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-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp23
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h7
-rw-r--r--src/core/hle/service/vi/vi.cpp46
3 files changed, 31 insertions, 45 deletions
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 44aa2bdae..a7a679df1 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -104,6 +104,8 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
}
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
+ const auto guard = Lock();
+
LOG_DEBUG(Service, "Opening \"{}\" display", name);
// TODO(Subv): Currently we only support the Default display.
@@ -121,6 +123,7 @@ std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
}
std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
+ const auto guard = Lock();
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
@@ -135,12 +138,15 @@ std::optional<u64> NVFlinger::CreateLayer(u64 display_id) {
}
void NVFlinger::CloseLayer(u64 layer_id) {
+ const auto guard = Lock();
+
for (auto& display : displays) {
display.CloseLayer(layer_id);
}
}
std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) const {
+ const auto guard = Lock();
const auto* const layer = FindLayer(display_id, layer_id);
if (layer == nullptr) {
@@ -151,6 +157,7 @@ std::optional<u32> NVFlinger::FindBufferQueueId(u64 display_id, u64 layer_id) co
}
std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id) const {
+ const auto guard = Lock();
auto* const display = FindDisplay(display_id);
if (display == nullptr) {
@@ -160,20 +167,16 @@ std::shared_ptr<Kernel::ReadableEvent> NVFlinger::FindVsyncEvent(u64 display_id)
return display->GetVSyncEvent();
}
-BufferQueue& NVFlinger::FindBufferQueue(u32 id) {
+BufferQueue* NVFlinger::FindBufferQueue(u32 id) {
+ const auto guard = Lock();
const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
[id](const auto& queue) { return queue.GetId() == id; });
- ASSERT(itr != buffer_queues.end());
- return *itr;
-}
-
-const BufferQueue& NVFlinger::FindBufferQueue(u32 id) const {
- const auto itr = std::find_if(buffer_queues.begin(), buffer_queues.end(),
- [id](const auto& queue) { return queue.GetId() == id; });
+ if (itr == buffer_queues.end()) {
+ return nullptr;
+ }
- ASSERT(itr != buffer_queues.end());
- return *itr;
+ return &*itr;
}
VI::Display* NVFlinger::FindDisplay(u64 display_id) {
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 1ebe949c0..ce1347d6d 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -75,10 +75,7 @@ public:
[[nodiscard]] std::shared_ptr<Kernel::ReadableEvent> FindVsyncEvent(u64 display_id) const;
/// Obtains a buffer queue identified by the ID.
- [[nodiscard]] BufferQueue& FindBufferQueue(u32 id);
-
- /// Obtains a buffer queue identified by the ID.
- [[nodiscard]] const BufferQueue& FindBufferQueue(u32 id) const;
+ [[nodiscard]] BufferQueue* FindBufferQueue(u32 id);
/// Performs a composition request to the emulated nvidia GPU and triggers the vsync events when
/// finished.
@@ -86,11 +83,11 @@ public:
[[nodiscard]] s64 GetNextTicks() const;
+private:
[[nodiscard]] std::unique_lock<std::mutex> Lock() const {
return std::unique_lock{*guard};
}
-private:
/// Finds the display identified by the specified ID.
[[nodiscard]] VI::Display* FindDisplay(u64 display_id);
diff --git a/src/core/hle/service/vi/vi.cpp b/src/core/hle/service/vi/vi.cpp
index 93a113b93..ce0272e59 100644
--- a/src/core/hle/service/vi/vi.cpp
+++ b/src/core/hle/service/vi/vi.cpp
@@ -551,9 +551,9 @@ private:
IGBPSetPreallocatedBufferRequestParcel request{ctx.ReadBuffer()};
{
- const auto guard = nv_flinger.Lock();
- auto& buffer_queue = nv_flinger.FindBufferQueue(id);
- buffer_queue.SetPreallocatedBuffer(request.data.slot, request.buffer_container.buffer);
+ auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
+ buffer_queue.SetPreallocatedBuffer(request.data.slot,
+ request.buffer_container.buffer);
}
IGBPSetPreallocatedBufferResponseParcel response{};
@@ -568,11 +568,8 @@ private:
std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> result;
while (!result) {
- {
- const auto guard = nv_flinger.Lock();
- auto& buffer_queue = nv_flinger.FindBufferQueue(id);
- result = buffer_queue.DequeueBuffer(width, height);
- }
+ auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
+ result = buffer_queue.DequeueBuffer(width, height);
if (result) {
// Buffer is available
@@ -586,8 +583,7 @@ private:
case TransactionId::RequestBuffer: {
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
- const auto guard = nv_flinger.Lock();
- auto& buffer_queue = nv_flinger.FindBufferQueue(id);
+ auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
auto& buffer = buffer_queue.RequestBuffer(request.slot);
IGBPRequestBufferResponseParcel response{buffer};
ctx.WriteBuffer(response.Serialize());
@@ -597,13 +593,10 @@ private:
case TransactionId::QueueBuffer: {
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
- {
- const auto guard = nv_flinger.Lock();
- auto& buffer_queue = nv_flinger.FindBufferQueue(id);
- buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
- request.data.GetCropRect(), request.data.swap_interval,
- request.data.multi_fence);
- }
+ auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
+ buffer_queue.QueueBuffer(request.data.slot, request.data.transform,
+ request.data.GetCropRect(), request.data.swap_interval,
+ request.data.multi_fence);
IGBPQueueBufferResponseParcel response{1280, 720};
ctx.WriteBuffer(response.Serialize());
@@ -612,8 +605,7 @@ private:
case TransactionId::Query: {
IGBPQueryRequestParcel request{ctx.ReadBuffer()};
- const auto guard = nv_flinger.Lock();
- auto& buffer_queue = nv_flinger.FindBufferQueue(id);
+ auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
const u32 value =
buffer_queue.Query(static_cast<NVFlinger::BufferQueue::QueryType>(request.type));
@@ -624,11 +616,8 @@ private:
case TransactionId::CancelBuffer: {
IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()};
- {
- const auto guard = nv_flinger.Lock();
- auto& buffer_queue = nv_flinger.FindBufferQueue(id);
- buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence);
- }
+ auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
+ buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence);
IGBPCancelBufferResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
@@ -638,11 +627,8 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=Disconnect");
const auto buffer = ctx.ReadBuffer();
- {
- const auto guard = nv_flinger.Lock();
- auto& buffer_queue = nv_flinger.FindBufferQueue(id);
- buffer_queue.Disconnect();
- }
+ auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
+ buffer_queue.Disconnect();
IGBPEmptyResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
@@ -691,7 +677,7 @@ private:
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
- const auto& buffer_queue = nv_flinger.FindBufferQueue(id);
+ const auto& buffer_queue = *nv_flinger.FindBufferQueue(id);
// TODO(Subv): Find out what this actually is.
IPC::ResponseBuilder rb{ctx, 2, 1};