diff options
Diffstat (limited to 'src/core/hle')
31 files changed, 330 insertions, 176 deletions
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp index 4669a14ad..6d66276bc 100644 --- a/src/core/hle/kernel/client_session.cpp +++ b/src/core/hle/kernel/client_session.cpp @@ -12,7 +12,7 @@ namespace Kernel { -ClientSession::ClientSession(KernelCore& kernel) : WaitObject{kernel} {} +ClientSession::ClientSession(KernelCore& kernel) : SynchronizationObject{kernel} {} ClientSession::~ClientSession() { // This destructor will be called automatically when the last ClientSession handle is closed by @@ -31,6 +31,11 @@ void ClientSession::Acquire(Thread* thread) { UNIMPLEMENTED(); } +bool ClientSession::IsSignaled() const { + UNIMPLEMENTED(); + return true; +} + ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kernel, std::shared_ptr<Session> parent, std::string name) { diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h index b4289a9a8..d15b09554 100644 --- a/src/core/hle/kernel/client_session.h +++ b/src/core/hle/kernel/client_session.h @@ -7,7 +7,7 @@ #include <memory> #include <string> -#include "core/hle/kernel/wait_object.h" +#include "core/hle/kernel/synchronization_object.h" #include "core/hle/result.h" union ResultCode; @@ -22,7 +22,7 @@ class KernelCore; class Session; class Thread; -class ClientSession final : public WaitObject { +class ClientSession final : public SynchronizationObject { public: explicit ClientSession(KernelCore& kernel); ~ClientSession() override; @@ -48,6 +48,8 @@ public: void Acquire(Thread* thread) override; + bool IsSignaled() const override; + private: static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel, std::shared_ptr<Session> parent, diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index ab05788d7..c558a2f33 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -47,15 +47,15 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread( const std::string& reason, u64 timeout, WakeupCallback&& callback, std::shared_ptr<WritableEvent> writable_event) { // Put the client thread to sleep until the wait event is signaled or the timeout expires. - thread->SetWakeupCallback([context = *this, callback](ThreadWakeupReason reason, - std::shared_ptr<Thread> thread, - std::shared_ptr<WaitObject> object, - std::size_t index) mutable -> bool { - ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent); - callback(thread, context, reason); - context.WriteToOutgoingCommandBuffer(*thread); - return true; - }); + thread->SetWakeupCallback( + [context = *this, callback](ThreadWakeupReason reason, std::shared_ptr<Thread> thread, + std::shared_ptr<SynchronizationObject> object, + std::size_t index) mutable -> bool { + ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent); + callback(thread, context, reason); + context.WriteToOutgoingCommandBuffer(*thread); + return true; + }); auto& kernel = Core::System::GetInstance().Kernel(); if (!writable_event) { @@ -67,7 +67,7 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread( const auto readable_event{writable_event->GetReadableEvent()}; writable_event->Clear(); thread->SetStatus(ThreadStatus::WaitHLEEvent); - thread->SetWaitObjects({readable_event}); + thread->SetSynchronizationObjects({readable_event}); readable_event->AddWaitingThread(thread); if (timeout > 0) { diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index edd4c4259..4eb1d8703 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -23,6 +23,7 @@ #include "core/hle/kernel/process.h" #include "core/hle/kernel/resource_limit.h" #include "core/hle/kernel/scheduler.h" +#include "core/hle/kernel/synchronization.h" #include "core/hle/kernel/thread.h" #include "core/hle/lock.h" #include "core/hle/result.h" @@ -54,10 +55,10 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_ if (thread->GetStatus() == ThreadStatus::WaitSynch || thread->GetStatus() == ThreadStatus::WaitHLEEvent) { // Remove the thread from each of its waiting objects' waitlists - for (const auto& object : thread->GetWaitObjects()) { + for (const auto& object : thread->GetSynchronizationObjects()) { object->RemoveWaitingThread(thread); } - thread->ClearWaitObjects(); + thread->ClearSynchronizationObjects(); // Invoke the wakeup callback before clearing the wait objects if (thread->HasWakeupCallback()) { @@ -96,7 +97,8 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_ } struct KernelCore::Impl { - explicit Impl(Core::System& system) : system{system}, global_scheduler{system} {} + explicit Impl(Core::System& system) + : system{system}, global_scheduler{system}, synchronization{system} {} void Initialize(KernelCore& kernel) { Shutdown(); @@ -191,6 +193,7 @@ struct KernelCore::Impl { std::vector<std::shared_ptr<Process>> process_list; Process* current_process = nullptr; Kernel::GlobalScheduler global_scheduler; + Kernel::Synchronization synchronization; std::shared_ptr<ResourceLimit> system_resource_limit; @@ -270,6 +273,14 @@ const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const { return impl->cores[id]; } +Kernel::Synchronization& KernelCore::Synchronization() { + return impl->synchronization; +} + +const Kernel::Synchronization& KernelCore::Synchronization() const { + return impl->synchronization; +} + Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() { return *impl->exclusive_monitor; } diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index fccffaf3a..1eede3063 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -29,6 +29,7 @@ class HandleTable; class PhysicalCore; class Process; class ResourceLimit; +class Synchronization; class Thread; /// Represents a single instance of the kernel. @@ -92,6 +93,12 @@ public: /// Gets the an instance of the respective physical CPU core. const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const; + /// Gets the an instance of the Synchronization Interface. + Kernel::Synchronization& Synchronization(); + + /// Gets the an instance of the Synchronization Interface. + const Kernel::Synchronization& Synchronization() const; + /// Stops execution of 'id' core, in order to reschedule a new thread. void PrepareReschedule(std::size_t id); diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp index b9035a0be..2fcb7326c 100644 --- a/src/core/hle/kernel/process.cpp +++ b/src/core/hle/kernel/process.cpp @@ -337,7 +337,7 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) { } Process::Process(Core::System& system) - : WaitObject{system.Kernel()}, vm_manager{system}, + : SynchronizationObject{system.Kernel()}, vm_manager{system}, address_arbiter{system}, mutex{system}, system{system} {} Process::~Process() = default; @@ -357,7 +357,7 @@ void Process::ChangeStatus(ProcessStatus new_status) { status = new_status; is_signaled = true; - WakeupAllWaitingThreads(); + Signal(); } void Process::AllocateMainThreadStack(u64 stack_size) { diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h index 3483fa19d..4887132a7 100644 --- a/src/core/hle/kernel/process.h +++ b/src/core/hle/kernel/process.h @@ -15,8 +15,8 @@ #include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/mutex.h" #include "core/hle/kernel/process_capability.h" +#include "core/hle/kernel/synchronization_object.h" #include "core/hle/kernel/vm_manager.h" -#include "core/hle/kernel/wait_object.h" #include "core/hle/result.h" namespace Core { @@ -60,7 +60,7 @@ enum class ProcessStatus { DebugBreak, }; -class Process final : public WaitObject { +class Process final : public SynchronizationObject { public: explicit Process(Core::System& system); ~Process() override; @@ -359,10 +359,6 @@ private: /// specified by metadata provided to the process during loading. bool is_64bit_process = true; - /// Whether or not this process is signaled. This occurs - /// upon the process changing to a different state. - bool is_signaled = false; - /// Total running time for the process in ticks. u64 total_process_running_time_ticks = 0; diff --git a/src/core/hle/kernel/readable_event.cpp b/src/core/hle/kernel/readable_event.cpp index d8ac97aa1..9d3d3a81b 100644 --- a/src/core/hle/kernel/readable_event.cpp +++ b/src/core/hle/kernel/readable_event.cpp @@ -11,30 +11,30 @@ namespace Kernel { -ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {} +ReadableEvent::ReadableEvent(KernelCore& kernel) : SynchronizationObject{kernel} {} ReadableEvent::~ReadableEvent() = default; bool ReadableEvent::ShouldWait(const Thread* thread) const { - return !signaled; + return !is_signaled; } void ReadableEvent::Acquire(Thread* thread) { - ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); + ASSERT_MSG(IsSignaled(), "object unavailable!"); } void ReadableEvent::Signal() { - if (!signaled) { - signaled = true; - WakeupAllWaitingThreads(); + if (!is_signaled) { + is_signaled = true; + SynchronizationObject::Signal(); }; } void ReadableEvent::Clear() { - signaled = false; + is_signaled = false; } ResultCode ReadableEvent::Reset() { - if (!signaled) { + if (!is_signaled) { return ERR_INVALID_STATE; } diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h index 11ff71c3a..3264dd066 100644 --- a/src/core/hle/kernel/readable_event.h +++ b/src/core/hle/kernel/readable_event.h @@ -5,7 +5,7 @@ #pragma once #include "core/hle/kernel/object.h" -#include "core/hle/kernel/wait_object.h" +#include "core/hle/kernel/synchronization_object.h" union ResultCode; @@ -14,7 +14,7 @@ namespace Kernel { class KernelCore; class WritableEvent; -class ReadableEvent final : public WaitObject { +class ReadableEvent final : public SynchronizationObject { friend class WritableEvent; public: @@ -46,13 +46,11 @@ public: /// then ERR_INVALID_STATE will be returned. ResultCode Reset(); + void Signal() override; + private: explicit ReadableEvent(KernelCore& kernel); - void Signal(); - - bool signaled{}; - std::string name; ///< Name of event (optional) }; diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index eb196a690..86f1421bf 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -124,8 +124,8 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) { "Thread yielding without being in front"); scheduled_queue[core_id].yield(priority); - std::array<Thread*, NUM_CPU_CORES> current_threads; - for (u32 i = 0; i < NUM_CPU_CORES; i++) { + std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads; + for (std::size_t i = 0; i < current_threads.size(); i++) { current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front(); } @@ -177,8 +177,8 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread // function... if (scheduled_queue[core_id].empty()) { // Here, "current_threads" is calculated after the ""yield"", unlike yield -1 - std::array<Thread*, NUM_CPU_CORES> current_threads; - for (u32 i = 0; i < NUM_CPU_CORES; i++) { + std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads; + for (std::size_t i = 0; i < current_threads.size(); i++) { current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front(); } for (auto& thread : suggested_queue[core_id]) { @@ -208,7 +208,7 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread } void GlobalScheduler::PreemptThreads() { - for (std::size_t core_id = 0; core_id < NUM_CPU_CORES; core_id++) { + for (std::size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) { const u32 priority = preemption_priorities[core_id]; if (scheduled_queue[core_id].size(priority) > 0) { @@ -349,7 +349,7 @@ bool GlobalScheduler::AskForReselectionOrMarkRedundant(Thread* current_thread, } void GlobalScheduler::Shutdown() { - for (std::size_t core = 0; core < NUM_CPU_CORES; core++) { + for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { scheduled_queue[core].clear(); suggested_queue[core].clear(); } diff --git a/src/core/hle/kernel/scheduler.h b/src/core/hle/kernel/scheduler.h index 14b77960a..96db049cb 100644 --- a/src/core/hle/kernel/scheduler.h +++ b/src/core/hle/kernel/scheduler.h @@ -10,6 +10,7 @@ #include "common/common_types.h" #include "common/multi_level_queue.h" +#include "core/hardware_properties.h" #include "core/hle/kernel/thread.h" namespace Core { @@ -23,8 +24,6 @@ class Process; class GlobalScheduler final { public: - static constexpr u32 NUM_CPU_CORES = 4; - explicit GlobalScheduler(Core::System& system); ~GlobalScheduler(); @@ -125,7 +124,7 @@ public: void PreemptThreads(); u32 CpuCoresCount() const { - return NUM_CPU_CORES; + return Core::Hardware::NUM_CPU_CORES; } void SetReselectionPending() { @@ -149,13 +148,15 @@ private: bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner); static constexpr u32 min_regular_priority = 2; - std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue; - std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue; + std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES> + scheduled_queue; + std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES> + suggested_queue; std::atomic<bool> is_reselection_pending{false}; // The priority levels at which the global scheduler preempts threads every 10 ms. They are // ordered from Core 0 to Core 3. - std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62}; + std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62}; /// Lists all thread ids that aren't deleted/etc. std::vector<std::shared_ptr<Thread>> thread_list; diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp index a4ccfa35e..a549ae9d7 100644 --- a/src/core/hle/kernel/server_port.cpp +++ b/src/core/hle/kernel/server_port.cpp @@ -13,7 +13,7 @@ namespace Kernel { -ServerPort::ServerPort(KernelCore& kernel) : WaitObject{kernel} {} +ServerPort::ServerPort(KernelCore& kernel) : SynchronizationObject{kernel} {} ServerPort::~ServerPort() = default; ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() { @@ -39,6 +39,10 @@ void ServerPort::Acquire(Thread* thread) { ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); } +bool ServerPort::IsSignaled() const { + return !pending_sessions.empty(); +} + ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions, std::string name) { std::shared_ptr<ServerPort> server_port = std::make_shared<ServerPort>(kernel); diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h index 8be8a75ea..41b191b86 100644 --- a/src/core/hle/kernel/server_port.h +++ b/src/core/hle/kernel/server_port.h @@ -10,7 +10,7 @@ #include <vector> #include "common/common_types.h" #include "core/hle/kernel/object.h" -#include "core/hle/kernel/wait_object.h" +#include "core/hle/kernel/synchronization_object.h" #include "core/hle/result.h" namespace Kernel { @@ -20,7 +20,7 @@ class KernelCore; class ServerSession; class SessionRequestHandler; -class ServerPort final : public WaitObject { +class ServerPort final : public SynchronizationObject { public: explicit ServerPort(KernelCore& kernel); ~ServerPort() override; @@ -82,6 +82,8 @@ public: bool ShouldWait(const Thread* thread) const override; void Acquire(Thread* thread) override; + bool IsSignaled() const override; + private: /// ServerSessions waiting to be accepted by the port std::vector<std::shared_ptr<ServerSession>> pending_sessions; diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp index 7825e1ec4..4604e35c5 100644 --- a/src/core/hle/kernel/server_session.cpp +++ b/src/core/hle/kernel/server_session.cpp @@ -24,7 +24,7 @@ namespace Kernel { -ServerSession::ServerSession(KernelCore& kernel) : WaitObject{kernel} {} +ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {} ServerSession::~ServerSession() = default; ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel, @@ -50,6 +50,16 @@ bool ServerSession::ShouldWait(const Thread* thread) const { return pending_requesting_threads.empty() || currently_handling != nullptr; } +bool ServerSession::IsSignaled() const { + // Closed sessions should never wait, an error will be returned from svcReplyAndReceive. + if (!parent->Client()) { + return true; + } + + // Wait if we have no pending requests, or if we're currently handling a request. + return !pending_requesting_threads.empty() && currently_handling == nullptr; +} + void ServerSession::Acquire(Thread* thread) { ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); // We are now handling a request, pop it from the stack. diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h index d6e48109e..77e4f6721 100644 --- a/src/core/hle/kernel/server_session.h +++ b/src/core/hle/kernel/server_session.h @@ -10,7 +10,7 @@ #include <vector> #include "common/threadsafe_queue.h" -#include "core/hle/kernel/wait_object.h" +#include "core/hle/kernel/synchronization_object.h" #include "core/hle/result.h" namespace Memory { @@ -41,7 +41,7 @@ class Thread; * After the server replies to the request, the response is marshalled back to the caller's * TLS buffer and control is transferred back to it. */ -class ServerSession final : public WaitObject { +class ServerSession final : public SynchronizationObject { public: explicit ServerSession(KernelCore& kernel); ~ServerSession() override; @@ -73,6 +73,8 @@ public: return parent.get(); } + bool IsSignaled() const override; + /** * Sets the HLE handler for the session. This handler will be called to service IPC requests * instead of the regular IPC machinery. (The regular IPC machinery is currently not diff --git a/src/core/hle/kernel/session.cpp b/src/core/hle/kernel/session.cpp index dee6e2b72..e4dd53e24 100644 --- a/src/core/hle/kernel/session.cpp +++ b/src/core/hle/kernel/session.cpp @@ -9,7 +9,7 @@ namespace Kernel { -Session::Session(KernelCore& kernel) : WaitObject{kernel} {} +Session::Session(KernelCore& kernel) : SynchronizationObject{kernel} {} Session::~Session() = default; Session::SessionPair Session::Create(KernelCore& kernel, std::string name) { @@ -29,6 +29,11 @@ bool Session::ShouldWait(const Thread* thread) const { return {}; } +bool Session::IsSignaled() const { + UNIMPLEMENTED(); + return true; +} + void Session::Acquire(Thread* thread) { UNIMPLEMENTED(); } diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/session.h index 15a5ac15f..7cd9c0d77 100644 --- a/src/core/hle/kernel/session.h +++ b/src/core/hle/kernel/session.h @@ -8,7 +8,7 @@ #include <string> #include <utility> -#include "core/hle/kernel/wait_object.h" +#include "core/hle/kernel/synchronization_object.h" namespace Kernel { @@ -19,7 +19,7 @@ class ServerSession; * Parent structure to link the client and server endpoints of a session with their associated * client port. */ -class Session final : public WaitObject { +class Session final : public SynchronizationObject { public: explicit Session(KernelCore& kernel); ~Session() override; @@ -39,6 +39,8 @@ public: bool ShouldWait(const Thread* thread) const override; + bool IsSignaled() const override; + void Acquire(Thread* thread) override; std::shared_ptr<ClientSession> Client() { diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 9cae5c73d..fd91779a3 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -32,6 +32,7 @@ #include "core/hle/kernel/shared_memory.h" #include "core/hle/kernel/svc.h" #include "core/hle/kernel/svc_wrap.h" +#include "core/hle/kernel/synchronization.h" #include "core/hle/kernel/thread.h" #include "core/hle/kernel/transfer_memory.h" #include "core/hle/kernel/writable_event.h" @@ -433,22 +434,6 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han return ERR_INVALID_HANDLE; } -/// Default thread wakeup callback for WaitSynchronization -static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, - std::shared_ptr<WaitObject> object, std::size_t index) { - ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch); - - if (reason == ThreadWakeupReason::Timeout) { - thread->SetWaitSynchronizationResult(RESULT_TIMEOUT); - return true; - } - - ASSERT(reason == ThreadWakeupReason::Signal); - thread->SetWaitSynchronizationResult(RESULT_SUCCESS); - thread->SetWaitSynchronizationOutput(static_cast<u32>(index)); - return true; -}; - /// Wait for the given handles to synchronize, timeout after the specified nanoseconds static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr handles_address, u64 handle_count, s64 nano_seconds) { @@ -472,14 +457,14 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr } auto* const thread = system.CurrentScheduler().GetCurrentThread(); - - using ObjectPtr = Thread::ThreadWaitObjects::value_type; - Thread::ThreadWaitObjects objects(handle_count); - const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable(); + auto& kernel = system.Kernel(); + using ObjectPtr = Thread::ThreadSynchronizationObjects::value_type; + Thread::ThreadSynchronizationObjects objects(handle_count); + const auto& handle_table = kernel.CurrentProcess()->GetHandleTable(); for (u64 i = 0; i < handle_count; ++i) { const Handle handle = memory.Read32(handles_address + i * sizeof(Handle)); - const auto object = handle_table.Get<WaitObject>(handle); + const auto object = handle_table.Get<SynchronizationObject>(handle); if (object == nullptr) { LOG_ERROR(Kernel_SVC, "Object is a nullptr"); @@ -488,47 +473,10 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr objects[i] = object; } - - // Find the first object that is acquirable in the provided list of objects - auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) { - return !object->ShouldWait(thread); - }); - - if (itr != objects.end()) { - // We found a ready object, acquire it and set the result value - WaitObject* object = itr->get(); - object->Acquire(thread); - *index = static_cast<s32>(std::distance(objects.begin(), itr)); - return RESULT_SUCCESS; - } - - // No objects were ready to be acquired, prepare to suspend the thread. - - // If a timeout value of 0 was provided, just return the Timeout error code instead of - // suspending the thread. - if (nano_seconds == 0) { - return RESULT_TIMEOUT; - } - - if (thread->IsSyncCancelled()) { - thread->SetSyncCancelled(false); - return ERR_SYNCHRONIZATION_CANCELED; - } - - for (auto& object : objects) { - object->AddWaitingThread(SharedFrom(thread)); - } - - thread->SetWaitObjects(std::move(objects)); - thread->SetStatus(ThreadStatus::WaitSynch); - - // Create an event to wake the thread up after the specified nanosecond delay has passed - thread->WakeAfterDelay(nano_seconds); - thread->SetWakeupCallback(DefaultThreadWakeupCallback); - - system.PrepareReschedule(thread->GetProcessorID()); - - return RESULT_TIMEOUT; + auto& synchronization = kernel.Synchronization(); + const auto [result, handle_result] = synchronization.WaitFor(objects, nano_seconds); + *index = handle_result; + return result; } /// Resumes a thread waiting on WaitSynchronization diff --git a/src/core/hle/kernel/synchronization.cpp b/src/core/hle/kernel/synchronization.cpp new file mode 100644 index 000000000..dc37fad1a --- /dev/null +++ b/src/core/hle/kernel/synchronization.cpp @@ -0,0 +1,87 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/core.h" +#include "core/hle/kernel/errors.h" +#include "core/hle/kernel/handle_table.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/scheduler.h" +#include "core/hle/kernel/synchronization.h" +#include "core/hle/kernel/synchronization_object.h" +#include "core/hle/kernel/thread.h" + +namespace Kernel { + +/// Default thread wakeup callback for WaitSynchronization +static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, + std::shared_ptr<SynchronizationObject> object, + std::size_t index) { + ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch); + + if (reason == ThreadWakeupReason::Timeout) { + thread->SetWaitSynchronizationResult(RESULT_TIMEOUT); + return true; + } + + ASSERT(reason == ThreadWakeupReason::Signal); + thread->SetWaitSynchronizationResult(RESULT_SUCCESS); + thread->SetWaitSynchronizationOutput(static_cast<u32>(index)); + return true; +} + +Synchronization::Synchronization(Core::System& system) : system{system} {} + +void Synchronization::SignalObject(SynchronizationObject& obj) const { + if (obj.IsSignaled()) { + obj.WakeupAllWaitingThreads(); + } +} + +std::pair<ResultCode, Handle> Synchronization::WaitFor( + std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds) { + auto* const thread = system.CurrentScheduler().GetCurrentThread(); + // Find the first object that is acquirable in the provided list of objects + const auto itr = std::find_if(sync_objects.begin(), sync_objects.end(), + [thread](const std::shared_ptr<SynchronizationObject>& object) { + return object->IsSignaled(); + }); + + if (itr != sync_objects.end()) { + // We found a ready object, acquire it and set the result value + SynchronizationObject* object = itr->get(); + object->Acquire(thread); + const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr)); + return {RESULT_SUCCESS, index}; + } + + // No objects were ready to be acquired, prepare to suspend the thread. + + // If a timeout value of 0 was provided, just return the Timeout error code instead of + // suspending the thread. + if (nano_seconds == 0) { + return {RESULT_TIMEOUT, InvalidHandle}; + } + + if (thread->IsSyncCancelled()) { + thread->SetSyncCancelled(false); + return {ERR_SYNCHRONIZATION_CANCELED, InvalidHandle}; + } + + for (auto& object : sync_objects) { + object->AddWaitingThread(SharedFrom(thread)); + } + + thread->SetSynchronizationObjects(std::move(sync_objects)); + thread->SetStatus(ThreadStatus::WaitSynch); + + // Create an event to wake the thread up after the specified nanosecond delay has passed + thread->WakeAfterDelay(nano_seconds); + thread->SetWakeupCallback(DefaultThreadWakeupCallback); + + system.PrepareReschedule(thread->GetProcessorID()); + + return {RESULT_TIMEOUT, InvalidHandle}; +} + +} // namespace Kernel diff --git a/src/core/hle/kernel/synchronization.h b/src/core/hle/kernel/synchronization.h new file mode 100644 index 000000000..379f4b1d3 --- /dev/null +++ b/src/core/hle/kernel/synchronization.h @@ -0,0 +1,44 @@ +// Copyright 2020 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <memory> +#include <utility> +#include <vector> + +#include "core/hle/kernel/object.h" +#include "core/hle/result.h" + +namespace Core { +class System; +} // namespace Core + +namespace Kernel { + +class SynchronizationObject; + +/** + * The 'Synchronization' class is an interface for handling synchronization methods + * used by Synchronization objects and synchronization SVCs. This centralizes processing of + * such + */ +class Synchronization { +public: + explicit Synchronization(Core::System& system); + + /// Signals a synchronization object, waking up all its waiting threads + void SignalObject(SynchronizationObject& obj) const; + + /// Tries to see if waiting for any of the sync_objects is necessary, if not + /// it returns Success and the handle index of the signaled sync object. In + /// case not, the current thread will be locked and wait for nano_seconds or + /// for a synchronization object to signal. + std::pair<ResultCode, Handle> WaitFor( + std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds); + +private: + Core::System& system; +}; +} // namespace Kernel diff --git a/src/core/hle/kernel/wait_object.cpp b/src/core/hle/kernel/synchronization_object.cpp index 1838260fd..43f3eef18 100644 --- a/src/core/hle/kernel/wait_object.cpp +++ b/src/core/hle/kernel/synchronization_object.cpp @@ -10,20 +10,26 @@ #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/process.h" +#include "core/hle/kernel/synchronization.h" +#include "core/hle/kernel/synchronization_object.h" #include "core/hle/kernel/thread.h" namespace Kernel { -WaitObject::WaitObject(KernelCore& kernel) : Object{kernel} {} -WaitObject::~WaitObject() = default; +SynchronizationObject::SynchronizationObject(KernelCore& kernel) : Object{kernel} {} +SynchronizationObject::~SynchronizationObject() = default; -void WaitObject::AddWaitingThread(std::shared_ptr<Thread> thread) { +void SynchronizationObject::Signal() { + kernel.Synchronization().SignalObject(*this); +} + +void SynchronizationObject::AddWaitingThread(std::shared_ptr<Thread> thread) { auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); if (itr == waiting_threads.end()) waiting_threads.push_back(std::move(thread)); } -void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) { +void SynchronizationObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) { auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread); // If a thread passed multiple handles to the same object, // the kernel might attempt to remove the thread from the object's @@ -32,7 +38,7 @@ void WaitObject::RemoveWaitingThread(std::shared_ptr<Thread> thread) { waiting_threads.erase(itr); } -std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const { +std::shared_ptr<Thread> SynchronizationObject::GetHighestPriorityReadyThread() const { Thread* candidate = nullptr; u32 candidate_priority = THREADPRIO_LOWEST + 1; @@ -57,7 +63,7 @@ std::shared_ptr<Thread> WaitObject::GetHighestPriorityReadyThread() const { return SharedFrom(candidate); } -void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) { +void SynchronizationObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) { ASSERT(!ShouldWait(thread.get())); if (!thread) { @@ -65,7 +71,7 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) { } if (thread->IsSleepingOnWait()) { - for (const auto& object : thread->GetWaitObjects()) { + for (const auto& object : thread->GetSynchronizationObjects()) { ASSERT(!object->ShouldWait(thread.get())); object->Acquire(thread.get()); } @@ -73,9 +79,9 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) { Acquire(thread.get()); } - const std::size_t index = thread->GetWaitObjectIndex(SharedFrom(this)); + const std::size_t index = thread->GetSynchronizationObjectIndex(SharedFrom(this)); - thread->ClearWaitObjects(); + thread->ClearSynchronizationObjects(); thread->CancelWakeupTimer(); @@ -90,13 +96,13 @@ void WaitObject::WakeupWaitingThread(std::shared_ptr<Thread> thread) { } } -void WaitObject::WakeupAllWaitingThreads() { +void SynchronizationObject::WakeupAllWaitingThreads() { while (auto thread = GetHighestPriorityReadyThread()) { WakeupWaitingThread(thread); } } -const std::vector<std::shared_ptr<Thread>>& WaitObject::GetWaitingThreads() const { +const std::vector<std::shared_ptr<Thread>>& SynchronizationObject::GetWaitingThreads() const { return waiting_threads; } diff --git a/src/core/hle/kernel/wait_object.h b/src/core/hle/kernel/synchronization_object.h index 9a17958a4..741c31faf 100644 --- a/src/core/hle/kernel/wait_object.h +++ b/src/core/hle/kernel/synchronization_object.h @@ -15,10 +15,10 @@ class KernelCore; class Thread; /// Class that represents a Kernel object that a thread can be waiting on -class WaitObject : public Object { +class SynchronizationObject : public Object { public: - explicit WaitObject(KernelCore& kernel); - ~WaitObject() override; + explicit SynchronizationObject(KernelCore& kernel); + ~SynchronizationObject() override; /** * Check if the specified thread should wait until the object is available @@ -30,6 +30,13 @@ public: /// Acquire/lock the object for the specified thread if it is available virtual void Acquire(Thread* thread) = 0; + /// Signal this object + virtual void Signal(); + + virtual bool IsSignaled() const { + return is_signaled; + } + /** * Add a thread to wait on this object * @param thread Pointer to thread to add @@ -60,16 +67,20 @@ public: /// Get a const reference to the waiting threads list for debug use const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const; +protected: + bool is_signaled{}; // Tells if this sync object is signalled; + private: /// Threads waiting for this object to become available std::vector<std::shared_ptr<Thread>> waiting_threads; }; -// Specialization of DynamicObjectCast for WaitObjects +// Specialization of DynamicObjectCast for SynchronizationObjects template <> -inline std::shared_ptr<WaitObject> DynamicObjectCast<WaitObject>(std::shared_ptr<Object> object) { +inline std::shared_ptr<SynchronizationObject> DynamicObjectCast<SynchronizationObject>( + std::shared_ptr<Object> object) { if (object != nullptr && object->IsWaitable()) { - return std::static_pointer_cast<WaitObject>(object); + return std::static_pointer_cast<SynchronizationObject>(object); } return nullptr; } diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index ad464e03b..ae5f2c8bd 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -15,6 +15,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hardware_properties.h" #include "core/hle/kernel/errors.h" #include "core/hle/kernel/handle_table.h" #include "core/hle/kernel/kernel.h" @@ -31,11 +32,15 @@ bool Thread::ShouldWait(const Thread* thread) const { return status != ThreadStatus::Dead; } +bool Thread::IsSignaled() const { + return status == ThreadStatus::Dead; +} + void Thread::Acquire(Thread* thread) { ASSERT_MSG(!ShouldWait(thread), "object unavailable!"); } -Thread::Thread(KernelCore& kernel) : WaitObject{kernel} {} +Thread::Thread(KernelCore& kernel) : SynchronizationObject{kernel} {} Thread::~Thread() = default; void Thread::Stop() { @@ -45,7 +50,7 @@ void Thread::Stop() { kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle); callback_handle = 0; SetStatus(ThreadStatus::Dead); - WakeupAllWaitingThreads(); + Signal(); // Clean up any dangling references in objects that this thread was waiting for for (auto& wait_object : wait_objects) { @@ -215,7 +220,7 @@ void Thread::SetWaitSynchronizationOutput(s32 output) { context.cpu_registers[1] = output; } -s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const { +s32 Thread::GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const { ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything"); const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object); return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1); @@ -336,14 +341,16 @@ void Thread::ChangeCore(u32 core, u64 mask) { SetCoreAndAffinityMask(core, mask); } -bool Thread::AllWaitObjectsReady() const { - return std::none_of( - wait_objects.begin(), wait_objects.end(), - [this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); }); +bool Thread::AllSynchronizationObjectsReady() const { + return std::none_of(wait_objects.begin(), wait_objects.end(), + [this](const std::shared_ptr<SynchronizationObject>& object) { + return object->ShouldWait(this); + }); } bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, - std::shared_ptr<WaitObject> object, std::size_t index) { + std::shared_ptr<SynchronizationObject> object, + std::size_t index) { ASSERT(wakeup_callback); return wakeup_callback(reason, std::move(thread), std::move(object), index); } @@ -425,7 +432,7 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) { const s32 old_core = processor_id; if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) { if (static_cast<s32>(ideal_core) < 0) { - processor_id = HighestSetCore(affinity_mask, GlobalScheduler::NUM_CPU_CORES); + processor_id = HighestSetCore(affinity_mask, Core::Hardware::NUM_CPU_CORES); } else { processor_id = ideal_core; } @@ -449,7 +456,7 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) { scheduler.Unschedule(current_priority, static_cast<u32>(processor_id), this); } - for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { scheduler.Unsuggest(current_priority, core, this); } @@ -460,7 +467,7 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) { scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this); } - for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { scheduler.Suggest(current_priority, core, this); } @@ -479,7 +486,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this); } - for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { scheduler.Unsuggest(old_priority, core, this); } @@ -496,7 +503,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) { } } - for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) { scheduler.Suggest(current_priority, core, this); } @@ -512,7 +519,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { return; } - for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { if (((old_affinity_mask >> core) & 1) != 0) { if (core == static_cast<u32>(old_core)) { scheduler.Unschedule(current_priority, core, this); @@ -522,7 +529,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) { } } - for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) { + for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) { if (((affinity_mask >> core) & 1) != 0) { if (core == static_cast<u32>(processor_id)) { scheduler.Schedule(current_priority, core, this); diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 3bcf9e137..7a4916318 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -11,7 +11,7 @@ #include "common/common_types.h" #include "core/arm/arm_interface.h" #include "core/hle/kernel/object.h" -#include "core/hle/kernel/wait_object.h" +#include "core/hle/kernel/synchronization_object.h" #include "core/hle/result.h" namespace Kernel { @@ -95,7 +95,7 @@ enum class ThreadSchedMasks : u32 { ForcePauseMask = 0x0070, }; -class Thread final : public WaitObject { +class Thread final : public SynchronizationObject { public: explicit Thread(KernelCore& kernel); ~Thread() override; @@ -104,11 +104,11 @@ public: using ThreadContext = Core::ARM_Interface::ThreadContext; - using ThreadWaitObjects = std::vector<std::shared_ptr<WaitObject>>; + using ThreadSynchronizationObjects = std::vector<std::shared_ptr<SynchronizationObject>>; using WakeupCallback = std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, - std::shared_ptr<WaitObject> object, std::size_t index)>; + std::shared_ptr<SynchronizationObject> object, std::size_t index)>; /** * Creates and returns a new thread. The new thread is immediately scheduled @@ -146,6 +146,7 @@ public: bool ShouldWait(const Thread* thread) const override; void Acquire(Thread* thread) override; + bool IsSignaled() const override; /** * Gets the thread's current priority @@ -233,7 +234,7 @@ public: * * @param object Object to query the index of. */ - s32 GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const; + s32 GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const; /** * Stops a thread, invalidating it from further use @@ -314,15 +315,15 @@ public: return owner_process; } - const ThreadWaitObjects& GetWaitObjects() const { + const ThreadSynchronizationObjects& GetSynchronizationObjects() const { return wait_objects; } - void SetWaitObjects(ThreadWaitObjects objects) { + void SetSynchronizationObjects(ThreadSynchronizationObjects objects) { wait_objects = std::move(objects); } - void ClearWaitObjects() { + void ClearSynchronizationObjects() { for (const auto& waiting_object : wait_objects) { waiting_object->RemoveWaitingThread(SharedFrom(this)); } @@ -330,7 +331,7 @@ public: } /// Determines whether all the objects this thread is waiting on are ready. - bool AllWaitObjectsReady() const; + bool AllSynchronizationObjectsReady() const; const MutexWaitingThreads& GetMutexWaitingThreads() const { return wait_mutex_threads; @@ -395,7 +396,7 @@ public: * will cause an assertion to trigger. */ bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread, - std::shared_ptr<WaitObject> object, std::size_t index); + std::shared_ptr<SynchronizationObject> object, std::size_t index); u32 GetIdealCore() const { return ideal_core; @@ -494,7 +495,7 @@ private: /// Objects that the thread is waiting on, in the same order as they were /// passed to WaitSynchronization. - ThreadWaitObjects wait_objects; + ThreadSynchronizationObjects wait_objects; /// List of threads that are waiting for a mutex that is held by this thread. MutexWaitingThreads wait_mutex_threads; diff --git a/src/core/hle/kernel/writable_event.cpp b/src/core/hle/kernel/writable_event.cpp index c9332e3e1..fc2f7c424 100644 --- a/src/core/hle/kernel/writable_event.cpp +++ b/src/core/hle/kernel/writable_event.cpp @@ -22,7 +22,6 @@ EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) { writable_event->name = name + ":Writable"; writable_event->readable = readable_event; readable_event->name = name + ":Readable"; - readable_event->signaled = false; return {std::move(readable_event), std::move(writable_event)}; } @@ -40,7 +39,7 @@ void WritableEvent::Clear() { } bool WritableEvent::IsSignaled() const { - return readable->signaled; + return readable->IsSignaled(); } } // namespace Kernel diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 89bf8b815..e6b56a9f9 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -10,6 +10,7 @@ #include "core/core_timing_util.h" #include "core/frontend/emu_window.h" #include "core/frontend/input.h" +#include "core/hardware_properties.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_session.h" @@ -37,11 +38,11 @@ namespace Service::HID { // Updating period for each HID device. // TODO(ogniK): Find actual polling rate of hid -constexpr s64 pad_update_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 66); +constexpr s64 pad_update_ticks = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 66); [[maybe_unused]] constexpr s64 accelerometer_update_ticks = - static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 100); + static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 100); [[maybe_unused]] constexpr s64 gyroscope_update_ticks = - static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 100); + static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 100); constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system) diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp index 62752e419..134152210 100644 --- a/src/core/hle/service/nvflinger/nvflinger.cpp +++ b/src/core/hle/service/nvflinger/nvflinger.cpp @@ -12,6 +12,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hardware_properties.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/readable_event.h" #include "core/hle/service/nvdrv/devices/nvdisp_disp0.h" @@ -26,8 +27,8 @@ namespace Service::NVFlinger { -constexpr s64 frame_ticks = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 60); -constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Timing::BASE_CLOCK_RATE / 30); +constexpr s64 frame_ticks = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 60); +constexpr s64 frame_ticks_30fps = static_cast<s64>(Core::Hardware::BASE_CLOCK_RATE / 30); NVFlinger::NVFlinger(Core::System& system) : system(system) { displays.emplace_back(0, "Default", system); @@ -222,7 +223,7 @@ void NVFlinger::Compose() { s64 NVFlinger::GetNextTicks() const { constexpr s64 max_hertz = 120LL; - return (Core::Timing::BASE_CLOCK_RATE * (1LL << swap_interval)) / max_hertz; + return (Core::Hardware::BASE_CLOCK_RATE * (1LL << swap_interval)) / max_hertz; } } // namespace Service::NVFlinger diff --git a/src/core/hle/service/time/standard_steady_clock_core.cpp b/src/core/hle/service/time/standard_steady_clock_core.cpp index ca1a783fc..1575f0b49 100644 --- a/src/core/hle/service/time/standard_steady_clock_core.cpp +++ b/src/core/hle/service/time/standard_steady_clock_core.cpp @@ -5,6 +5,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hardware_properties.h" #include "core/hle/service/time/standard_steady_clock_core.h" namespace Service::Time::Clock { @@ -12,7 +13,7 @@ namespace Service::Time::Clock { TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) { const TimeSpanType ticks_time_span{TimeSpanType::FromTicks( Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), - Core::Timing::CNTFREQ)}; + Core::Hardware::CNTFREQ)}; TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds}; if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) { diff --git a/src/core/hle/service/time/tick_based_steady_clock_core.cpp b/src/core/hle/service/time/tick_based_steady_clock_core.cpp index c77b98189..44d5bc651 100644 --- a/src/core/hle/service/time/tick_based_steady_clock_core.cpp +++ b/src/core/hle/service/time/tick_based_steady_clock_core.cpp @@ -5,6 +5,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hardware_properties.h" #include "core/hle/service/time/tick_based_steady_clock_core.h" namespace Service::Time::Clock { @@ -12,7 +13,7 @@ namespace Service::Time::Clock { SteadyClockTimePoint TickBasedSteadyClockCore::GetTimePoint(Core::System& system) { const TimeSpanType ticks_time_span{TimeSpanType::FromTicks( Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), - Core::Timing::CNTFREQ)}; + Core::Hardware::CNTFREQ)}; return {ticks_time_span.ToSeconds(), GetClockSourceId()}; } diff --git a/src/core/hle/service/time/time.cpp b/src/core/hle/service/time/time.cpp index 8ef4efcef..749b7be70 100644 --- a/src/core/hle/service/time/time.cpp +++ b/src/core/hle/service/time/time.cpp @@ -6,6 +6,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hardware_properties.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_session.h" @@ -233,7 +234,7 @@ void Module::Interface::CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERe if (current_time_point.clock_source_id == context.steady_time_point.clock_source_id) { const auto ticks{Clock::TimeSpanType::FromTicks( Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), - Core::Timing::CNTFREQ)}; + Core::Hardware::CNTFREQ)}; const s64 base_time_point{context.offset + current_time_point.time_point - ticks.ToSeconds()}; IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2}; diff --git a/src/core/hle/service/time/time_sharedmemory.cpp b/src/core/hle/service/time/time_sharedmemory.cpp index 9b03191bf..fdaef233f 100644 --- a/src/core/hle/service/time/time_sharedmemory.cpp +++ b/src/core/hle/service/time/time_sharedmemory.cpp @@ -5,6 +5,7 @@ #include "core/core.h" #include "core/core_timing.h" #include "core/core_timing_util.h" +#include "core/hardware_properties.h" #include "core/hle/service/time/clock_types.h" #include "core/hle/service/time/steady_clock_core.h" #include "core/hle/service/time/time_sharedmemory.h" @@ -31,7 +32,7 @@ void SharedMemory::SetupStandardSteadyClock(Core::System& system, Clock::TimeSpanType current_time_point) { const Clock::TimeSpanType ticks_time_span{Clock::TimeSpanType::FromTicks( Core::Timing::CpuCyclesToClockCycles(system.CoreTiming().GetTicks()), - Core::Timing::CNTFREQ)}; + Core::Hardware::CNTFREQ)}; const Clock::SteadyClockContext context{ static_cast<u64>(current_time_point.nanoseconds - ticks_time_span.nanoseconds), clock_source_id}; |