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Diffstat (limited to 'src/input_common/drivers/gc_adapter.cpp')
-rw-r--r--src/input_common/drivers/gc_adapter.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/input_common/drivers/gc_adapter.cpp b/src/input_common/drivers/gc_adapter.cpp
index a4faab15e..d09ff178b 100644
--- a/src/input_common/drivers/gc_adapter.cpp
+++ b/src/input_common/drivers/gc_adapter.cpp
@@ -223,8 +223,8 @@ void GCAdapter::AdapterScanThread(std::stop_token stop_token) {
}
bool GCAdapter::Setup() {
- constexpr static u16 nintendo_vid = 0x057e;
- constexpr static u16 gc_adapter_pid = 0x0337;
+ constexpr u16 nintendo_vid = 0x057e;
+ constexpr u16 gc_adapter_pid = 0x0337;
usb_adapter_handle =
std::make_unique<LibUSBDeviceHandle>(libusb_ctx->get(), nintendo_vid, gc_adapter_pid);
if (!usb_adapter_handle->get()) {
@@ -346,7 +346,7 @@ void GCAdapter::UpdateVibrations() {
// Use 8 states to keep the switching between on/off fast enough for
// a human to feel different vibration strenght
// More states == more rumble strengths == slower update time
- constexpr static u8 vibration_states = 8;
+ constexpr u8 vibration_states = 8;
vibration_counter = (vibration_counter + 1) % vibration_states;
@@ -363,7 +363,7 @@ void GCAdapter::SendVibrations() {
return;
}
s32 size{};
- constexpr static u8 rumble_command = 0x11;
+ constexpr u8 rumble_command = 0x11;
const u8 p1 = pads[0].enable_vibration;
const u8 p2 = pads[1].enable_vibration;
const u8 p3 = pads[2].enable_vibration;