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-rw-r--r--src/core/hle/service/am/am.cpp5
-rw-r--r--src/core/hle/service/apm/apm_controller.cpp4
-rw-r--r--src/core/hle/service/hid/controllers/gesture.cpp2
-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp2
-rw-r--r--src/core/hle/service/vi/vi.cpp2
5 files changed, 8 insertions, 7 deletions
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index 8d057b3a8..da33f0e44 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -6,6 +6,7 @@
#include <cinttypes>
#include <cstring>
#include "common/settings.h"
+#include "common/settings_enums.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -833,7 +834,7 @@ void ICommonStateGetter::GetDefaultDisplayResolution(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
- if (Settings::values.use_docked_mode.GetValue()) {
+ if (Settings::IsDockedMode()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
} else {
@@ -921,7 +922,7 @@ void IStorage::Open(HLERequestContext& ctx) {
}
void ICommonStateGetter::GetOperationMode(HLERequestContext& ctx) {
- const bool use_docked_mode{Settings::values.use_docked_mode.GetValue()};
+ const bool use_docked_mode{Settings::IsDockedMode()};
LOG_DEBUG(Service_AM, "called, use_docked_mode={}", use_docked_mode);
IPC::ResponseBuilder rb{ctx, 3};
diff --git a/src/core/hle/service/apm/apm_controller.cpp b/src/core/hle/service/apm/apm_controller.cpp
index 227fdd0cf..4f1aa5cc2 100644
--- a/src/core/hle/service/apm/apm_controller.cpp
+++ b/src/core/hle/service/apm/apm_controller.cpp
@@ -7,6 +7,7 @@
#include "common/logging/log.h"
#include "common/settings.h"
+#include "common/settings_enums.h"
#include "core/core_timing.h"
#include "core/hle/service/apm/apm_controller.h"
@@ -67,8 +68,7 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
}
PerformanceMode Controller::GetCurrentPerformanceMode() const {
- return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Boost
- : PerformanceMode::Normal;
+ return Settings::IsDockedMode() ? PerformanceMode::Boost : PerformanceMode::Normal;
}
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp
index 03432f7cb..63eecd42b 100644
--- a/src/core/hle/service/hid/controllers/gesture.cpp
+++ b/src/core/hle/service/hid/controllers/gesture.cpp
@@ -331,7 +331,7 @@ Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties()
};
// Hack: There is no touch in docked but games still allow it
- if (Settings::values.use_docked_mode.GetValue()) {
+ if (Settings::IsDockedMode()) {
gesture.points[id] = {
.x = static_cast<s32>(active_x * Layout::ScreenDocked::Width),
.y = static_cast<s32>(active_y * Layout::ScreenDocked::Height),
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 28818c813..3b349b4c4 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -1518,7 +1518,7 @@ bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller
return false;
}
// Handheld shouldn't be supported in docked mode
- if (Settings::values.use_docked_mode.GetValue()) {
+ if (Settings::IsDockedMode()) {
return false;
}
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 6bb02393c..2eb978379 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -217,7 +217,7 @@ private:
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(ResultSuccess);
- if (Settings::values.use_docked_mode.GetValue()) {
+ if (Settings::IsDockedMode()) {
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(Service::VI::DisplayResolution::DockedHeight));
} else {