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-rw-r--r--src/hid_core/frontend/emulated_devices.cpp483
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diff --git a/src/hid_core/frontend/emulated_devices.cpp b/src/hid_core/frontend/emulated_devices.cpp
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+++ b/src/hid_core/frontend/emulated_devices.cpp
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+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <algorithm>
+#include <fmt/format.h>
+
+#include "hid_core/frontend/emulated_devices.h"
+#include "hid_core/frontend/input_converter.h"
+
+namespace Core::HID {
+
+EmulatedDevices::EmulatedDevices() = default;
+
+EmulatedDevices::~EmulatedDevices() = default;
+
+void EmulatedDevices::ReloadFromSettings() {
+ ReloadInput();
+}
+
+void EmulatedDevices::ReloadInput() {
+ // If you load any device here add the equivalent to the UnloadInput() function
+
+ // Native Mouse is mapped on port 1, pad 0
+ const Common::ParamPackage mouse_params{"engine:mouse,port:1,pad:0"};
+
+ // Keyboard keys is mapped on port 1, pad 0 for normal keys, pad 1 for moddifier keys
+ const Common::ParamPackage keyboard_params{"engine:keyboard,port:1"};
+
+ std::size_t key_index = 0;
+ for (auto& mouse_device : mouse_button_devices) {
+ Common::ParamPackage mouse_button_params = mouse_params;
+ mouse_button_params.Set("button", static_cast<int>(key_index));
+ mouse_device = Common::Input::CreateInputDevice(mouse_button_params);
+ key_index++;
+ }
+
+ Common::ParamPackage mouse_position_params = mouse_params;
+ mouse_position_params.Set("axis_x", 0);
+ mouse_position_params.Set("axis_y", 1);
+ mouse_position_params.Set("deadzone", 0.0f);
+ mouse_position_params.Set("range", 1.0f);
+ mouse_position_params.Set("threshold", 0.0f);
+ mouse_stick_device = Common::Input::CreateInputDevice(mouse_position_params);
+
+ // First two axis are reserved for mouse position
+ key_index = 2;
+ for (auto& mouse_device : mouse_wheel_devices) {
+ Common::ParamPackage mouse_wheel_params = mouse_params;
+ mouse_wheel_params.Set("axis", static_cast<int>(key_index));
+ mouse_device = Common::Input::CreateInputDevice(mouse_wheel_params);
+ key_index++;
+ }
+
+ key_index = 0;
+ for (auto& keyboard_device : keyboard_devices) {
+ Common::ParamPackage keyboard_key_params = keyboard_params;
+ keyboard_key_params.Set("button", static_cast<int>(key_index));
+ keyboard_key_params.Set("pad", 0);
+ keyboard_device = Common::Input::CreateInputDevice(keyboard_key_params);
+ key_index++;
+ }
+
+ key_index = 0;
+ for (auto& keyboard_device : keyboard_modifier_devices) {
+ Common::ParamPackage keyboard_moddifier_params = keyboard_params;
+ keyboard_moddifier_params.Set("button", static_cast<int>(key_index));
+ keyboard_moddifier_params.Set("pad", 1);
+ keyboard_device = Common::Input::CreateInputDevice(keyboard_moddifier_params);
+ key_index++;
+ }
+
+ for (std::size_t index = 0; index < mouse_button_devices.size(); ++index) {
+ if (!mouse_button_devices[index]) {
+ continue;
+ }
+ mouse_button_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetMouseButton(callback, index);
+ },
+ });
+ }
+
+ for (std::size_t index = 0; index < mouse_wheel_devices.size(); ++index) {
+ if (!mouse_wheel_devices[index]) {
+ continue;
+ }
+ mouse_wheel_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetMouseWheel(callback, index);
+ },
+ });
+ }
+
+ if (mouse_stick_device) {
+ mouse_stick_device->SetCallback({
+ .on_change =
+ [this](const Common::Input::CallbackStatus& callback) {
+ SetMousePosition(callback);
+ },
+ });
+ }
+
+ for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
+ if (!keyboard_devices[index]) {
+ continue;
+ }
+ keyboard_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetKeyboardButton(callback, index);
+ },
+ });
+ }
+
+ for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
+ if (!keyboard_modifier_devices[index]) {
+ continue;
+ }
+ keyboard_modifier_devices[index]->SetCallback({
+ .on_change =
+ [this, index](const Common::Input::CallbackStatus& callback) {
+ SetKeyboardModifier(callback, index);
+ },
+ });
+ }
+}
+
+void EmulatedDevices::UnloadInput() {
+ for (auto& button : mouse_button_devices) {
+ button.reset();
+ }
+ for (auto& analog : mouse_wheel_devices) {
+ analog.reset();
+ }
+ mouse_stick_device.reset();
+ for (auto& button : keyboard_devices) {
+ button.reset();
+ }
+ for (auto& button : keyboard_modifier_devices) {
+ button.reset();
+ }
+}
+
+void EmulatedDevices::EnableConfiguration() {
+ is_configuring = true;
+ SaveCurrentConfig();
+}
+
+void EmulatedDevices::DisableConfiguration() {
+ is_configuring = false;
+}
+
+bool EmulatedDevices::IsConfiguring() const {
+ return is_configuring;
+}
+
+void EmulatedDevices::SaveCurrentConfig() {
+ if (!is_configuring) {
+ return;
+ }
+}
+
+void EmulatedDevices::RestoreConfig() {
+ if (!is_configuring) {
+ return;
+ }
+ ReloadFromSettings();
+}
+
+void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
+ if (index >= device_status.keyboard_values.size()) {
+ return;
+ }
+ std::unique_lock lock{mutex};
+ bool value_changed = false;
+ const auto new_status = TransformToButton(callback);
+ auto& current_status = device_status.keyboard_values[index];
+ current_status.toggle = new_status.toggle;
+
+ // Update button status with current status
+ if (!current_status.toggle) {
+ current_status.locked = false;
+ if (current_status.value != new_status.value) {
+ current_status.value = new_status.value;
+ value_changed = true;
+ }
+ } else {
+ // Toggle button and lock status
+ if (new_status.value && !current_status.locked) {
+ current_status.locked = true;
+ current_status.value = !current_status.value;
+ value_changed = true;
+ }
+
+ // Unlock button, ready for next press
+ if (!new_status.value && current_status.locked) {
+ current_status.locked = false;
+ }
+ }
+
+ if (!value_changed) {
+ return;
+ }
+
+ if (is_configuring) {
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::Keyboard);
+ return;
+ }
+
+ // Index should be converted from NativeKeyboard to KeyboardKeyIndex
+ UpdateKey(index, current_status.value);
+
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::Keyboard);
+}
+
+void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
+ constexpr std::size_t KEYS_PER_BYTE = 8;
+ auto& entry = device_status.keyboard_state.key[key_index / KEYS_PER_BYTE];
+ const u8 mask = static_cast<u8>(1 << (key_index % KEYS_PER_BYTE));
+ if (status) {
+ entry = entry | mask;
+ } else {
+ entry = static_cast<u8>(entry & ~mask);
+ }
+}
+
+void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
+ if (index >= device_status.keyboard_moddifier_values.size()) {
+ return;
+ }
+ std::unique_lock lock{mutex};
+ bool value_changed = false;
+ const auto new_status = TransformToButton(callback);
+ auto& current_status = device_status.keyboard_moddifier_values[index];
+ current_status.toggle = new_status.toggle;
+
+ // Update button status with current
+ if (!current_status.toggle) {
+ current_status.locked = false;
+ if (current_status.value != new_status.value) {
+ current_status.value = new_status.value;
+ value_changed = true;
+ }
+ } else {
+ // Toggle button and lock status
+ if (new_status.value && !current_status.locked) {
+ current_status.locked = true;
+ current_status.value = !current_status.value;
+ value_changed = true;
+ }
+
+ // Unlock button ready for next press
+ if (!new_status.value && current_status.locked) {
+ current_status.locked = false;
+ }
+ }
+
+ if (!value_changed) {
+ return;
+ }
+
+ if (is_configuring) {
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
+ return;
+ }
+
+ switch (index) {
+ case Settings::NativeKeyboard::LeftControl:
+ case Settings::NativeKeyboard::RightControl:
+ device_status.keyboard_moddifier_state.control.Assign(current_status.value);
+ break;
+ case Settings::NativeKeyboard::LeftShift:
+ case Settings::NativeKeyboard::RightShift:
+ device_status.keyboard_moddifier_state.shift.Assign(current_status.value);
+ break;
+ case Settings::NativeKeyboard::LeftAlt:
+ device_status.keyboard_moddifier_state.left_alt.Assign(current_status.value);
+ break;
+ case Settings::NativeKeyboard::RightAlt:
+ device_status.keyboard_moddifier_state.right_alt.Assign(current_status.value);
+ break;
+ case Settings::NativeKeyboard::CapsLock:
+ device_status.keyboard_moddifier_state.caps_lock.Assign(current_status.value);
+ break;
+ case Settings::NativeKeyboard::ScrollLock:
+ device_status.keyboard_moddifier_state.scroll_lock.Assign(current_status.value);
+ break;
+ case Settings::NativeKeyboard::NumLock:
+ device_status.keyboard_moddifier_state.num_lock.Assign(current_status.value);
+ break;
+ }
+
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
+}
+
+void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
+ if (index >= device_status.mouse_button_values.size()) {
+ return;
+ }
+ std::unique_lock lock{mutex};
+ bool value_changed = false;
+ const auto new_status = TransformToButton(callback);
+ auto& current_status = device_status.mouse_button_values[index];
+ current_status.toggle = new_status.toggle;
+
+ // Update button status with current
+ if (!current_status.toggle) {
+ current_status.locked = false;
+ if (current_status.value != new_status.value) {
+ current_status.value = new_status.value;
+ value_changed = true;
+ }
+ } else {
+ // Toggle button and lock status
+ if (new_status.value && !current_status.locked) {
+ current_status.locked = true;
+ current_status.value = !current_status.value;
+ value_changed = true;
+ }
+
+ // Unlock button ready for next press
+ if (!new_status.value && current_status.locked) {
+ current_status.locked = false;
+ }
+ }
+
+ if (!value_changed) {
+ return;
+ }
+
+ if (is_configuring) {
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::Mouse);
+ return;
+ }
+
+ switch (index) {
+ case Settings::NativeMouseButton::Left:
+ device_status.mouse_button_state.left.Assign(current_status.value);
+ break;
+ case Settings::NativeMouseButton::Right:
+ device_status.mouse_button_state.right.Assign(current_status.value);
+ break;
+ case Settings::NativeMouseButton::Middle:
+ device_status.mouse_button_state.middle.Assign(current_status.value);
+ break;
+ case Settings::NativeMouseButton::Forward:
+ device_status.mouse_button_state.forward.Assign(current_status.value);
+ break;
+ case Settings::NativeMouseButton::Back:
+ device_status.mouse_button_state.back.Assign(current_status.value);
+ break;
+ }
+
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::Mouse);
+}
+
+void EmulatedDevices::SetMouseWheel(const Common::Input::CallbackStatus& callback,
+ std::size_t index) {
+ if (index >= device_status.mouse_wheel_values.size()) {
+ return;
+ }
+ std::unique_lock lock{mutex};
+ const auto analog_value = TransformToAnalog(callback);
+
+ device_status.mouse_wheel_values[index] = analog_value;
+
+ if (is_configuring) {
+ device_status.mouse_wheel_state = {};
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::Mouse);
+ return;
+ }
+
+ switch (index) {
+ case Settings::NativeMouseWheel::X:
+ device_status.mouse_wheel_state.x = static_cast<s32>(analog_value.value);
+ break;
+ case Settings::NativeMouseWheel::Y:
+ device_status.mouse_wheel_state.y = static_cast<s32>(analog_value.value);
+ break;
+ }
+
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::Mouse);
+}
+
+void EmulatedDevices::SetMousePosition(const Common::Input::CallbackStatus& callback) {
+ std::unique_lock lock{mutex};
+ const auto touch_value = TransformToTouch(callback);
+
+ device_status.mouse_stick_value = touch_value;
+
+ if (is_configuring) {
+ device_status.mouse_position_state = {};
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::Mouse);
+ return;
+ }
+
+ device_status.mouse_position_state.x = touch_value.x.value;
+ device_status.mouse_position_state.y = touch_value.y.value;
+
+ lock.unlock();
+ TriggerOnChange(DeviceTriggerType::Mouse);
+}
+
+KeyboardValues EmulatedDevices::GetKeyboardValues() const {
+ std::scoped_lock lock{mutex};
+ return device_status.keyboard_values;
+}
+
+KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
+ std::scoped_lock lock{mutex};
+ return device_status.keyboard_moddifier_values;
+}
+
+MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
+ std::scoped_lock lock{mutex};
+ return device_status.mouse_button_values;
+}
+
+KeyboardKey EmulatedDevices::GetKeyboard() const {
+ std::scoped_lock lock{mutex};
+ return device_status.keyboard_state;
+}
+
+KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
+ std::scoped_lock lock{mutex};
+ return device_status.keyboard_moddifier_state;
+}
+
+MouseButton EmulatedDevices::GetMouseButtons() const {
+ std::scoped_lock lock{mutex};
+ return device_status.mouse_button_state;
+}
+
+MousePosition EmulatedDevices::GetMousePosition() const {
+ std::scoped_lock lock{mutex};
+ return device_status.mouse_position_state;
+}
+
+AnalogStickState EmulatedDevices::GetMouseWheel() const {
+ std::scoped_lock lock{mutex};
+ return device_status.mouse_wheel_state;
+}
+
+void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
+ std::scoped_lock lock{callback_mutex};
+ for (const auto& poller_pair : callback_list) {
+ const InterfaceUpdateCallback& poller = poller_pair.second;
+ if (poller.on_change) {
+ poller.on_change(type);
+ }
+ }
+}
+
+int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
+ std::scoped_lock lock{callback_mutex};
+ callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
+ return last_callback_key++;
+}
+
+void EmulatedDevices::DeleteCallback(int key) {
+ std::scoped_lock lock{callback_mutex};
+ const auto& iterator = callback_list.find(key);
+ if (iterator == callback_list.end()) {
+ LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
+ return;
+ }
+ callback_list.erase(iterator);
+}
+} // namespace Core::HID