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-rw-r--r--src/core/hle/service/audio/audio.cpp4
-rw-r--r--src/core/hle/service/audio/audio_out_manager.cpp103
-rw-r--r--src/core/hle/service/audio/audio_out_manager.h44
-rw-r--r--src/core/hle/service/audio/audout_u.cpp118
-rw-r--r--src/core/hle/service/audio/audout_u.h37
5 files changed, 149 insertions, 157 deletions
diff --git a/src/core/hle/service/audio/audio.cpp b/src/core/hle/service/audio/audio.cpp
index 7dcfbbfad..aa5b9dbfe 100644
--- a/src/core/hle/service/audio/audio.cpp
+++ b/src/core/hle/service/audio/audio.cpp
@@ -5,7 +5,7 @@
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/audio/audio_in_manager.h"
-#include "core/hle/service/audio/audout_u.h"
+#include "core/hle/service/audio/audio_out_manager.h"
#include "core/hle/service/audio/audrec_a.h"
#include "core/hle/service/audio/audrec_u.h"
#include "core/hle/service/audio/audren_u.h"
@@ -20,7 +20,7 @@ void LoopProcess(Core::System& system) {
server_manager->RegisterNamedService("audctl", std::make_shared<IAudioController>(system));
server_manager->RegisterNamedService("audin:u", std::make_shared<IAudioInManager>(system));
- server_manager->RegisterNamedService("audout:u", std::make_shared<AudOutU>(system));
+ server_manager->RegisterNamedService("audout:u", std::make_shared<IAudioOutManager>(system));
server_manager->RegisterNamedService("audrec:a", std::make_shared<AudRecA>(system));
server_manager->RegisterNamedService("audrec:u", std::make_shared<AudRecU>(system));
server_manager->RegisterNamedService("audren:u", std::make_shared<AudRenU>(system));
diff --git a/src/core/hle/service/audio/audio_out_manager.cpp b/src/core/hle/service/audio/audio_out_manager.cpp
new file mode 100644
index 000000000..89cd6df94
--- /dev/null
+++ b/src/core/hle/service/audio/audio_out_manager.cpp
@@ -0,0 +1,103 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/string_util.h"
+#include "core/hle/service/audio/audio_out.h"
+#include "core/hle/service/audio/audio_out_manager.h"
+#include "core/hle/service/cmif_serialization.h"
+#include "core/memory.h"
+
+namespace Service::Audio {
+using namespace AudioCore::AudioOut;
+
+IAudioOutManager::IAudioOutManager(Core::System& system_)
+ : ServiceFramework{system_, "audout:u"}, impl{std::make_unique<Manager>(system_)} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, C<&IAudioOutManager::ListAudioOuts>, "ListAudioOuts"},
+ {1, C<&IAudioOutManager::OpenAudioOut>, "OpenAudioOut"},
+ {2, C<&IAudioOutManager::ListAudioOutsAuto>, "ListAudioOutsAuto"},
+ {3, C<&IAudioOutManager::OpenAudioOutAuto>, "OpenAudioOutAuto"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
+IAudioOutManager::~IAudioOutManager() = default;
+
+Result IAudioOutManager::ListAudioOuts(
+ OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_outs, Out<u32> out_count) {
+ R_RETURN(this->ListAudioOutsAuto(out_audio_outs, out_count));
+}
+
+Result IAudioOutManager::OpenAudioOut(Out<AudioOutParameterInternal> out_parameter_internal,
+ Out<SharedPointer<IAudioOut>> out_audio_out,
+ OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name,
+ InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name,
+ AudioOutParameter parameter,
+ InCopyHandle<Kernel::KProcess> process_handle,
+ ClientAppletResourceUserId aruid) {
+ R_RETURN(this->OpenAudioOutAuto(out_parameter_internal, out_audio_out, out_name, name,
+ parameter, process_handle, aruid));
+}
+
+Result IAudioOutManager::ListAudioOutsAuto(
+ OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_outs, Out<u32> out_count) {
+ if (!out_audio_outs.empty()) {
+ out_audio_outs[0] = AudioDeviceName("DeviceOut");
+ *out_count = 1;
+ LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
+ } else {
+ *out_count = 0;
+ LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
+ }
+
+ R_SUCCEED();
+}
+
+Result IAudioOutManager::OpenAudioOutAuto(
+ Out<AudioOutParameterInternal> out_parameter_internal,
+ Out<SharedPointer<IAudioOut>> out_audio_out,
+ OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
+ InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name, AudioOutParameter parameter,
+ InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid) {
+ if (!process_handle) {
+ LOG_ERROR(Service_Audio, "Failed to get process handle");
+ R_THROW(ResultUnknown);
+ }
+ if (name.empty() || out_name.empty()) {
+ LOG_ERROR(Service_Audio, "Invalid buffers");
+ R_THROW(ResultUnknown);
+ }
+
+ size_t new_session_id{};
+ R_TRY(impl->LinkToManager());
+ R_TRY(impl->AcquireSessionId(new_session_id));
+
+ const auto name_buffer = std::span(reinterpret_cast<const u8*>(name[0].name.data()), 0x100);
+ const auto device_name = Common::StringFromBuffer(name_buffer);
+
+ LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
+ impl->num_free_sessions);
+
+ auto audio_out = std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name,
+ parameter, process_handle.Get(), aruid.pid);
+ R_TRY(audio_out->GetImpl()->GetSystem().Initialize(device_name, parameter, process_handle.Get(),
+ aruid.pid));
+
+ *out_audio_out = audio_out;
+ impl->sessions[new_session_id] = audio_out->GetImpl();
+ impl->applet_resource_user_ids[new_session_id] = aruid.pid;
+
+ auto& out_system = impl->sessions[new_session_id]->GetSystem();
+ *out_parameter_internal =
+ AudioOutParameterInternal{.sample_rate = out_system.GetSampleRate(),
+ .channel_count = out_system.GetChannelCount(),
+ .sample_format = static_cast<u32>(out_system.GetSampleFormat()),
+ .state = static_cast<u32>(out_system.GetState())};
+
+ R_SUCCEED();
+}
+
+} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audio_out_manager.h b/src/core/hle/service/audio/audio_out_manager.h
new file mode 100644
index 000000000..eaa27bc79
--- /dev/null
+++ b/src/core/hle/service/audio/audio_out_manager.h
@@ -0,0 +1,44 @@
+// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include "audio_core/audio_out_manager.h"
+#include "audio_core/out/audio_out.h"
+#include "core/hle/service/cmif_types.h"
+#include "core/hle/service/service.h"
+
+namespace Service::Audio {
+
+using AudioDeviceName = AudioCore::Renderer::AudioDevice::AudioDeviceName;
+class IAudioOut;
+
+class IAudioOutManager final : public ServiceFramework<IAudioOutManager> {
+public:
+ explicit IAudioOutManager(Core::System& system_);
+ ~IAudioOutManager() override;
+
+private:
+ Result ListAudioOuts(OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_outs,
+ Out<u32> out_count);
+ Result OpenAudioOut(Out<AudioCore::AudioOut::AudioOutParameterInternal> out_parameter_internal,
+ Out<SharedPointer<IAudioOut>> out_audio_out,
+ OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_name,
+ InArray<AudioDeviceName, BufferAttr_HipcMapAlias> name,
+ AudioCore::AudioOut::AudioOutParameter parameter,
+ InCopyHandle<Kernel::KProcess> process_handle,
+ ClientAppletResourceUserId aruid);
+ Result ListAudioOutsAuto(OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_audio_outs,
+ Out<u32> out_count);
+ Result OpenAudioOutAuto(
+ Out<AudioCore::AudioOut::AudioOutParameterInternal> out_parameter_internal,
+ Out<SharedPointer<IAudioOut>> out_audio_out,
+ OutArray<AudioDeviceName, BufferAttr_HipcAutoSelect> out_name,
+ InArray<AudioDeviceName, BufferAttr_HipcAutoSelect> name,
+ AudioCore::AudioOut::AudioOutParameter parameter,
+ InCopyHandle<Kernel::KProcess> process_handle, ClientAppletResourceUserId aruid);
+
+ std::unique_ptr<AudioCore::AudioOut::Manager> impl;
+};
+
+} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audout_u.cpp b/src/core/hle/service/audio/audout_u.cpp
deleted file mode 100644
index 5364177ba..000000000
--- a/src/core/hle/service/audio/audout_u.cpp
+++ /dev/null
@@ -1,118 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "common/string_util.h"
-#include "core/hle/service/audio/audio_out.h"
-#include "core/hle/service/audio/audout_u.h"
-#include "core/hle/service/ipc_helpers.h"
-#include "core/memory.h"
-
-namespace Service::Audio {
-using namespace AudioCore::AudioOut;
-
-AudOutU::AudOutU(Core::System& system_)
- : ServiceFramework{system_, "audout:u"}, service_context{system_, "AudOutU"},
- impl{std::make_unique<AudioCore::AudioOut::Manager>(system_)} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
- {1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
- {2, &AudOutU::ListAudioOuts, "ListAudioOutsAuto"},
- {3, &AudOutU::OpenAudioOut, "OpenAudioOutAuto"},
- };
- // clang-format on
-
- RegisterHandlers(functions);
-}
-
-AudOutU::~AudOutU() = default;
-
-void AudOutU::ListAudioOuts(HLERequestContext& ctx) {
- using namespace AudioCore::Renderer;
-
- std::scoped_lock l{impl->mutex};
-
- const auto write_count =
- static_cast<u32>(ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>());
- std::vector<AudioDevice::AudioDeviceName> device_names{};
- if (write_count > 0) {
- device_names.emplace_back("DeviceOut");
- LOG_DEBUG(Service_Audio, "called. \nName=DeviceOut");
- } else {
- LOG_DEBUG(Service_Audio, "called. Empty buffer passed in.");
- }
-
- ctx.WriteBuffer(device_names);
-
- IPC::ResponseBuilder rb{ctx, 3};
- rb.Push(ResultSuccess);
- rb.Push<u32>(static_cast<u32>(device_names.size()));
-}
-
-void AudOutU::OpenAudioOut(HLERequestContext& ctx) {
- IPC::RequestParser rp{ctx};
- auto in_params{rp.PopRaw<AudioOutParameter>()};
- auto applet_resource_user_id{rp.PopRaw<u64>()};
- const auto device_name_data{ctx.ReadBuffer()};
- auto device_name = Common::StringFromBuffer(device_name_data);
- auto handle{ctx.GetCopyHandle(0)};
-
- auto process{ctx.GetObjectFromHandle<Kernel::KProcess>(handle)};
- if (process.IsNull()) {
- LOG_ERROR(Service_Audio, "Failed to get process handle");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultUnknown);
- return;
- }
-
- auto link{impl->LinkToManager()};
- if (link.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to link Audio Out to Audio Manager");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(link);
- return;
- }
-
- size_t new_session_id{};
- auto result{impl->AcquireSessionId(new_session_id)};
- if (result.IsError()) {
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
- impl->num_free_sessions);
-
- auto audio_out =
- std::make_shared<IAudioOut>(system, *impl, new_session_id, device_name, in_params,
- process.GetPointerUnsafe(), applet_resource_user_id);
- result = audio_out->GetImpl()->GetSystem().Initialize(
- device_name, in_params, process.GetPointerUnsafe(), applet_resource_user_id);
- if (result.IsError()) {
- LOG_ERROR(Service_Audio, "Failed to initialize the AudioOut System!");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(result);
- return;
- }
-
- impl->sessions[new_session_id] = audio_out->GetImpl();
- impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
-
- auto& out_system = impl->sessions[new_session_id]->GetSystem();
- AudioOutParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
- .channel_count = out_system.GetChannelCount(),
- .sample_format =
- static_cast<u32>(out_system.GetSampleFormat()),
- .state = static_cast<u32>(out_system.GetState())};
-
- IPC::ResponseBuilder rb{ctx, 6, 0, 1};
-
- ctx.WriteBuffer(out_system.GetName());
-
- rb.Push(ResultSuccess);
- rb.PushRaw<AudioOutParameterInternal>(out_params);
- rb.PushIpcInterface<IAudioOut>(audio_out);
-}
-
-} // namespace Service::Audio
diff --git a/src/core/hle/service/audio/audout_u.h b/src/core/hle/service/audio/audout_u.h
deleted file mode 100644
index 8f288c6e0..000000000
--- a/src/core/hle/service/audio/audout_u.h
+++ /dev/null
@@ -1,37 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "audio_core/audio_out_manager.h"
-#include "audio_core/out/audio_out.h"
-#include "core/hle/service/kernel_helpers.h"
-#include "core/hle/service/service.h"
-
-namespace Core {
-class System;
-}
-
-namespace AudioCore::AudioOut {
-class Manager;
-class Out;
-} // namespace AudioCore::AudioOut
-
-namespace Service::Audio {
-
-class IAudioOut;
-
-class AudOutU final : public ServiceFramework<AudOutU> {
-public:
- explicit AudOutU(Core::System& system_);
- ~AudOutU() override;
-
-private:
- void ListAudioOuts(HLERequestContext& ctx);
- void OpenAudioOut(HLERequestContext& ctx);
-
- KernelHelpers::ServiceContext service_context;
- std::unique_ptr<AudioCore::AudioOut::Manager> impl;
-};
-
-} // namespace Service::Audio