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-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h1
-rw-r--r--src/core/settings.cpp6
2 files changed, 2 insertions, 5 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index f86e1056c..db2e17c0c 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -6,6 +6,7 @@
#include <vector>
#include <boost/optional.hpp>
+#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index a4623223d..0da159559 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -7,22 +7,18 @@
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
-#include "video_core/video_core.h"
namespace Settings {
Values values = {};
void Apply() {
-
GDBStub::SetServerPort(values.gdbstub_port);
GDBStub::ToggleServer(values.use_gdbstub);
- VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
-
auto& system_instance = Core::System::GetInstance();
if (system_instance.IsPoweredOn()) {
- system_instance.Renderer().UpdateCurrentFramebufferLayout();
+ system_instance.Renderer().RefreshBaseSettings();
}
Service::HID::ReloadInputDevices();