diff options
Diffstat (limited to 'src/shader_recompiler/backend/glasm/reg_alloc.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glasm/reg_alloc.cpp | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/src/shader_recompiler/backend/glasm/reg_alloc.cpp b/src/shader_recompiler/backend/glasm/reg_alloc.cpp index 707b22247..c55a833c6 100644 --- a/src/shader_recompiler/backend/glasm/reg_alloc.cpp +++ b/src/shader_recompiler/backend/glasm/reg_alloc.cpp @@ -22,11 +22,19 @@ Register RegAlloc::LongDefine(IR::Inst& inst) { } Value RegAlloc::Peek(const IR::Value& value) { - return value.IsImmediate() ? MakeImm(value) : PeekInst(*value.InstRecursive()); + if (value.IsImmediate()) { + return MakeImm(value); + } else { + return PeekInst(*value.Inst()); + } } Value RegAlloc::Consume(const IR::Value& value) { - return value.IsImmediate() ? MakeImm(value) : ConsumeInst(*value.InstRecursive()); + if (value.IsImmediate()) { + return MakeImm(value); + } else { + return ConsumeInst(*value.Inst()); + } } void RegAlloc::Unref(IR::Inst& inst) { @@ -88,7 +96,14 @@ Value RegAlloc::MakeImm(const IR::Value& value) { } Register RegAlloc::Define(IR::Inst& inst, bool is_long) { - inst.SetDefinition<Id>(Alloc(is_long)); + if (inst.HasUses()) { + inst.SetDefinition<Id>(Alloc(is_long)); + } else { + Id id{}; + id.is_long.Assign(is_long ? 1 : 0); + id.is_null.Assign(1); + inst.SetDefinition<Id>(id); + } return Register{PeekInst(inst)}; } @@ -115,10 +130,12 @@ Id RegAlloc::Alloc(bool is_long) { num_regs = std::max(num_regs, reg + 1); use[reg] = true; Id ret{}; - ret.index.Assign(static_cast<u32>(reg)); + ret.is_valid.Assign(1); ret.is_long.Assign(is_long ? 1 : 0); ret.is_spill.Assign(0); ret.is_condition_code.Assign(0); + ret.is_null.Assign(0); + ret.index.Assign(static_cast<u32>(reg)); return ret; } } @@ -126,6 +143,9 @@ Id RegAlloc::Alloc(bool is_long) { } void RegAlloc::Free(Id id) { + if (id.is_valid == 0) { + throw LogicError("Freeing invalid register"); + } if (id.is_spill != 0) { throw NotImplementedException("Free spill"); } |