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-rw-r--r--src/core/hle/service/vi/system_display_service.cpp218
1 files changed, 218 insertions, 0 deletions
diff --git a/src/core/hle/service/vi/system_display_service.cpp b/src/core/hle/service/vi/system_display_service.cpp
new file mode 100644
index 000000000..b40321d45
--- /dev/null
+++ b/src/core/hle/service/vi/system_display_service.cpp
@@ -0,0 +1,218 @@
+// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/settings.h"
+#include "core/hle/service/ipc_helpers.h"
+#include "core/hle/service/nvnflinger/fb_share_buffer_manager.h"
+#include "core/hle/service/vi/system_display_service.h"
+#include "core/hle/service/vi/vi_types.h"
+
+namespace Service::VI {
+
+ISystemDisplayService::ISystemDisplayService(Core::System& system_,
+ Nvnflinger::Nvnflinger& nvnflinger_)
+ : ServiceFramework{system_, "ISystemDisplayService"}, nvnflinger{nvnflinger_} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {1200, nullptr, "GetZOrderCountMin"},
+ {1202, nullptr, "GetZOrderCountMax"},
+ {1203, nullptr, "GetDisplayLogicalResolution"},
+ {1204, nullptr, "SetDisplayMagnification"},
+ {2201, nullptr, "SetLayerPosition"},
+ {2203, nullptr, "SetLayerSize"},
+ {2204, nullptr, "GetLayerZ"},
+ {2205, &ISystemDisplayService::SetLayerZ, "SetLayerZ"},
+ {2207, &ISystemDisplayService::SetLayerVisibility, "SetLayerVisibility"},
+ {2209, nullptr, "SetLayerAlpha"},
+ {2210, nullptr, "SetLayerPositionAndSize"},
+ {2312, nullptr, "CreateStrayLayer"},
+ {2400, nullptr, "OpenIndirectLayer"},
+ {2401, nullptr, "CloseIndirectLayer"},
+ {2402, nullptr, "FlipIndirectLayer"},
+ {3000, nullptr, "ListDisplayModes"},
+ {3001, nullptr, "ListDisplayRgbRanges"},
+ {3002, nullptr, "ListDisplayContentTypes"},
+ {3200, &ISystemDisplayService::GetDisplayMode, "GetDisplayMode"},
+ {3201, nullptr, "SetDisplayMode"},
+ {3202, nullptr, "GetDisplayUnderscan"},
+ {3203, nullptr, "SetDisplayUnderscan"},
+ {3204, nullptr, "GetDisplayContentType"},
+ {3205, nullptr, "SetDisplayContentType"},
+ {3206, nullptr, "GetDisplayRgbRange"},
+ {3207, nullptr, "SetDisplayRgbRange"},
+ {3208, nullptr, "GetDisplayCmuMode"},
+ {3209, nullptr, "SetDisplayCmuMode"},
+ {3210, nullptr, "GetDisplayContrastRatio"},
+ {3211, nullptr, "SetDisplayContrastRatio"},
+ {3214, nullptr, "GetDisplayGamma"},
+ {3215, nullptr, "SetDisplayGamma"},
+ {3216, nullptr, "GetDisplayCmuLuma"},
+ {3217, nullptr, "SetDisplayCmuLuma"},
+ {3218, nullptr, "SetDisplayCrcMode"},
+ {6013, nullptr, "GetLayerPresentationSubmissionTimestamps"},
+ {8225, &ISystemDisplayService::GetSharedBufferMemoryHandleId, "GetSharedBufferMemoryHandleId"},
+ {8250, &ISystemDisplayService::OpenSharedLayer, "OpenSharedLayer"},
+ {8251, nullptr, "CloseSharedLayer"},
+ {8252, &ISystemDisplayService::ConnectSharedLayer, "ConnectSharedLayer"},
+ {8253, nullptr, "DisconnectSharedLayer"},
+ {8254, &ISystemDisplayService::AcquireSharedFrameBuffer, "AcquireSharedFrameBuffer"},
+ {8255, &ISystemDisplayService::PresentSharedFrameBuffer, "PresentSharedFrameBuffer"},
+ {8256, &ISystemDisplayService::GetSharedFrameBufferAcquirableEvent, "GetSharedFrameBufferAcquirableEvent"},
+ {8257, nullptr, "FillSharedFrameBufferColor"},
+ {8258, nullptr, "CancelSharedFrameBuffer"},
+ {9000, nullptr, "GetDp2hdmiController"},
+ };
+ // clang-format on
+ RegisterHandlers(functions);
+}
+
+ISystemDisplayService::~ISystemDisplayService() = default;
+
+void ISystemDisplayService::GetSharedBufferMemoryHandleId(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 buffer_id = rp.PopRaw<u64>();
+ const u64 aruid = ctx.GetPID();
+
+ LOG_INFO(Service_VI, "called. buffer_id={:#x}, aruid={:#x}", buffer_id, aruid);
+
+ struct OutputParameters {
+ s32 nvmap_handle;
+ u64 size;
+ };
+
+ OutputParameters out{};
+ Nvnflinger::SharedMemoryPoolLayout layout{};
+ const auto result = nvnflinger.GetSystemBufferManager().GetSharedBufferMemoryHandleId(
+ &out.size, &out.nvmap_handle, &layout, buffer_id, aruid);
+
+ ctx.WriteBuffer(&layout, sizeof(layout));
+
+ IPC::ResponseBuilder rb{ctx, 6};
+ rb.Push(result);
+ rb.PushRaw(out);
+}
+
+void ISystemDisplayService::OpenSharedLayer(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 layer_id = rp.PopRaw<u64>();
+
+ LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void ISystemDisplayService::ConnectSharedLayer(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 layer_id = rp.PopRaw<u64>();
+
+ LOG_INFO(Service_VI, "(STUBBED) called. layer_id={:#x}", layer_id);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void ISystemDisplayService::GetSharedFrameBufferAcquirableEvent(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_VI, "called");
+
+ IPC::RequestParser rp{ctx};
+ const u64 layer_id = rp.PopRaw<u64>();
+
+ Kernel::KReadableEvent* event{};
+ const auto result =
+ nvnflinger.GetSystemBufferManager().GetSharedFrameBufferAcquirableEvent(&event, layer_id);
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(result);
+ rb.PushCopyObjects(event);
+}
+
+void ISystemDisplayService::AcquireSharedFrameBuffer(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_VI, "called");
+
+ IPC::RequestParser rp{ctx};
+ const u64 layer_id = rp.PopRaw<u64>();
+
+ struct OutputParameters {
+ android::Fence fence;
+ std::array<s32, 4> slots;
+ s64 target_slot;
+ };
+ static_assert(sizeof(OutputParameters) == 0x40, "OutputParameters has wrong size");
+
+ OutputParameters out{};
+ const auto result = nvnflinger.GetSystemBufferManager().AcquireSharedFrameBuffer(
+ &out.fence, out.slots, &out.target_slot, layer_id);
+
+ IPC::ResponseBuilder rb{ctx, 18};
+ rb.Push(result);
+ rb.PushRaw(out);
+}
+
+void ISystemDisplayService::PresentSharedFrameBuffer(HLERequestContext& ctx) {
+ LOG_DEBUG(Service_VI, "called");
+
+ struct InputParameters {
+ android::Fence fence;
+ Common::Rectangle<s32> crop_region;
+ u32 window_transform;
+ s32 swap_interval;
+ u64 layer_id;
+ s64 surface_id;
+ };
+ static_assert(sizeof(InputParameters) == 0x50, "InputParameters has wrong size");
+
+ IPC::RequestParser rp{ctx};
+ auto input = rp.PopRaw<InputParameters>();
+
+ const auto result = nvnflinger.GetSystemBufferManager().PresentSharedFrameBuffer(
+ input.fence, input.crop_region, input.window_transform, input.swap_interval, input.layer_id,
+ input.surface_id);
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+}
+
+void ISystemDisplayService::SetLayerZ(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 layer_id = rp.Pop<u64>();
+ const u64 z_value = rp.Pop<u64>();
+
+ LOG_WARNING(Service_VI, "(STUBBED) called. layer_id=0x{:016X}, z_value=0x{:016X}", layer_id,
+ z_value);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+// This function currently does nothing but return a success error code in
+// the vi library itself, so do the same thing, but log out the passed in values.
+void ISystemDisplayService::SetLayerVisibility(HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ const u64 layer_id = rp.Pop<u64>();
+ const bool visibility = rp.Pop<bool>();
+
+ LOG_DEBUG(Service_VI, "called, layer_id=0x{:08X}, visibility={}", layer_id, visibility);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+}
+
+void ISystemDisplayService::GetDisplayMode(HLERequestContext& ctx) {
+ LOG_WARNING(Service_VI, "(STUBBED) called");
+
+ IPC::ResponseBuilder rb{ctx, 6};
+ rb.Push(ResultSuccess);
+
+ if (Settings::IsDockedMode()) {
+ rb.Push(static_cast<u32>(DisplayResolution::DockedWidth));
+ rb.Push(static_cast<u32>(DisplayResolution::DockedHeight));
+ } else {
+ rb.Push(static_cast<u32>(DisplayResolution::UndockedWidth));
+ rb.Push(static_cast<u32>(DisplayResolution::UndockedHeight));
+ }
+
+ rb.PushRaw<float>(60.0f); // This wouldn't seem to be correct for 30 fps games.
+ rb.Push<u32>(0);
+}
+
+} // namespace Service::VI