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-rw-r--r--src/network/room_member.h35
1 files changed, 34 insertions, 1 deletions
diff --git a/src/network/room_member.h b/src/network/room_member.h
index f578f7f6a..0d6417294 100644
--- a/src/network/room_member.h
+++ b/src/network/room_member.h
@@ -17,7 +17,24 @@ namespace Network {
using AnnounceMultiplayerRoom::GameInfo;
using AnnounceMultiplayerRoom::RoomInformation;
-/// Information about the received WiFi packets.
+enum class LDNPacketType : u8 {
+ Scan,
+ ScanResp,
+ Connect,
+ SyncNetwork,
+ Disconnect,
+ DestroyNetwork,
+};
+
+struct LDNPacket {
+ LDNPacketType type;
+ IPv4Address local_ip;
+ IPv4Address remote_ip;
+ bool broadcast;
+ std::vector<u8> data;
+};
+
+/// Information about the received proxy packets.
struct ProxyPacket {
SockAddrIn local_endpoint;
SockAddrIn remote_endpoint;
@@ -152,6 +169,12 @@ public:
void SendProxyPacket(const ProxyPacket& packet);
/**
+ * Sends an LDN packet to the room.
+ * @param packet The WiFi packet to send.
+ */
+ void SendLdnPacket(const LDNPacket& packet);
+
+ /**
* Sends a chat message to the room.
* @param message The contents of the message.
*/
@@ -205,6 +228,16 @@ public:
std::function<void(const ProxyPacket&)> callback);
/**
+ * Binds a function to an event that will be triggered every time an LDNPacket is received.
+ * The function wil be called everytime the event is triggered.
+ * The callback function must not bind or unbind a function. Doing so will cause a deadlock
+ * @param callback The function to call
+ * @return A handle used for removing the function from the registered list
+ */
+ CallbackHandle<LDNPacket> BindOnLdnPacketReceived(
+ std::function<void(const LDNPacket&)> callback);
+
+ /**
* Binds a function to an event that will be triggered every time the RoomInformation changes.
* The function wil be called every time the event is triggered.
* The callback function must not bind or unbind a function. Doing so will cause a deadlock