diff options
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index 0a7d42dda..d6562c842 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -379,6 +379,18 @@ void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) { ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst); } +void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst) { + switch (ctx.stage) { + case Stage::TessellationControl: + case Stage::TessellationEval: + ctx.Add("SHL.U {}.x,primitive.vertexcount,16;", inst); + break; + default: + LOG_WARNING(Shader, "(STUBBED) called"); + ctx.Add("MOV.S {}.x,0x00ff0000;", inst); + } +} + void EmitSampleId(EmitContext& ctx, IR::Inst& inst) { ctx.Add("MOV.S {}.x,fragment.sampleid.x;", inst); } |