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-rw-r--r--src/core/hle/service/vi/conductor.cpp114
1 files changed, 114 insertions, 0 deletions
diff --git a/src/core/hle/service/vi/conductor.cpp b/src/core/hle/service/vi/conductor.cpp
new file mode 100644
index 000000000..c8ce4fca0
--- /dev/null
+++ b/src/core/hle/service/vi/conductor.cpp
@@ -0,0 +1,114 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/settings.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/hle/service/vi/conductor.h"
+#include "core/hle/service/vi/container.h"
+#include "core/hle/service/vi/display_list.h"
+#include "core/hle/service/vi/vsync_manager.h"
+
+constexpr auto FrameNs = std::chrono::nanoseconds{1000000000 / 60};
+
+namespace Service::VI {
+
+Conductor::Conductor(Core::System& system, Container& container, DisplayList& displays)
+ : m_system(system), m_container(container) {
+ displays.ForEachDisplay([&](Display& display) {
+ m_vsync_managers.insert({display.GetId(), VsyncManager{}});
+ });
+
+ if (system.IsMulticore()) {
+ m_event = Core::Timing::CreateEvent(
+ "ScreenComposition",
+ [this](s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
+ m_signal.Set();
+ return std::chrono::nanoseconds(this->GetNextTicks());
+ });
+
+ system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
+ m_thread = std::jthread([this](std::stop_token token) { this->VsyncThread(token); });
+ } else {
+ m_event = Core::Timing::CreateEvent(
+ "ScreenComposition",
+ [this](s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
+ this->ProcessVsync();
+ return std::chrono::nanoseconds(this->GetNextTicks());
+ });
+
+ system.CoreTiming().ScheduleLoopingEvent(FrameNs, FrameNs, m_event);
+ }
+}
+
+Conductor::~Conductor() {
+ m_system.CoreTiming().UnscheduleEvent(m_event);
+
+ if (m_system.IsMulticore()) {
+ m_thread.request_stop();
+ m_signal.Set();
+ }
+}
+
+void Conductor::LinkVsyncEvent(u64 display_id, Event* event) {
+ if (auto it = m_vsync_managers.find(display_id); it != m_vsync_managers.end()) {
+ it->second.LinkVsyncEvent(event);
+ }
+}
+
+void Conductor::UnlinkVsyncEvent(u64 display_id, Event* event) {
+ if (auto it = m_vsync_managers.find(display_id); it != m_vsync_managers.end()) {
+ it->second.UnlinkVsyncEvent(event);
+ }
+}
+
+void Conductor::ProcessVsync() {
+ for (auto& [display_id, manager] : m_vsync_managers) {
+ m_container.ComposeOnDisplay(&m_swap_interval, &m_compose_speed_scale, display_id);
+ manager.SignalVsync();
+ }
+}
+
+void Conductor::VsyncThread(std::stop_token token) {
+ Common::SetCurrentThreadName("VSyncThread");
+
+ while (!token.stop_requested()) {
+ m_signal.Wait();
+
+ if (m_system.IsShuttingDown()) {
+ return;
+ }
+
+ this->ProcessVsync();
+ }
+}
+
+s64 Conductor::GetNextTicks() const {
+ const auto& settings = Settings::values;
+ auto speed_scale = 1.f;
+ if (settings.use_multi_core.GetValue()) {
+ if (settings.use_speed_limit.GetValue()) {
+ // Scales the speed based on speed_limit setting on MC. SC is handled by
+ // SpeedLimiter::DoSpeedLimiting.
+ speed_scale = 100.f / settings.speed_limit.GetValue();
+ } else {
+ // Run at unlocked framerate.
+ speed_scale = 0.01f;
+ }
+ }
+
+ // Adjust by speed limit determined during composition.
+ speed_scale /= m_compose_speed_scale;
+
+ if (m_system.GetNVDECActive() && settings.use_video_framerate.GetValue()) {
+ // Run at intended presentation rate during video playback.
+ speed_scale = 1.f;
+ }
+
+ const f32 effective_fps = 60.f / static_cast<f32>(m_swap_interval);
+ return static_cast<s64>(speed_scale * (1000000000.f / effective_fps));
+}
+
+} // namespace Service::VI