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-rw-r--r--src/core/hle/service/time/standard_steady_clock_core.h41
1 files changed, 0 insertions, 41 deletions
diff --git a/src/core/hle/service/time/standard_steady_clock_core.h b/src/core/hle/service/time/standard_steady_clock_core.h
deleted file mode 100644
index 036463b87..000000000
--- a/src/core/hle/service/time/standard_steady_clock_core.h
+++ /dev/null
@@ -1,41 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/time/clock_types.h"
-#include "core/hle/service/time/steady_clock_core.h"
-
-namespace Core {
-class System;
-}
-
-namespace Service::Time::Clock {
-
-class StandardSteadyClockCore final : public SteadyClockCore {
-public:
- SteadyClockTimePoint GetTimePoint(Core::System& system) override {
- return {GetCurrentRawTimePoint(system).ToSeconds(), GetClockSourceId()};
- }
-
- TimeSpanType GetInternalOffset() const override {
- return internal_offset;
- }
-
- void SetInternalOffset(TimeSpanType value) override {
- internal_offset = value;
- }
-
- TimeSpanType GetCurrentRawTimePoint(Core::System& system) override;
-
- void SetSetupValue(TimeSpanType value) {
- setup_value = value;
- }
-
-private:
- TimeSpanType setup_value{};
- TimeSpanType internal_offset{};
- TimeSpanType cached_raw_time_point{};
-};
-
-} // namespace Service::Time::Clock