diff options
Diffstat (limited to 'src/input_common/sdl/sdl_impl.h')
-rw-r--r-- | src/input_common/sdl/sdl_impl.h | 64 |
1 files changed, 64 insertions, 0 deletions
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h new file mode 100644 index 000000000..fec82fbe6 --- /dev/null +++ b/src/input_common/sdl/sdl_impl.h @@ -0,0 +1,64 @@ +// Copyright 2018 Citra Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <atomic> +#include <memory> +#include <thread> +#include "common/threadsafe_queue.h" +#include "input_common/sdl/sdl.h" + +union SDL_Event; +using SDL_Joystick = struct _SDL_Joystick; +using SDL_JoystickID = s32; + +namespace InputCommon::SDL { + +class SDLJoystick; +class SDLButtonFactory; +class SDLAnalogFactory; + +class SDLState : public State { +public: + /// Initializes and registers SDL device factories + SDLState(); + + /// Unresisters SDL device factories and shut them down. + ~SDLState() override; + + /// Handle SDL_Events for joysticks from SDL_PollEvent + void HandleGameControllerEvent(const SDL_Event& event); + + std::shared_ptr<SDLJoystick> GetSDLJoystickBySDLID(SDL_JoystickID sdl_id); + std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port); + + /// Get all DevicePoller that use the SDL backend for a specific device type + std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers( + InputCommon::Polling::DeviceType type) override; + + /// Used by the Pollers during config + std::atomic<bool> polling = false; + Common::SPSCQueue<SDL_Event> event_queue; + +private: + void InitJoystick(int joystick_index); + void CloseJoystick(SDL_Joystick* sdl_joystick); + + /// Needs to be called before SDL_QuitSubSystem. + void CloseJoysticks(); + + /// Map of GUID of a list of corresponding virtual Joysticks + std::unordered_map<std::string, std::vector<std::shared_ptr<SDLJoystick>>> joystick_map; + std::mutex joystick_map_mutex; + + std::shared_ptr<SDLButtonFactory> button_factory; + std::shared_ptr<SDLAnalogFactory> analog_factory; + + bool start_thread = false; + std::atomic<bool> initialized = false; + + std::thread poll_thread; +}; +} // namespace InputCommon::SDL |