diff options
Diffstat (limited to 'src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp index 15db6618f..d2c324ad6 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp @@ -38,9 +38,9 @@ template <typename InputType> void Clamp(EmitContext& ctx, Register ret, InputType value, InputType min_value, InputType max_value, std::string_view type) { // Call MAX first to properly clamp nan to min_value instead - ctx.Add("MAX.{} {}.x,{},{};" - "MIN.{} {}.x,{}.x,{};", - type, ret, min_value, value, type, ret, ret, max_value); + ctx.Add("MAX.{} RC.x,{},{};" + "MIN.{} {}.x,RC.x,{};", + type, min_value, value, type, ret, max_value); } } // Anonymous namespace @@ -159,7 +159,7 @@ void EmitFPRecipSqrt64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Regis void EmitFPSqrt(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) { const Register ret{ctx.reg_alloc.Define(inst)}; - ctx.Add("RSQ {}.x,{};RCP {}.x,{}.x;", ret, value, ret, ret); + ctx.Add("RSQ RC.x,{};RCP {}.x,RC.x;", value, ret); } void EmitFPSaturate16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) { |