diff options
Diffstat (limited to 'src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp')
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp index 14a2edd74..42b1e8764 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp @@ -39,17 +39,26 @@ void EmitReference(EmitContext&) { } void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) { - IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())}; + IR::Inst& phi{*phi_value.InstRecursive()}; + const auto phi_type{phi.Arg(0).Type()}; if (!phi.Definition<Id>().is_valid) { // The phi node wasn't forward defined - ctx.Add("{};", ctx.reg_alloc.Define(phi, phi.Arg(0).Type())); + ctx.Add("{};", ctx.reg_alloc.Define(phi, phi_type)); } const auto phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})}; const auto val_reg{ctx.reg_alloc.Consume(value)}; if (phi_reg == val_reg) { return; } - ctx.Add("{}={};", phi_reg, val_reg); + if (phi_type == value.Type()) { + ctx.Add("{}={}; // PHI MOVE", phi_reg, val_reg); + } else if (phi_type == IR::Type::U32 && value.Type() == IR::Type::F32) { + ctx.Add("{}=floatBitsToUint({}); // CAST PHI MOVE", phi_reg, val_reg); + } else { + throw NotImplementedException("{} to {} move", phi_type, value.Type()); + const auto cast{ctx.reg_alloc.GetGlslType(phi_type)}; + ctx.Add("{}={}({}); // CAST PHI MOVE", phi_reg, cast, val_reg); + } } void EmitBranch(EmitContext& ctx, std::string_view label) { @@ -235,23 +244,23 @@ void EmitWriteLocal(EmitContext& ctx, std::string_view word_offset, std::string_ NotImplemented(); } -void EmitUndefU1(EmitContext& ctx) { +void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) { NotImplemented(); } -void EmitUndefU8(EmitContext& ctx) { +void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) { NotImplemented(); } -void EmitUndefU16(EmitContext& ctx) { +void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) { NotImplemented(); } -void EmitUndefU32(EmitContext& ctx) { - NotImplemented(); +void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) { + ctx.AddU32("{}=0u;", inst); } -void EmitUndefU64(EmitContext& ctx) { +void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) { NotImplemented(); } |