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-rw-r--r--src/core/hle/service/vi/vi.h130
1 files changed, 3 insertions, 127 deletions
diff --git a/src/core/hle/service/vi/vi.h b/src/core/hle/service/vi/vi.h
index 4dd4d1783..5e9b7e6cf 100644
--- a/src/core/hle/service/vi/vi.h
+++ b/src/core/hle/service/vi/vi.h
@@ -7,6 +7,7 @@
#include <memory>
#include <boost/optional.hpp>
#include "core/hle/kernel/event.h"
+#include "core/hle/service/nvflinger/nvflinger.h"
#include "core/hle/service/service.h"
namespace CoreTiming {
@@ -16,134 +17,9 @@ struct EventType;
namespace Service {
namespace VI {
-struct IGBPBuffer {
- u32_le magic;
- u32_le width;
- u32_le height;
- u32_le stride;
- u32_le format;
- u32_le usage;
- INSERT_PADDING_WORDS(1);
- u32_le index;
- INSERT_PADDING_WORDS(3);
- u32_le gpu_buffer_id;
- INSERT_PADDING_WORDS(17);
- u32_le nvmap_handle;
- u32_le offset;
- INSERT_PADDING_WORDS(60);
-};
-
-static_assert(sizeof(IGBPBuffer) == 0x16C, "IGBPBuffer has wrong size");
-
-class BufferQueue {
-public:
- enum class QueryType {
- NativeWindowWidth = 0,
- NativeWindowHeight = 1,
- NativeWindowFormat = 2,
- };
-
- BufferQueue(u32 id, u64 layer_id);
- ~BufferQueue() = default;
-
- struct Buffer {
- enum class Status { Free = 0, Queued = 1, Dequeued = 2, Acquired = 3 };
-
- u32 slot;
- Status status = Status::Free;
- IGBPBuffer igbp_buffer;
- };
-
- void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
- u32 DequeueBuffer(u32 pixel_format, u32 width, u32 height);
- const IGBPBuffer& RequestBuffer(u32 slot) const;
- void QueueBuffer(u32 slot);
- boost::optional<const Buffer&> AcquireBuffer();
- void ReleaseBuffer(u32 slot);
- u32 Query(QueryType type);
-
- u32 GetId() const {
- return id;
- }
-
- Kernel::SharedPtr<Kernel::Event> GetNativeHandle() const {
- return native_handle;
- }
-
-private:
- u32 id;
- u64 layer_id;
-
- std::vector<Buffer> queue;
- Kernel::SharedPtr<Kernel::Event> native_handle;
-};
-
-struct Layer {
- Layer(u64 id, std::shared_ptr<BufferQueue> queue);
- ~Layer() = default;
-
- u64 id;
- std::shared_ptr<BufferQueue> buffer_queue;
-};
-
-struct Display {
- Display(u64 id, std::string name);
- ~Display() = default;
-
- u64 id;
- std::string name;
-
- std::vector<Layer> layers;
- Kernel::SharedPtr<Kernel::Event> vsync_event;
-};
-
-class NVFlinger {
-public:
- NVFlinger();
- ~NVFlinger();
-
- /// Opens the specified display and returns the id.
- u64 OpenDisplay(const std::string& name);
-
- /// Creates a layer on the specified display and returns the layer id.
- u64 CreateLayer(u64 display_id);
-
- /// Gets the buffer queue id of the specified layer in the specified display.
- u32 GetBufferQueueId(u64 display_id, u64 layer_id);
-
- /// Gets the vsync event for the specified display.
- Kernel::SharedPtr<Kernel::Event> GetVsyncEvent(u64 display_id);
-
- /// Obtains a buffer queue identified by the id.
- std::shared_ptr<BufferQueue> GetBufferQueue(u32 id) const;
-
- /// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
- /// finished.
- void Compose();
-
-private:
- /// Returns the display identified by the specified id.
- Display& GetDisplay(u64 display_id);
-
- /// Returns the layer identified by the specified id in the desired display.
- Layer& GetLayer(u64 display_id, u64 layer_id);
-
- std::vector<Display> displays;
- std::vector<std::shared_ptr<BufferQueue>> buffer_queues;
-
- /// Id to use for the next layer that is created, this counter is shared among all displays.
- u64 next_layer_id = 1;
- /// Id to use for the next buffer queue that is created, this counter is shared among all
- /// layers.
- u32 next_buffer_queue_id = 1;
-
- /// CoreTiming event that handles screen composition.
- CoreTiming::EventType* composition_event;
-};
-
class IApplicationDisplayService final : public ServiceFramework<IApplicationDisplayService> {
public:
- IApplicationDisplayService(std::shared_ptr<NVFlinger> nv_flinger);
+ IApplicationDisplayService(std::shared_ptr<NVFlinger::NVFlinger> nv_flinger);
~IApplicationDisplayService() = default;
private:
@@ -159,7 +35,7 @@ private:
void DestroyStrayLayer(Kernel::HLERequestContext& ctx);
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
- std::shared_ptr<NVFlinger> nv_flinger;
+ std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
};
/// Registers all VI services with the specified service manager.