}
+
+Result ServerManager::OnPortEvent(Kernel::KServerPort* port,
+ std::shared_ptr<Kernel::SessionRequestHandler>&& handler) {
+ // Accept a new server session.
+ Kernel::KServerSession* session = port->AcceptSession();
+ ASSERT(session != nullptr);
+
+ // Create the session manager and install the handler.
+ auto manager = std::make_shared<Kernel::SessionRequestManager>(m_system.Kernel(), *this);
+ manager->SetSessionHandler(std::shared_ptr(handler));
+
+ // Track the server session.
+ {
+ std::scoped_lock ll{m_list_mutex};
+ m_ports.emplace(port, std::move(handler));
+ m_sessions.emplace(session, std::move(manager));
+ }
+
+ // Signal the wakeup event.
+ m_event->Signal();
+
+ // We succeeded.
+ R_SUCCEED();
+}
+
+Result ServerManager::OnSessionEvent(Kernel::KServerSession* session,
+ std::shared_ptr<Kernel::SessionRequestManager>&& manager) {
+ Result rc{ResultSuccess};
+ Result service_rc{ResultSuccess};
+
+ // Try to receive a message.
+ std::shared_ptr<Kernel::HLERequestContext> context;
+ rc = session->ReceiveRequest(&context, manager);
+
+ // If the session has been closed, we're done.
+ if (rc == Kernel::ResultSessionClosed) {
+ // Close the session.
+ session->Close();
+
+ // Finish.
+ R_SUCCEED();
+ }
+ ASSERT(R_SUCCEEDED(rc));
+
+ // Complete the request. We have exclusive access to this session.
+ service_rc = manager->CompleteSyncRequest(session, *context);
+
+ // Send the reply.
+ rc = session->SendReplyHLE();
+
+ // If the session has been closed, we're done.
+ if (rc == Kernel::ResultSessionClosed || service_rc == IPC::ERR_REMOTE_PROCESS_DEAD) {
+ // Close the session.
+ session->Close();
+
+ // Finish.
+ R_SUCCEED();
+ }
+
+ ASSERT(R_SUCCEEDED(rc));
+ ASSERT(R_SUCCEEDED(service_rc));
+
+ // Reinsert the session.
+ {
+ std::scoped_lock ll{m_list_mutex};
+ m_sessions.emplace(session, std::move(manager));
+ }
+
+ // Signal the wakeup event.
+ m_event->Signal();
+
+ // We succeeded.
+ R_SUCCEED();
+}
+
+} // namespace Service