summaryrefslogtreecommitdiffstats
path: root/src/core
diff options
context:
space:
mode:
Diffstat (limited to 'src/core')
-rw-r--r--src/core/frontend/emu_window.cpp26
-rw-r--r--src/core/settings.h10
2 files changed, 24 insertions, 12 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 1541cc39d..e5b1147a5 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -116,17 +116,21 @@ void EmuWindow::GyroscopeChanged(float x, float y, float z) {
void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
Layout::FramebufferLayout layout;
- switch (Settings::values.layout_option) {
- case Settings::LayoutOption::SingleScreen:
- layout = Layout::SingleFrameLayout(width, height, Settings::values.swap_screen);
- break;
- case Settings::LayoutOption::LargeScreen:
- layout = Layout::LargeFrameLayout(width, height, Settings::values.swap_screen);
- break;
- case Settings::LayoutOption::Default:
- default:
- layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen);
- break;
+ if (Settings::values.custom_layout == true) {
+ layout = Layout::CustomFrameLayout(width, height);
+ } else {
+ switch (Settings::values.layout_option) {
+ case Settings::LayoutOption::SingleScreen:
+ layout = Layout::SingleFrameLayout(width, height, Settings::values.swap_screen);
+ break;
+ case Settings::LayoutOption::LargeScreen:
+ layout = Layout::LargeFrameLayout(width, height, Settings::values.swap_screen);
+ break;
+ case Settings::LayoutOption::Default:
+ default:
+ layout = Layout::DefaultFrameLayout(width, height, Settings::values.swap_screen);
+ break;
+ }
}
NotifyFramebufferLayoutChanged(layout);
}
diff --git a/src/core/settings.h b/src/core/settings.h
index e22ce0f16..52cebc627 100644
--- a/src/core/settings.h
+++ b/src/core/settings.h
@@ -14,7 +14,6 @@ enum class LayoutOption {
Default,
SingleScreen,
LargeScreen,
- Custom,
};
namespace NativeInput {
@@ -94,6 +93,15 @@ struct Values {
LayoutOption layout_option;
bool swap_screen;
+ bool custom_layout;
+ u16 custom_top_left;
+ u16 custom_top_top;
+ u16 custom_top_right;
+ u16 custom_top_bottom;
+ u16 custom_bottom_left;
+ u16 custom_bottom_top;
+ u16 custom_bottom_right;
+ u16 custom_bottom_bottom;
float bg_red;
float bg_green;