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-rw-r--r--src/core/mem_map.h92
1 files changed, 66 insertions, 26 deletions
diff --git a/src/core/mem_map.h b/src/core/mem_map.h
index 1a3bd7234..ab1eb2606 100644
--- a/src/core/mem_map.h
+++ b/src/core/mem_map.h
@@ -4,39 +4,67 @@
#pragma once
-////////////////////////////////////////////////////////////////////////////////////////////////////
-
#include "common/common.h"
#include "common/common_types.h"
+namespace Memory {
+
////////////////////////////////////////////////////////////////////////////////////////////////////
enum {
- MEM_BOOTROM_SIZE = 0x00010000, ///< Bootrom (super secret code/data @ 0x8000) size
- MEM_MPCORE_PRIV_SIZE = 0x00002000, ///< MPCore private memory region size
- MEM_VRAM_SIZE = 0x00600000, ///< VRAM size
- MEM_DSP_SIZE = 0x00080000, ///< DSP memory size
- MEM_AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size
- MEM_FCRAM_SIZE = 0x08000000, ///< FCRAM size... Really 0x07E00000, but power of 2
- // works much better
- MEM_SCRATCHPAD_SIZE = 0x00004000, ///< Typical stack size - TODO: Read from exheader
-
- MEM_VRAM_MASK = 0x007FFFFF,
- MEM_FCRAM_MASK = (MEM_FCRAM_SIZE - 1), ///< FCRAM mask
- MEM_SCRATCHPAD_MASK = (MEM_SCRATCHPAD_SIZE - 1), ///< Scratchpad memory mask
-
- MEM_FCRAM_PADDR = 0x20000000, ///< FCRAM physical address
- MEM_FCRAM_PADDR_END = (MEM_FCRAM_PADDR + MEM_FCRAM_SIZE), ///< FCRAM end of physical space
- MEM_FCRAM_VADDR = 0x08000000, ///< FCRAM virtual address
- MEM_FCRAM_VADDR_END = (MEM_FCRAM_VADDR + MEM_FCRAM_SIZE), ///< FCRAM end of virtual space
-
- MEM_VRAM_VADDR = 0x1F000000,
- MEM_SCRATCHPAD_VADDR = (0x10000000 - MEM_SCRATCHPAD_SIZE), ///< Scratchpad virtual address
+ BOOTROM_SIZE = 0x00010000, ///< Bootrom (super secret code/data @ 0x8000) size
+ MPCORE_PRIV_SIZE = 0x00002000, ///< MPCore private memory region size
+ VRAM_SIZE = 0x00600000, ///< VRAM size
+ DSP_SIZE = 0x00080000, ///< DSP memory size
+ AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size
+ FCRAM_SIZE = 0x08000000, ///< FCRAM size
+ SCRATCHPAD_SIZE = 0x00004000, ///< Typical stack size - TODO: Read from exheader
+ HEAP_GSP_SIZE = 0x02000000, ///< GSP heap size... TODO: Define correctly?
+ HEAP_SIZE = FCRAM_SIZE, ///< Application heap size
+
+ HEAP_PADDR = HEAP_GSP_SIZE,
+ HEAP_PADDR_END = (HEAP_PADDR + HEAP_SIZE),
+ HEAP_VADDR = 0x08000000,
+ HEAP_VADDR_END = (HEAP_VADDR + HEAP_SIZE),
+ HEAP_GSP_VADDR = 0x14000000,
+ HEAP_GSP_VADDR_END = (HEAP_GSP_VADDR + HEAP_GSP_SIZE),
+ HEAP_GSP_PADDR = 0x00000000,
+ HEAP_GSP_PADDR_END = (HEAP_GSP_PADDR + HEAP_GSP_SIZE),
+
+ VRAM_MASK = 0x007FFFFF,
+ FCRAM_MASK = (FCRAM_SIZE - 1), ///< FCRAM mask
+ SCRATCHPAD_MASK = (SCRATCHPAD_SIZE - 1), ///< Scratchpad memory mask
+ HEAP_GSP_MASK = (HEAP_GSP_SIZE - 1),
+ HEAP_MASK = (HEAP_SIZE - 1),
+
+ FCRAM_PADDR = 0x20000000, ///< FCRAM physical address
+ FCRAM_PADDR_END = (FCRAM_PADDR + FCRAM_SIZE), ///< FCRAM end of physical space
+ FCRAM_VADDR = 0x08000000, ///< FCRAM virtual address
+ FCRAM_VADDR_END = (FCRAM_VADDR + FCRAM_SIZE), ///< FCRAM end of virtual space
+
+ VRAM_VADDR = 0x1F000000,
+ SCRATCHPAD_VADDR_END = 0x10000000,
+ SCRATCHPAD_VADDR = (SCRATCHPAD_VADDR_END - SCRATCHPAD_SIZE), ///< Stack space
};
////////////////////////////////////////////////////////////////////////////////////////////////////
-namespace Memory {
+/// Represents a block of heap memory mapped by ControlMemory
+struct HeapBlock {
+ HeapBlock() : base_address(0), address(0), size(0), operation(0), permissions(0) {
+ }
+ u32 base_address;
+ u32 address;
+ u32 size;
+ u32 operation;
+ u32 permissions;
+
+ const u32 GetVirtualAddress() const{
+ return base_address + address;
+ }
+};
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
// Base is a pointer to the base of the memory map. Yes, some MMU tricks
// are used to set up a full GC or Wii memory map in process memory. on
@@ -50,9 +78,9 @@ extern u8 *g_base;
// These are guaranteed to point to "low memory" addresses (sub-32-bit).
// 64-bit: Pointers to low-mem (sub-0x10000000) mirror
// 32-bit: Same as the corresponding physical/virtual pointers.
-extern u8* g_fcram; ///< Main memory
-extern u8* g_vram; ///< Video memory (VRAM)
-extern u8* g_scratchpad; ///< Stack memory
+extern u8* g_heap_gsp; ///< GSP heap (main memory)
+extern u8* g_heap; ///< Application heap (main memory)
+extern u8* g_vram; ///< Video memory (VRAM)
void Init();
void Shutdown();
@@ -70,4 +98,16 @@ void Write32(const u32 addr, const u32 data);
u8* GetPointer(const u32 Address);
+/**
+ * Maps a block of memory on the GSP heap
+ * @param size Size of block in bytes
+ * @param operation Control memory operation
+ * @param permissions Control memory permissions
+ */
+u32 MapBlock_HeapGSP(u32 size, u32 operation, u32 permissions);
+
+inline const char* GetCharPointer(const u32 address) {
+ return (const char *)GetPointer(address);
+}
+
} // namespace